Player Matchup

Medusa
Medusa
LTDeathChair
Medusa
Level 68
God Stats
9W - 1L
1,628 SR
Queue Stats
219W - 217L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
PeelBot
Ao Kuang
Level 128
God Stats
1W - 0L
1,846 SR
Queue Stats
349W - 211L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
REDxCrooked
Heimdallr
Level 5
God Stats
9W - 0L
1,500 SR
Queue Stats
42W - 17L
1,861 Elo+
Party 1
Cthulhu
Cthulhu
Ral175
Cthulhu
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,534 Elo+
Party 1
Ravana
Ravana
RyuSinji
Ravana
Level 127
God Stats
5W - 1L
1,791 SR
Queue Stats
467W - 422L
1,597 Elo+
Party 1
Team Averages
Level 95
1,653 SR
1,653 Elo+

VS

Team Averages
Level 101
1,544 SR
1,394 Elo+
Persephone
Persephone
FatalShadow12
Persephone
Level 89
God Stats
7W - 2L
1,753 SR
Queue Stats
135W - 120L
1,443 Elo+
Solo
Hel
Hel
POWDark
Hel
Level 69
God Stats
2W - 3L
1,505 SR
Queue Stats
118W - 119L
1,458 Elo+
Solo
Rama
Rama
Robitotabi
Rama
Level 160
God Stats
41W - 54L
1,304 SR
Queue Stats
1,271W - 1,358L
1,408 Elo+
Solo
Achilles
Achilles
Tang0Mang0Bang0
Achilles
Level 120
God Stats
2W - 4L
1,658 SR
Queue Stats
254W - 260L
1,436 Elo+
Solo
Fenrir
Fenrir
lightorais88
Fenrir
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 59L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 2 / 5
7,634
545
5,345
8,041
3,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
PeelBot
Ao Kuang
13
6 / 1 / 3
8,219
587
6,732
7,055
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
REDxCrooked
Heimdallr
15
2 / 1 / 2
8,802
629
9,949
8,641
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Ral175
Cthulhu
11
2 / 1 / 7
7,166
512
6,081
9,760
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
RyuSinji
Ravana
13
6 / 1 / 4
8,080
577
6,912
5,763
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FatalShadow12
Persephone
12
0 / 5 / 3
7,293
521
2,734
8,075
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
9
0 / 4 / 0
5,369
384
3,747
9,957
7,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 4 / 1
5,808
415
2,579
11,579
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
11
0 / 3 / 1
6,301
450
3,013
11,085
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
5 / 2 / 0
6,717
480
5,330
11,038
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
5
6
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
FatalShadow12
Persephone
0
5
3
0.3
W
Medusa
2
2
5
2.25
L
Hel
0
4
0
0
W
Ao Kuang
PeelBot
Ao Kuang
6
1
3
7.5
W
Heimdallr
REDxCrooked
Heimdallr
2
1
2
3
W
Cthulhu
Ral175
Cthulhu
2
1
7
5.5
L
0
4
1
0.13
W
Ravana
RyuSinji
Ravana
6
1
4
8
L
Achilles
0
3
1
0.17
L
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
17,403
39,260
Taken
51,734
19,768
Mitigated
28,359
13,747
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
FatalShadow12
Persephone
2,734
520
0
990
8,075
3,070
0
2,964
5,107
55,144
0
W
Medusa
5,345
2,721
0
1,591
8,041
3,194
0
1,069
6,972
0
63,763
L
Hel
3,747
238
1,929
3,441
9,957
7,122
32
5,777
4,180
23,796
0
W
Ao Kuang
PeelBot
Ao Kuang
6,732
1,853
115
3,651
7,055
2,555
210
2,108
4,947
39,355
0
W
Heimdallr
REDxCrooked
Heimdallr
9,949
7,068
0
3,969
8,641
3,468
0
406
7,898
0
71,808
W
Cthulhu
Ral175
Cthulhu
6,081
227
177
1,597
9,760
7,816
462
2,061
7,699
16,249
0
L
2,579
2,386
263
2,066
11,579
4,012
403
2,642
8,937
0
42,290
W
Ravana
RyuSinji
Ravana
6,912
2,341
0
2,647
5,763
2,735
882
837
4,850
0
56,252
L
Achilles
3,013
597
0
2,157
11,085
9,772
0
0
11,082
0
34,265
L
Fenrir
5,330
1,916
0
1,282
11,038
4,383
0
1,427
9,611
0
28,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,901
Gold Earned
31,488
456
Minions Killed
311
0
Camps Cleared
0
1,372,121
Distance Traveled
1,227,714
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,293
521
97
7
0
242,645
6
W
Medusa
7,634
545
113
8
0
254,114
0
L
Hel
5,369
384
38
3
0
244,317
1
W
Ao Kuang
8,219
587
85
6
0
238,577
0
W
Heimdallr
8,802
629
127
9
0
258,183
0
W
Cthulhu
7,166
512
25
2
0
300,121
4
L
Rama
5,808
415
76
5
0
205,441
3
W
Ravana
8,080
577
106
8
0
321,126
1
L
Achilles
6,301
450
53
4
0
296,748
1
L
Fenrir
6,717
480
47
3
0
238,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role