Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ItsNiecoe
Janus
Level 124
God Stats
3W - 1L
1,614 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 1
Bellona
Bellona
JRIMI97
Bellona
Level 86
God Stats
5W - 4L
1,583 SR
Queue Stats
63W - 58L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
Letzgo95
Sylvanus
Level 149
God Stats
25W - 22L
1,575 SR
Queue Stats
75W - 76L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
veest33
Sun Wukong
Level 109
God Stats
13W - 13L
1,472 SR
Queue Stats
558W - 640L
1,432 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,491 Elo+

VS

Team Averages
Level 90
1,496 SR
1,446 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BattedPainter83
Fenrir
Level 57
God Stats
14W - 20L
1,293 SR
Queue Stats
139W - 201L
1,349 Elo+
Solo
Bacchus
Bacchus
Gladiouw
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,496 Elo+
Solo
Hachiman
Hachiman
Jakoar
Hachiman
Level 80
God Stats
3W - 2L
1,671 SR
Queue Stats
79W - 74L
1,482 Elo+
Solo
Tyr
Tyr
Vittoghi
Tyr
Level 120
God Stats
3W - 4L
1,514 SR
Queue Stats
81W - 88L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 3
6,687
478
6,483
9,403
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ItsNiecoe
Janus
12
2 / 2 / 2
6,980
499
6,259
6,105
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JRIMI97
Bellona
14
6 / 1 / 2
8,240
589
11,182
10,605
10,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Letzgo95
Sylvanus
14
1 / 0 / 0
7,706
550
5,962
6,490
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
veest33
Sun Wukong
13
0 / 1 / 1
7,645
546
4,520
10,706
6,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 2
7,286
520
5,007
10,907
4,412
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 1
6,453
461
1,916
14,076
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bacchus
Gladiouw
Bacchus
8
0 / 0 / 0
5,633
402
5,213
12,078
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Jakoar
Hachiman
11
0 / 1 / 2
6,754
482
5,159
8,043
2,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 0
8,746
625
5,564
7,066
6,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
3
1.5
L
Janus
 
Janus
1
4
2
0.5
L
1
3
1
0.5
L
Bacchus
Gladiouw
Bacchus
0
0
0
0
W
Janus
ItsNiecoe
Janus
2
2
2
1.5
W
Bellona
JRIMI97
Bellona
6
1
2
7
L
Hachiman
Jakoar
Hachiman
0
1
2
1
W
Sylvanus
Letzgo95
Sylvanus
1
0
0
1
L
3
1
0
3
W
Sun Wukong
veest33
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
22,859
43,309
Taken
52,170
33,796
Mitigated
30,346
15,047
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,483
2,393
0
3,324
9,403
10,739
0
3,829
5,574
18,759
0
L
Janus
 
Janus
5,007
440
0
1,670
10,907
4,412
1,068
5,566
5,341
57,133
0
L
1,916
953
0
6,276
14,076
5,536
0
2,853
11,223
0
38,495
L
Bacchus
Gladiouw
Bacchus
5,213
1,395
0
836
12,078
10,512
0
6,098
5,980
12,658
0
W
Janus
ItsNiecoe
Janus
6,259
134
0
500
6,105
2,274
0
2,030
4,075
49,001
0
W
Bellona
JRIMI97
Bellona
11,182
4,561
0
2,950
10,605
10,279
0
1,968
8,637
0
72,390
L
Hachiman
Jakoar
Hachiman
5,159
2,740
0
3,506
8,043
2,976
0
3,263
4,780
0
47,209
W
Sylvanus
Letzgo95
Sylvanus
5,962
2,146
645
3,953
6,490
3,887
0
1,104
5,386
61,008
19,654
L
5,564
492
0
2,852
7,066
6,910
0
53
7,013
0
70,450
W
Sun Wukong
veest33
Sun Wukong
4,520
739
0
3,675
10,706
6,617
0
1,289
9,417
0
60,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
34,872
462
Minions Killed
400
0
Camps Cleared
0
1,421,166
Distance Traveled
1,412,441
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,687
478
20
1
0
296,771
4
L
Janus
7,286
520
100
7
0
270,026
1
L
Fenrir
6,453
461
63
5
0
277,774
1
L
Bacchus
5,633
402
18
1
0
298,986
4
W
Janus
6,980
499
77
6
0
268,066
3
W
Bellona
8,240
589
107
8
0
308,897
4
L
Hachiman
6,754
482
93
7
0
253,795
5
W
Sylvanus
7,706
550
134
10
0
255,191
7
L
Tyr
8,746
625
126
9
0
311,860
6
W
Sun Wukong
7,645
546
124
9
0
292,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role