Player Matchup

King Arthur
King Arthur
Brock Nd Roll
King Arthur
Level 105
God Stats
4W - 4L
1,758 SR
Queue Stats
414W - 391L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ColbyTheMachine
Tsukuyomi
Level 82
God Stats
11W - 6L
1,645 SR
Queue Stats
156W - 125L
1,507 Elo+
Party 2
Serqet
Serqet
Lizgflynn
Serqet
Level 96
God Stats
0W - 2L
1,517 SR
Queue Stats
34W - 40L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
OoberMooly6969
Sylvanus
Level 107
God Stats
0W - 2L
1,331 SR
Queue Stats
117W - 117L
1,434 Elo+
Solo
Neith
Neith
balltickler27
Neith
Level 25
God Stats
0W - 1L
1,191 SR
Queue Stats
36W - 44L
1,365 Elo+
Party 2
Team Averages
Level 83
1,488 SR
1,444 Elo+

VS

Team Averages
Level 91
1,543 SR
1,450 Elo+
Bellona
Bellona
DiabloJr666
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
PitOfMadness
Sun Wukong
Level 160
God Stats
2W - 0L
1,609 SR
Queue Stats
280W - 292L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
RollingStone 00
Jormungandr
Level 113
God Stats
6W - 5L
1,874 SR
Queue Stats
379W - 423L
1,466 Elo+
Solo
Thanatos
Thanatos
Sacar1to
Thanatos
Level 64
God Stats
1W - 1L
1,138 SR
Queue Stats
93W - 130L
1,336 Elo+
Solo
Guan Yu
Guan Yu
SuperStar3000
Guan Yu
Level 88
God Stats
2W - 3L
1,591 SR
Queue Stats
117W - 118L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brock Nd Roll
King Arthur
20
4 / 9 / 14
13,347
636
32,969
43,792
63,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
ColbyTheMachine
Tsukuyomi
20
11 / 2 / 10
15,320
730
66,750
43,064
28,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Lizgflynn
Serqet
5
0 / 2 / 0
8,492
404
0
1,910
348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
20
2 / 4 / 17
13,848
659
25,240
40,310
47,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 7 / 13
13,522
644
34,491
27,925
17,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiabloJr666
Bellona
20
5 / 5 / 13
14,624
696
20,075
37,835
43,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
PitOfMadness
Sun Wukong
20
1 / 2 / 18
12,565
598
22,151
36,353
51,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
RollingStone 00
Jormungandr
20
2 / 5 / 16
14,208
677
41,614
43,902
76,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Sacar1to
Thanatos
20
11 / 7 / 9
14,703
700
28,068
30,688
19,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
20
5 / 2 / 14
13,739
654
19,023
39,358
66,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
94
21
Kills
24
24
Deaths
21
54
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Brock Nd Roll
King Arthur
4
9
14
1.22
L
Tsukuyomi
ColbyTheMachine
Tsukuyomi
11
2
10
8
W
Bellona
DiabloJr666
Bellona
5
5
13
2.3
L
Serqet
Lizgflynn
Serqet
0
2
0
0
L
Sylvanus
2
4
17
2.63
W
Sun Wukong
PitOfMadness
Sun Wukong
1
2
18
5
W
Jormungandr
RollingStone 00
Jormungandr
2
5
16
2
W
Thanatos
Sacar1to
Thanatos
11
7
9
2.21
W
Guan Yu
5
2
14
6
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,450
Damage
130,931
157,001
Taken
188,136
157,804
Mitigated
258,015
71,478
Healing
112,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Brock Nd Roll
King Arthur
32,969
2,211
2,218
2,871
43,792
63,781
224
13,225
30,567
0
58,828
L
Tsukuyomi
ColbyTheMachine
Tsukuyomi
66,750
14,667
2,855
19,003
43,064
28,132
578
9,511
33,553
0
115,559
W
Bellona
DiabloJr666
Bellona
20,075
6,427
8,007
7,413
37,835
43,880
1,621
4,541
33,294
0
33,213
L
Serqet
Lizgflynn
Serqet
0
0
0
0
1,910
348
0
0
1,910
0
0
L
Sylvanus
25,240
6,800
22,605
17,725
40,310
47,753
759
13,583
26,727
39,002
0
W
Sun Wukong
PitOfMadness
Sun Wukong
22,151
5,956
6,622
8,318
36,353
51,406
198
5,255
31,098
449
45,342
W
Jormungandr
RollingStone 00
Jormungandr
41,614
11,960
2,397
3,745
43,902
76,925
269
5,853
38,049
87,196
0
W
Thanatos
Sacar1to
Thanatos
28,068
5,573
4,620
14,912
30,688
19,236
4,733
4,414
26,274
0
45,972
W
Guan Yu
19,023
1,548
34,952
21,972
39,358
66,568
1,018
5,177
34,181
0
26,635
L
34,491
10,847
402
3,799
27,925
17,790
2,520
5,744
22,181
0
58,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,529
Gold Earned
69,839
199
Minions Killed
214
0
Camps Cleared
0
1,390,113
Distance Traveled
2,003,020
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,347
636
57
3
0
349,041
0
L
Tsukuyomi
15,320
730
61
3
0
425,343
0
W
Bellona
14,624
696
29
1
0
410,678
1
L
Serqet
8,492
404
0
0
0
16,076
0
L
Sylvanus
13,848
659
18
1
0
292,906
0
W
Sun Wukong
12,565
598
39
2
0
448,290
1
W
Jormungandr
14,208
677
100
5
0
328,546
2
W
Thanatos
14,703
700
29
1
0
376,575
0
W
Guan Yu
13,739
654
17
1
0
438,931
0
L
Neith
13,522
644
63
3
0
306,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role