Player Matchup

Baron Samedi
Baron Samedi
Silver II
Fauqqs
Baron Samedi
Silver II
Level 117
God Stats
4W - 4L
1,447 SR
Queue Stats
55W - 65L
1,140 MMR
Party 2
Hun Batz
Hun Batz
Gold V
Sènsei
Hun Batz
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,496 MMR
Party 2
Mulan
Mulan
Gold II
TinnierJaguar15
Mulan
Gold II
Level 97
God Stats
70W - 47L
1,660 SR
Queue Stats
544W - 614L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,536 SR
1,332 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,617 SR
1,306 MMR
Shiva
Shiva
Silver IV
Choke da Smurf
Shiva
Silver IV
Level 119
God Stats
5W - 2L
1,526 SR
Queue Stats
179W - 181L
1,177 MMR
Party 1
Achilles
Achilles
Silver V
KickingBison589
Achilles
Silver V
Level 98
God Stats
38W - 22L
1,541 SR
Queue Stats
160W - 167L
1,200 MMR
Party 1
Nox
Nox
Bronze III
Truflshuflr
Nox
Bronze III
Level 66
God Stats
2W - 0L
1,784 SR
Queue Stats
3W - 3L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fauqqs
Baron Samedi
7
0 / 4 / 1
5,568
557
4,345
6,160
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
Sènsei
Hun Batz
11
1 / 2 / 1
6,467
647
7,807
10,020
4,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 2 / 1
6,330
633
4,506
12,601
6,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetZeusAtlasHeraDiscordia

VS

Bans
AresAh Muzen CabPoseidonMedusaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,006
701
7,770
9,984
7,616
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
12
2 / 0 / 5
7,081
708
8,643
9,494
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 4
7,203
720
6,196
5,419
2,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Baron Samedi
Fauqqs
Baron Samedi
0
4
1
0.13
W
Achilles
2
0
5
4.5
L
Hun Batz
Sènsei
Hun Batz
1
2
1
0.75
L
1
2
1
0.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
22,609
28,781
Taken
24,897
13,633
Mitigated
20,853
7,602
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,770
1,934
778
3,468
9,984
7,616
166
2,048
7,936
0
26,630
L
Baron Samedi
Fauqqs
Baron Samedi
4,345
137
900
1,138
6,160
2,533
0
1,885
4,213
11,824
0
W
Achilles
8,643
2,363
0
2,061
9,494
10,447
130
1,859
7,635
0
18,157
L
Hun Batz
Sènsei
Hun Batz
7,807
1,214
0
1,845
10,020
4,175
0
2,650
7,049
0
23,305
L
4,506
649
266
3,453
12,601
6,925
0
1,890
10,364
0
11,844
W
6,196
335
0
301
5,419
2,790
114
858
4,561
21,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,365
Gold Earned
21,290
67
Minions Killed
108
1
Camps Cleared
7
509,084
Distance Traveled
527,696
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,006
701
41
4
2
172,496
4
L
Baron Samedi
5,568
557
11
1
1
149,298
0
W
Achilles
7,081
708
31
3
2
195,580
2
L
Hun Batz
6,467
647
33
3
0
180,497
0
L
Mulan
6,330
633
23
2
0
179,289
1
W
Nox
7,203
720
36
4
3
159,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role