Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kisheen
Fenrir
Level 104
God Stats
4W - 0L
1,715 SR
Queue Stats
76W - 58L
1,561 Elo+
Party 2
Neith
Neith
NeminiCedamus
Neith
Level 16
God Stats
5W - 0L
1,696 SR
Queue Stats
24W - 25L
1,322 Elo+
Party 2
Athena
Athena
Vulfox
Athena
Level 5
God Stats
9W - 13L
1,499 SR
Queue Stats
84W - 82L
1,561 Elo+
Party 2
Ra
Ra
XFIRE4897632
Ra
Level 3
God Stats
10W - 5L
1,696 SR
Queue Stats
29W - 30L
1,561 Elo+
Party 2
Team Averages
Level 43
1,621 SR
1,501 Elo+

VS

Team Averages
Level 24
1,509 SR
1,206 Elo+
Nox
Nox
BommerHandsPiggy
Nox
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,156 Elo+
Party 1
Susano
Susano
Kandy209
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 1
Kuzenbo
Kuzenbo
ThanatosIsBusted
Kuzenbo
Level 49
God Stats
2W - 4L
1,780 SR
Queue Stats
181W - 194L
1,355 Elo+
Solo
Athena
Athena
chipsansalsa
Athena
Level 37
God Stats
2W - 3L
1,267 SR
Queue Stats
2W - 7L
1,156 Elo+
Party 1
Izanami
Izanami
m3rK2o9
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
11 / 3 / 7
11,681
615
11,656
15,686
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kisheen
Fenrir
16
4 / 2 / 7
10,464
551
12,961
20,331
15,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 4 / 9
10,965
577
24,781
14,607
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Vulfox
Athena
14
6 / 6 / 18
10,603
558
10,701
23,572
30,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 5
9,942
523
6,216
8,818
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 2
10,471
551
12,158
13,728
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Kandy209
Susano
13
1 / 7 / 4
8,297
437
7,154
17,104
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 1
9,142
481
10,808
18,770
15,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
12
1 / 7 / 7
8,104
427
5,994
21,157
20,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
m3rK2o9
Izanami
11
4 / 11 / 1
7,731
407
10,740
19,319
7,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
36
Kills
18
19
Deaths
37
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
3
7
4.83
L
10
6
2
1.83
L
Susano
Kandy209
Susano
1
7
4
0.43
W
Fenrir
Kisheen
Fenrir
4
2
7
3.75
W
12
4
9
4.13
L
2
6
1
0.42
W
Athena
Vulfox
Athena
6
6
18
2.5
W
3
4
5
1.38
L
Athena
1
7
7
0.64
L
Izanami
m3rK2o9
Izanami
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,315
Damage
46,854
83,014
Taken
90,078
65,746
Mitigated
58,813
19,727
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,656
7,175
0
3,357
15,686
7,390
29
4,636
11,050
0
77,507
L
12,158
1,923
0
571
13,728
7,131
505
3,349
9,672
60,332
0
L
Susano
Kandy209
Susano
7,154
2,601
0
3,688
17,104
7,394
267
2,147
14,402
0
55,563
W
Fenrir
Kisheen
Fenrir
12,961
5,744
0
8,661
20,331
15,700
0
9,355
10,976
0
86,883
W
24,781
11,318
0
3,844
14,607
8,934
2,609
4,598
10,009
0
83,729
L
10,808
3,399
0
4,884
18,770
15,404
0
472
17,557
64,291
0
W
Athena
Vulfox
Athena
10,701
2,964
0
960
23,572
30,119
275
6,782
16,790
23,562
0
W
6,216
1,407
1,138
1,767
8,818
3,603
3,013
3,939
4,879
57,589
0
L
Athena
5,994
2,144
0
1,077
21,157
20,896
82
5,836
14,901
19,385
0
L
Izanami
m3rK2o9
Izanami
10,740
9,116
0
3,873
19,319
7,988
103
5,113
13,898
0
57,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
43,745
467
Minions Killed
386
0
Camps Cleared
0
1,815,661
Distance Traveled
1,617,656
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,681
615
138
7
0
380,780
1
L
Nox
10,471
551
93
5
0
323,662
2
L
Susano
8,297
437
85
4
0
335,758
2
W
Fenrir
10,464
551
125
7
0
384,092
3
W
Neith
10,965
577
107
6
0
317,812
3
L
Kuzenbo
9,142
481
100
5
0
309,521
5
W
Athena
10,603
558
15
1
0
383,695
0
W
Ra
9,942
523
82
4
0
349,282
3
L
Athena
8,104
427
22
1
0
361,763
6
L
Izanami
7,731
407
86
5
0
286,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role