Player Matchup

Cerberus
Cerberus
BM Akua
Cerberus
Level 81
God Stats
9W - 3L
1,547 SR
Queue Stats
162W - 144L
1,466 Elo+
Party 1
King Arthur
King Arthur
BM Neko
King Arthur
Level 13
God Stats
3W - 2L
1,335 SR
Queue Stats
9W - 6L
1,453 Elo+
Party 1
Arachne
Arachne
BM Peak
Arachne
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 107L
1,467 Elo+
Party 1
Neith
Neith
Guillaume569
Neith
Level 85
God Stats
1W - 1L
1,312 SR
Queue Stats
10W - 8L
1,550 Elo+
Party 2
Ra
Ra
Kazu-man95
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,691 Elo+
Party 2
Team Averages
Level 53
1,439 SR
1,525 Elo+

VS

Team Averages
Level 23
1,378 SR
1,500 Elo+
Ares
Ares
Beany Steve
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mabene9444
Cu Chulainn
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
TheScaryDevil8
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
neonwarrior3000
Izanami
Level 24
God Stats
0W - 1L
1,121 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
skyfire168
Thanatos
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BM Akua
Cerberus
11
0 / 1 / 5
6,954
497
4,991
11,450
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
BM Neko
King Arthur
14
3 / 0 / 7
8,047
575
7,797
10,322
9,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
BM Peak
Arachne
14
10 / 0 / 3
8,779
627
7,875
12,203
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 0 / 3
8,050
575
9,215
5,828
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 0 / 2
9,597
686
7,343
6,840
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,770
412
2,967
11,483
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Mabene9444
Cu Chulainn
9
0 / 5 / 0
5,727
409
6,400
12,115
9,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheScaryDevil8
Zhong Kui
8
0 / 5 / 0
5,197
371
4,572
8,567
11,176
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 0
6,466
462
4,404
12,402
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
skyfire168
Thanatos
9
1 / 2 / 0
5,373
384
4,738
8,687
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
22
Kills
1
1
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BM Akua
Cerberus
0
1
5
2.5
W
King Arthur
BM Neko
King Arthur
3
0
7
6.5
W
Arachne
BM Peak
Arachne
10
0
3
11.5
L
0
4
1
0.13
W
4
0
3
5.5
W
5
0
2
6
L
Cu Chulainn
Mabene9444
Cu Chulainn
0
5
0
0
L
Zhong Kui
TheScaryDevil8
Zhong Kui
0
5
0
0
L
0
6
0
0
L
Thanatos
skyfire168
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
23,081
46,643
Taken
53,254
28,859
Mitigated
34,719
14,347
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BM Akua
Cerberus
4,991
419
84
4,605
11,450
8,500
0
1,897
9,553
26,754
0
W
King Arthur
BM Neko
King Arthur
7,797
675
0
1,355
10,322
9,686
738
2,996
7,326
0
43,469
W
Arachne
BM Peak
Arachne
7,875
6,498
0
2,760
12,203
5,895
18
1,576
10,627
0
54,678
L
2,967
326
0
789
11,483
6,137
0
2,235
9,248
18,418
0
W
9,215
4,473
0
3,623
5,828
2,290
1,103
1,070
4,758
0
65,844
W
7,343
1,591
431
1,489
6,840
2,488
318
0
6,840
89,322
0
L
Cu Chulainn
Mabene9444
Cu Chulainn
6,400
1,583
0
0
12,115
9,538
840
0
12,115
0
44,398
L
Zhong Kui
TheScaryDevil8
Zhong Kui
4,572
1,147
0
180
8,567
11,176
498
0
8,567
18,928
0
L
4,404
3,339
0
1,652
12,402
4,782
0
7,709
4,693
0
48,159
L
Thanatos
skyfire168
Thanatos
4,738
771
0
5,073
8,687
3,086
0
2,390
6,297
0
22,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
28,533
475
Minions Killed
226
0
Camps Cleared
0
1,381,970
Distance Traveled
1,222,490
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,954
497
75
5
0
272,266
0
W
King Arthur
8,047
575
66
5
0
259,801
0
W
Arachne
8,779
627
81
6
0
332,271
0
L
Ares
5,770
412
18
1
0
266,642
0
W
Neith
8,050
575
94
7
0
231,128
3
W
Ra
9,597
686
159
11
0
286,504
3
L
Cu Chulainn
5,727
409
73
5
0
241,799
0
L
Zhong Kui
5,197
371
28
2
0
205,007
0
L
Izanami
6,466
462
83
6
0
235,318
0
L
Thanatos
5,373
384
24
2
0
273,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role