Player Matchup

Nu Wa
Nu Wa
MKESK23
Nu Wa
Level 108
God Stats
5W - 8L
1,575 SR
Queue Stats
7W - 12L
1,337 Elo+
Party 1
Lancelot
Lancelot
Up2sumthing
Lancelot
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
rotiexpress
Bacchus
Level 38
God Stats
27W - 27L
1,523 SR
Queue Stats
42W - 47L
1,398 Elo+
Party 1
Team Averages
Level 97
1,533 SR
1,412 Elo+

VS

Team Averages
Level 121
1,395 SR
1,387 Elo+
Rama
Rama
Mumsiez
Rama
Level 94
God Stats
1W - 2L
1,209 SR
Queue Stats
10W - 26L
1,247 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowHunter124
Morgan Le Fay
Level 116
God Stats
5W - 3L
1,694 SR
Queue Stats
76W - 98L
1,418 Elo+
Solo
Cabrakan
Cabrakan
XxXJorgeKioXxX
Cabrakan
Level 154
God Stats
0W - 2L
1,281 SR
Queue Stats
133W - 232L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MKESK23
Nu Wa
13
2 / 1 / 7
8,132
739
10,011
5,310
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Up2sumthing
Lancelot
13
4 / 2 / 5
8,320
756
11,435
10,930
6,988
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
rotiexpress
Bacchus
13
3 / 3 / 5
8,769
797
4,886
12,495
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mumsiez
Rama
11
2 / 3 / 4
7,418
674
7,122
9,057
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ShadowHunter124
Morgan Le Fay
12
3 / 3 / 3
7,737
703
8,259
8,921
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
10
1 / 3 / 4
7,534
685
3,353
13,047
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
6
6
Deaths
9
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
MKESK23
Nu Wa
2
1
7
5.5
L
Rama
Mumsiez
Rama
2
3
4
1.33
L
Morgan Le Fay
ShadowHunter124
Morgan Le Fay
3
3
3
1.5
W
Lancelot
Up2sumthing
Lancelot
4
2
5
3.25
L
Cabrakan
1
3
4
1
W
Bacchus
rotiexpress
Bacchus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
18,734
28,735
Taken
31,025
23,125
Mitigated
25,368
5,823
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
MKESK23
Nu Wa
10,011
2,935
86
1,101
5,310
2,285
146
3,090
2,220
42,371
0
L
Rama
Mumsiez
Rama
7,122
5,364
0
2,050
9,057
4,285
0
3,197
5,860
0
17,872
L
Morgan Le Fay
ShadowHunter124
Morgan Le Fay
8,259
1,146
0
916
8,921
4,244
0
4,846
4,075
28,898
0
W
Lancelot
Up2sumthing
Lancelot
11,435
2,950
451
474
10,930
6,988
715
3,791
7,139
0
24,167
L
Cabrakan
3,353
395
0
1,108
13,047
16,839
108
6,948
6,099
15,553
0
W
Bacchus
rotiexpress
Bacchus
4,886
477
824
2,887
12,495
13,852
319
5,227
7,268
12,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
22,689
128
Minions Killed
110
7
Camps Cleared
2
633,836
Distance Traveled
538,177
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,132
739
68
6
3
198,863
3
L
Rama
7,418
674
33
3
1
168,327
3
L
Morgan Le Fay
7,737
703
48
4
1
189,546
2
W
Lancelot
8,320
756
39
4
2
222,055
2
L
Cabrakan
7,534
685
29
3
0
180,304
0
W
Bacchus
8,769
797
21
2
2
212,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role