Player Matchup

Medusa
Medusa
 
Medusa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
A ShwiftySOB
Discordia
Level 128
God Stats
2W - 4L
1,557 SR
Queue Stats
901W - 962L
1,359 Elo+
Solo
Atlas
Atlas
AlanXpro13
Atlas
Level 18
God Stats
0W - 3L
1,134 SR
Queue Stats
16W - 36L
1,102 Elo+
Party 1
Susano
Susano
WhaleSyndrome
Susano
Level 51
God Stats
3W - 2L
1,682 SR
Queue Stats
215W - 242L
1,345 Elo+
Party 3
Achilles
Achilles
rarara5put1n
Achilles
Level 35
God Stats
15W - 22L
1,284 SR
Queue Stats
143W - 164L
1,322 Elo+
Party 3
Team Averages
Level 61
1,432 SR
1,326 Elo+

VS

Team Averages
Level 82
1,552 SR
1,368 Elo+
Hel
Hel
CasualThrower80
Hel
Level 87
God Stats
2W - 2L
1,710 SR
Queue Stats
83W - 90L
1,244 Elo+
Solo
Baron Samedi
Baron Samedi
Hell Luzbel
Baron Samedi
Level 82
God Stats
2W - 2L
1,332 SR
Queue Stats
276W - 311L
1,387 Elo+
Solo
Kali
Kali
IReallyMissTayK
Kali
Level 67
God Stats
3W - 1L
1,534 SR
Queue Stats
181W - 185L
1,387 Elo+
Party 2
Nemesis
Nemesis
Ki-Khaled
Nemesis
Level 109
God Stats
10W - 8L
1,533 SR
Queue Stats
780W - 814L
1,411 Elo+
Solo
Neith
Neith
VixenDotCom__
Neith
Level 64
God Stats
11W - 10L
1,651 SR
Queue Stats
83W - 92L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 11 / 6
8,023
422
11,168
18,293
7,024
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
A ShwiftySOB
Discordia
17
6 / 2 / 3
10,285
541
14,027
12,512
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
13
1 / 6 / 1
8,055
424
3,990
16,900
13,959
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
6 / 5 / 2
9,931
523
11,171
14,119
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
rarara5put1n
Achilles
14
3 / 3 / 2
8,430
444
8,608
18,292
21,582
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
8,744
460
5,926
13,377
5,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Hell Luzbel
Baron Samedi
15
8 / 4 / 5
10,025
528
10,915
16,464
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 9
10,489
552
8,687
20,039
9,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Ki-Khaled
Nemesis
16
6 / 1 / 5
9,812
516
15,670
16,614
11,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 1 / 10
10,753
566
18,989
11,365
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
16
Kills
26
27
Deaths
16
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
11
6
0.27
L
Discordia
A ShwiftySOB
Discordia
6
2
3
3.75
L
Atlas
1
6
1
0.25
W
1
6
4
0.5
W
Baron Samedi
Hell Luzbel
Baron Samedi
8
4
5
2.63
W
3
4
9
1.88
W
Nemesis
Ki-Khaled
Nemesis
6
1
5
8.5
W
8
1
10
13
L
6
5
2
1.4
L
Achilles
rarara5put1n
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,964
Damage
60,187
80,116
Taken
77,859
54,171
Mitigated
38,560
7,690
Healing
28,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,168
4,111
80
2,285
18,293
7,024
546
6,062
12,231
0
42,966
L
Discordia
A ShwiftySOB
Discordia
14,027
867
0
2,281
12,512
5,338
0
5,613
6,899
89,773
0
L
Atlas
3,990
1,699
0
382
16,900
13,959
0
3,105
13,795
35,084
0
W
5,926
298
1,559
3,135
13,377
5,666
0
7,172
6,205
59,433
0
W
Baron Samedi
Hell Luzbel
Baron Samedi
10,915
2,089
878
7,206
16,464
7,741
2,831
4,997
11,467
68,236
0
W
8,687
4,715
0
5,942
20,039
9,003
0
2,514
17,525
0
86,492
W
Nemesis
Ki-Khaled
Nemesis
15,670
8,031
0
5,621
16,614
11,223
1,056
1,121
15,493
0
52,494
W
18,989
11,840
0
4,641
11,365
4,927
4,848
2,213
9,152
0
75,084
L
11,171
2,774
0
2,002
14,119
6,268
786
1,527
12,592
0
51,925
L
Achilles
rarara5put1n
Achilles
8,608
1,515
0
660
18,292
21,582
26
534
17,758
0
42,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
49,823
390
Minions Killed
503
0
Camps Cleared
0
1,552,124
Distance Traveled
1,657,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,023
422
58
3
0
299,981
1
L
Discordia
10,285
541
128
7
0
326,276
0
L
Atlas
8,055
424
55
3
0
314,141
2
W
Hel
8,744
460
80
4
0
302,338
0
W
Baron Samedi
10,025
528
97
5
0
288,737
0
W
Kali
10,489
552
140
7
0
385,194
1
W
Nemesis
9,812
516
73
4
0
356,059
1
W
Neith
10,753
566
113
6
0
325,549
2
L
Susano
9,931
523
84
4
0
349,827
0
L
Achilles
8,430
444
65
3
0
261,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role