Player Matchup

Ravana
Ravana
DermoSoSmetanoy
Ravana
Level 27
God Stats
1W - 0L
1,883 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Horus
Horus
Formo4ka
Horus
Level 160
God Stats
5W - 3L
1,697 SR
Queue Stats
281W - 144L
1,652 Elo+
Party 1
Hachiman
Hachiman
LioNzy0
Hachiman
Level 11
God Stats
3W - 2L
1,871 SR
Queue Stats
5W - 10L
1,433 Elo+
Party 2
Chronos
Chronos
goldenlanz
Chronos
Level 107
God Stats
3W - 0L
1,639 SR
Queue Stats
242W - 109L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
xXKakxX
Nu Wa
Level 78
God Stats
1W - 0L
1,598 SR
Queue Stats
6W - 13L
1,391 Elo+
Party 2
Team Averages
Level 77
1,738 SR
1,537 Elo+

VS

Team Averages
Level 84
1,517 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KidàpawanCity
Cupid
Level 31
God Stats
1W - 2L
1,718 SR
Queue Stats
69W - 86L
1,474 Elo+
Solo
Guan Yu
Guan Yu
dark-headgear2
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
goldie7
Yu Huang
Level 38
God Stats
11W - 15L
1,580 SR
Queue Stats
85W - 61L
1,582 Elo+
Solo
Ravana
Ravana
nefelin
Ravana
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
170W - 178L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,370
781
10,619
13,769
13,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Formo4ka
Horus
16
2 / 2 / 9
9,544
795
6,107
16,247
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
LioNzy0
Hachiman
15
0 / 3 / 0
8,525
710
2,889
8,533
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
goldenlanz
Chronos
18
6 / 0 / 5
10,327
861
19,557
9,343
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
xXKakxX
Nu Wa
16
0 / 0 / 7
8,688
724
14,560
7,685
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 1 / 2
8,890
741
7,952
10,015
7,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
7,463
622
4,333
6,560
2,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 5
7,841
653
4,949
16,299
18,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
goldie7
Yu Huang
16
4 / 3 / 1
8,795
733
15,166
12,267
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
nefelin
Ravana
14
0 / 4 / 3
7,819
652
6,101
14,844
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
11
Kills
7
7
Deaths
11
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
2
3
W
3
2
7
3.25
W
Horus
Formo4ka
Horus
2
2
9
3.25
L
1
1
2
2
W
Hachiman
LioNzy0
Hachiman
0
3
0
0
L
0
2
5
1.25
W
Chronos
goldenlanz
Chronos
6
0
5
8.5
L
Yu Huang
goldie7
Yu Huang
4
3
1
1.5
L
Ravana
nefelin
Ravana
0
4
3
0.38
W
Nu Wa
xXKakxX
Nu Wa
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,732
Damage
38,501
55,577
Taken
59,985
43,180
Mitigated
46,062
16,660
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,952
409
0
2,738
10,015
7,771
0
3,893
6,122
34,237
0
W
10,619
2,652
469
2,608
13,769
13,468
550
6,236
7,361
0
34,755
W
Horus
Formo4ka
Horus
6,107
2,815
3,385
5,752
16,247
19,155
230
6,140
9,860
0
14,596
L
4,333
2,393
192
1,732
6,560
2,656
0
3,978
2,582
0
6,797
W
Hachiman
LioNzy0
Hachiman
2,889
2,381
0
1,678
8,533
3,401
558
4,894
3,639
0
22,717
L
4,949
551
2,174
3,338
16,299
18,856
0
7,627
8,672
0
22,263
W
Chronos
goldenlanz
Chronos
19,557
7,966
0
1,158
9,343
4,410
1,949
2,718
6,593
57,170
0
L
Yu Huang
goldie7
Yu Huang
15,166
968
113
439
12,267
6,075
0
7,625
4,642
50,135
0
L
Ravana
nefelin
Ravana
6,101
1,567
0
2,217
14,844
10,704
0
10,994
3,850
0
21,879
W
Nu Wa
xXKakxX
Nu Wa
14,560
3,533
0
1,610
7,685
2,746
2,236
3,130
4,447
43,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
40,808
276
Minions Killed
227
0
Camps Cleared
0
1,234,480
Distance Traveled
1,075,407
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,890
741
79
7
0
244,994
4
W
Ravana
9,370
781
36
3
0
262,514
4
W
Horus
9,544
795
22
2
0
268,476
6
L
Cupid
7,463
622
7
1
0
98,420
0
W
Hachiman
8,525
710
55
5
0
193,455
0
L
Guan Yu
7,841
653
27
2
0
266,793
6
W
Chronos
10,327
861
98
8
0
268,229
0
L
Yu Huang
8,795
733
79
7
0
236,591
3
L
Ravana
7,819
652
35
3
0
228,609
1
W
Nu Wa
8,688
724
65
5
0
241,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role