Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BoomLoL
Lancelot
Level 104
God Stats
2W - 3L
1,199 SR
Queue Stats
172W - 160L
1,462 Elo+
Solo
Izanami
Izanami
Jpez_E
Izanami
Level 144
God Stats
11W - 10L
1,355 SR
Queue Stats
607W - 611L
1,452 Elo+
Solo
Jormungandr
Jormungandr
Taquit0DeAsada
Jormungandr
Level 104
God Stats
7W - 8L
1,571 SR
Queue Stats
186W - 176L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
smokinthekush420
Baron Samedi
Level 147
God Stats
20W - 12L
1,719 SR
Queue Stats
756W - 876L
1,455 Elo+
Solo
Team Averages
Level 129
1,469 SR
1,481 Elo+

VS

Team Averages
Level 106
1,573 SR
1,472 Elo+
Guan Yu
Guan Yu
InSTaKILLA1999
Guan Yu
Level 122
God Stats
4W - 1L
1,802 SR
Queue Stats
293W - 273L
1,482 Elo+
Solo
Hou Yi
Hou Yi
KingNik
Hou Yi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 120L
1,446 Elo+
Solo
Tiamat
Tiamat
ThelastVeneficus
Tiamat
Level 128
God Stats
11W - 17L
1,478 SR
Queue Stats
389W - 393L
1,526 Elo+
Solo
Amaterasu
Amaterasu
christjerky
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,456 Elo+
Party 1
Ymir
Ymir
saltygobrr
Ymir
Level 52
God Stats
7W - 7L
1,586 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 0 / 1
6,020
602
4,902
7,708
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
BoomLoL
Lancelot
11
1 / 2 / 0
6,346
635
6,036
7,310
3,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Jpez_E
Izanami
9
4 / 1 / 3
6,018
602
6,938
7,837
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Taquit0DeAsada
Jormungandr
9
1 / 0 / 7
6,129
613
4,218
7,050
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
smokinthekush420
Baron Samedi
10
0 / 1 / 1
5,748
575
1,893
5,737
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,445
445
1,619
8,668
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
KingNik
Hou Yi
10
2 / 4 / 0
5,399
540
5,012
8,249
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,308
531
3,818
5,655
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
christjerky
Amaterasu
11
0 / 0 / 2
6,019
602
3,205
9,278
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 2 / 1
4,440
444
803
5,259
2,424
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
1
3.5
W
Lancelot
BoomLoL
Lancelot
1
2
0
0.5
L
0
3
0
0
W
Izanami
Jpez_E
Izanami
4
1
3
5.5
L
Hou Yi
KingNik
Hou Yi
2
4
0
0.5
W
Jormungandr
Taquit0DeAsada
Jormungandr
1
0
7
4.5
L
1
1
0
1
L
Amaterasu
christjerky
Amaterasu
0
0
2
1
L
0
2
1
0.25
W
Baron Samedi
smokinthekush420
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
14,457
35,642
Taken
37,109
17,769
Mitigated
17,807
13,065
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,902
2,300
0
1,440
7,708
3,464
0
912
6,796
17
46,442
W
Lancelot
BoomLoL
Lancelot
6,036
1,633
0
2,175
7,310
3,248
0
35
7,275
0
41,637
L
1,619
154
315
2,747
8,668
3,529
0
2,122
6,546
0
16,040
W
Izanami
Jpez_E
Izanami
6,938
4,640
0
3,281
7,837
2,292
3,215
930
6,907
0
37,933
L
Hou Yi
KingNik
Hou Yi
5,012
2,355
0
818
8,249
2,485
0
1,519
6,730
0
35,022
W
Jormungandr
Taquit0DeAsada
Jormungandr
4,218
1,459
0
2,740
7,050
5,716
408
1,053
5,997
23,827
0
L
3,818
520
0
1,360
5,655
3,031
0
2,069
3,586
31,701
0
L
Amaterasu
christjerky
Amaterasu
3,205
1,636
0
4,990
9,278
6,338
0
0
9,278
0
38,617
L
803
240
0
1,278
5,259
2,424
0
418
4,841
16,498
0
W
Baron Samedi
smokinthekush420
Baron Samedi
1,893
318
83
3,346
5,737
3,049
128
1,691
4,046
37,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
25,611
345
Minions Killed
247
0
Camps Cleared
0
979,504
Distance Traveled
973,892
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,020
602
82
8
0
223,885
2
W
Lancelot
6,346
635
90
9
0
225,297
5
L
Guan Yu
4,445
445
26
3
0
191,131
3
W
Izanami
6,018
602
80
8
0
182,628
3
L
Hou Yi
5,399
540
47
5
0
188,813
1
W
Jormungandr
6,129
613
28
3
0
183,698
0
L
Tiamat
5,308
531
59
6
0
188,835
1
L
Amaterasu
6,019
602
82
8
0
230,770
2
L
Ymir
4,440
444
33
3
0
174,343
1
W
Baron Samedi
5,748
575
65
7
0
163,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role