Player Matchup

Athena
Athena
DragonsRage1993
Athena
Level 158
God Stats
3W - 4L
1,395 SR
Queue Stats
313W - 336L
1,457 Elo+
Party 2
Fenrir
Fenrir
Leuxthor
Fenrir
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 31L
1,573 Elo+
Party 3
Bakasura
Bakasura
LilXannyGod
Bakasura
Level 125
God Stats
19W - 9L
1,715 SR
Queue Stats
109W - 114L
1,512 Elo+
Solo
Zeus
Zeus
itslukeyeah
Zeus
Level 106
God Stats
2W - 1L
1,600 SR
Queue Stats
25W - 21L
1,557 Elo+
Party 3
Artemis
Artemis
timmy5674
Artemis
Level 149
God Stats
25W - 11L
1,693 SR
Queue Stats
408W - 392L
1,451 Elo+
Party 2
Team Averages
Level 133
1,581 SR
1,510 Elo+

VS

Team Averages
Level 74
1,515 SR
1,509 Elo+
Chernobog
Chernobog
ChickenLung1
Chernobog
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,419 Elo+
Party 1
Da Ji
Da Ji
KingMeAsChampDad
Da Ji
Level 141
God Stats
14W - 17L
1,480 SR
Queue Stats
346W - 362L
1,511 Elo+
Solo
Atlas
Atlas
SmoothhBrain
Atlas
Level 66
God Stats
4W - 5L
1,334 SR
Queue Stats
54W - 64L
1,443 Elo+
Party 1
Ra
Ra
SteezyMagee
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Osiris
Osiris
ZZettai
Osiris
Level 71
God Stats
2W - 1L
1,763 SR
Queue Stats
122W - 125L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,003
584
5,014
10,300
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Leuxthor
Fenrir
12
5 / 0 / 3
7,334
611
5,018
9,305
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
LilXannyGod
Bakasura
13
1 / 2 / 1
7,910
659
8,803
10,292
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
7,219
602
6,702
1,875
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
timmy5674
Artemis
10
0 / 1 / 6
6,214
518
8,399
6,202
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChickenLung1
Chernobog
8
0 / 3 / 1
4,939
412
3,232
8,110
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,299
442
5,069
10,287
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 1
5,704
475
5,232
10,737
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
5,535
461
1,660
6,770
2,379
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ZZettai
Osiris
11
1 / 2 / 2
6,696
558
6,394
11,426
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
4
5
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChickenLung1
Chernobog
0
3
1
0.17
W
4
2
3
2.75
L
1
4
1
0.38
W
Fenrir
Leuxthor
Fenrir
5
0
3
6.5
W
Bakasura
LilXannyGod
Bakasura
1
2
1
0.75
L
2
2
1
1.25
L
0
2
1
0.25
L
Osiris
ZZettai
Osiris
1
2
2
1
W
3
0
2
4
W
Artemis
timmy5674
Artemis
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,936
Damage
21,587
37,974
Taken
47,330
17,716
Mitigated
23,457
17,913
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChickenLung1
Chernobog
3,232
1,966
0
2,106
8,110
2,639
0
3,113
4,997
0
27,607
W
5,014
1,226
348
3,412
10,300
5,598
0
3,054
7,246
25,894
0
L
5,069
904
0
3,709
10,287
4,007
0
1,244
8,973
0
27,349
W
Fenrir
Leuxthor
Fenrir
5,018
782
0
5,230
9,305
4,617
0
1,100
8,205
0
45,056
W
Bakasura
LilXannyGod
Bakasura
8,803
5,781
0
5,912
10,292
4,735
1,072
0
10,292
0
45,567
L
5,232
2,457
0
2,156
10,737
5,881
0
3,766
6,971
18,448
0
L
1,660
330
0
1,930
6,770
2,379
150
3,170
3,600
34,105
0
L
Osiris
ZZettai
Osiris
6,394
3,707
0
4,818
11,426
8,551
0
423
9,487
0
50,439
W
6,702
181
0
0
1,875
664
192
431
1,444
42,390
0
W
Artemis
timmy5674
Artemis
8,399
4,101
0
3,011
6,202
2,102
528
2,307
3,895
0
37,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
28,173
378
Minions Killed
275
0
Camps Cleared
0
1,167,141
Distance Traveled
1,083,084
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,939
412
47
4
0
205,523
1
W
Athena
7,003
584
36
3
0
243,372
2
L
Da Ji
5,299
442
52
4
0
224,722
4
W
Fenrir
7,334
611
77
6
0
246,136
1
W
Bakasura
7,910
659
118
10
0
247,931
4
L
Atlas
5,704
475
20
2
0
227,556
1
L
Ra
5,535
461
55
5
0
198,947
1
L
Osiris
6,696
558
101
8
0
226,336
0
W
Zeus
7,219
602
82
7
0
228,801
1
W
Artemis
6,214
518
65
5
0
200,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role