Player Matchup

Olorun
Olorun
BrokenClockz370
Olorun
Level 97
God Stats
3W - 1L
1,690 SR
Queue Stats
104W - 92L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CartierJay23
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,311 SR
Queue Stats
11W - 15L
1,448 Elo+
Party 2
King Arthur
King Arthur
DmoSkillz
King Arthur
Level 63
God Stats
20W - 28L
1,089 SR
Queue Stats
119W - 127L
1,469 Elo+
Solo
Achilles
Achilles
KingRaa_
Achilles
Level 101
God Stats
7W - 5L
1,498 SR
Queue Stats
143W - 156L
1,380 Elo+
Party 2
Lancelot
Lancelot
RainingSkills
Lancelot
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,306 Elo+
Party 2
Team Averages
Level 81
1,418 SR
1,433 Elo+

VS

Team Averages
Level 79
1,535 SR
1,449 Elo+
Lancelot
Lancelot
Chaoticalpo
Lancelot
Level 147
God Stats
4W - 1L
1,929 SR
Queue Stats
70W - 77L
1,492 Elo+
Party 1
Pele
Pele
Gods_House2014
Pele
Level 49
God Stats
28W - 27L
1,376 SR
Queue Stats
175W - 208L
1,407 Elo+
Solo
Bacchus
Bacchus
Hazydayz707
Bacchus
Level 83
God Stats
4W - 4L
1,478 SR
Queue Stats
25W - 37L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
MC_H_O_T_T_Y
Cu Chulainn
Level 29
God Stats
1W - 2L
1,454 SR
Queue Stats
65W - 71L
1,477 Elo+
Party 1
Agni
Agni
YaBoyPlank
Agni
Level 85
God Stats
80W - 93L
1,436 SR
Queue Stats
286W - 291L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 15
17,522
1,252
41,454
34,816
15,742
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
CartierJay23
Morgan Le Fay
20
12 / 6 / 21
17,417
1,244
40,075
29,669
12,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DmoSkillz
King Arthur
20
8 / 1 / 20
17,060
1,219
23,537
27,655
32,186
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
KingRaa_
Achilles
20
4 / 8 / 16
14,857
1,061
15,540
42,772
51,340
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
RainingSkills
Lancelot
20
3 / 7 / 22
15,244
1,089
16,415
30,923
24,908
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chaoticalpo
Lancelot
20
20 / 9 / 9
19,830
1,416
50,241
31,897
17,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 13 / 13
16,719
1,194
31,146
39,285
18,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Hazydayz707
Bacchus
20
5 / 4 / 14
16,185
1,156
17,816
22,874
38,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
MC_H_O_T_T_Y
Cu Chulainn
20
1 / 9 / 18
14,577
1,041
14,889
33,772
38,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
0 / 5 / 24
15,100
1,079
46,606
20,065
9,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
112
40
Kills
34
34
Deaths
40
94
Assists
78
Player
Kills
Deaths
Assists
KDA
W
13
12
15
1.71
W
Morgan Le Fay
CartierJay23
Morgan Le Fay
12
6
21
3.75
L
Lancelot
Chaoticalpo
Lancelot
20
9
9
2.72
W
King Arthur
DmoSkillz
King Arthur
8
1
20
18
L
8
13
13
1.12
L
Bacchus
Hazydayz707
Bacchus
5
4
14
3
W
Achilles
KingRaa_
Achilles
4
8
16
1.5
L
Cu Chulainn
MC_H_O_T_T_Y
Cu Chulainn
1
9
18
1.11
W
Lancelot
RainingSkills
Lancelot
3
7
22
2
L
0
5
24
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,021
Damage
160,698
165,835
Taken
147,893
136,859
Mitigated
124,053
20,177
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,454
26,478
1,443
6,542
34,816
15,742
0
13,821
20,995
75,271
0
W
Morgan Le Fay
CartierJay23
Morgan Le Fay
40,075
5,165
236
4,760
29,669
12,683
0
11,443
18,226
59,504
0
L
Lancelot
Chaoticalpo
Lancelot
50,241
8,792
0
487
31,897
17,756
0
19,328
12,569
0
68,791
W
King Arthur
DmoSkillz
King Arthur
23,537
1,938
0
200
27,655
32,186
0
14,122
13,533
198
47,683
L
31,146
6,887
0
8,411
39,285
18,843
0
21,823
17,462
0
73,542
L
Bacchus
Hazydayz707
Bacchus
17,816
1,615
2,787
2,847
22,874
38,781
0
11,454
11,420
24,415
0
W
Achilles
KingRaa_
Achilles
15,540
6,706
843
5,325
42,772
51,340
0
17,917
24,855
0
34,097
L
Cu Chulainn
MC_H_O_T_T_Y
Cu Chulainn
14,889
3,023
0
210
33,772
38,804
0
17,390
16,303
11,492
28,780
W
Lancelot
RainingSkills
Lancelot
16,415
2,961
369
459
30,923
24,908
0
10,292
20,631
0
30,901
L
46,606
4,173
0
0
20,065
9,869
0
11,727
8,338
77,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,100
Gold Earned
82,411
244
Minions Killed
270
7
Camps Cleared
13
1,426,270
Distance Traveled
1,417,196
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
17,522
1,252
89
6
2
241,977
0
W
Morgan Le Fay
17,417
1,244
33
2
0
279,217
0
L
Lancelot
19,830
1,416
43
3
0
329,786
0
W
King Arthur
17,060
1,219
63
5
4
303,530
1
L
Pele
16,719
1,194
82
6
12
252,837
0
L
Bacchus
16,185
1,156
10
1
0
265,369
0
W
Achilles
14,857
1,061
27
2
0
287,153
0
L
Cu Chulainn
14,577
1,041
59
4
0
265,210
0
W
Lancelot
15,244
1,089
32
2
1
314,393
0
L
Agni
15,100
1,079
76
5
1
303,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role