Player Matchup

Sun Wukong
Sun Wukong
Anarchy1573
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,288 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crowdraven
Ah Muzen Cab
Level 39
God Stats
2W - 1L
1,699 SR
Queue Stats
46W - 77L
1,301 Elo+
Party 1
Hel
Hel
Sha_dow411
Hel
Level 83
God Stats
2W - 3L
1,478 SR
Queue Stats
140W - 159L
1,394 Elo+
Solo
Cliodhna
Cliodhna
YuyinSmo
Cliodhna
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 82L
1,327 Elo+
Party 1
Hachiman
Hachiman
ugod66
Hachiman
Level 105
God Stats
7W - 4L
1,589 SR
Queue Stats
305W - 303L
1,364 Elo+
Solo
Team Averages
Level 76
1,553 SR
1,335 Elo+

VS

Team Averages
Level 84
1,387 SR
1,334 Elo+
Yemoja
Yemoja
Felippe-Salazar
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,339 Elo+
Solo
Hachiman
Hachiman
III Puck II
Hachiman
Level 88
God Stats
0W - 4L
1,149 SR
Queue Stats
21W - 27L
1,344 Elo+
Solo
Artemis
Artemis
PalmarDesert865
Artemis
Level 80
God Stats
5W - 12L
1,176 SR
Queue Stats
181W - 207L
1,348 Elo+
Solo
Yu Huang
Yu Huang
xBloody Phantom
Yu Huang
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
34W - 54L
1,332 Elo+
Solo
Tyr
Tyr
xXDieDuranDieXx
Tyr
Level 84
God Stats
2W - 1L
1,834 SR
Queue Stats
80W - 89L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anarchy1573
Sun Wukong
20
6 / 2 / 17
12,037
708
18,375
26,494
24,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Crowdraven
Ah Muzen Cab
20
5 / 1 / 17
12,712
748
18,462
14,861
8,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 12
11,196
659
15,030
18,019
9,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
YuyinSmo
Cliodhna
19
7 / 2 / 16
11,973
704
19,350
22,930
11,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
ugod66
Hachiman
20
7 / 1 / 17
12,377
728
14,579
17,146
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
11,045
650
14,877
18,380
19,998
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
III Puck II
Hachiman
16
0 / 6 / 4
9,653
568
10,865
18,583
9,305
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 7 / 4
10,537
620
24,791
18,979
10,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
20
4 / 6 / 5
11,911
701
22,646
15,275
8,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 7 / 3
9,655
568
8,190
26,419
32,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
30
Kills
9
9
Deaths
30
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anarchy1573
Sun Wukong
6
2
17
7.25
W
Ah Muzen Cab
Crowdraven
Ah Muzen Cab
5
1
17
13.5
L
2
4
3
0.88
L
Hachiman
III Puck II
Hachiman
0
6
4
0.33
L
2
7
4
0.57
W
5
3
12
3.67
W
Cliodhna
YuyinSmo
Cliodhna
7
2
16
7.5
W
Hachiman
ugod66
Hachiman
7
1
17
15.5
L
Yu Huang
4
6
5
1.08
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,796
Damage
81,369
99,450
Taken
97,636
63,782
Mitigated
80,468
60,335
Healing
32,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anarchy1573
Sun Wukong
18,375
4,949
1,062
8,143
26,494
24,389
1,333
10,164
16,330
0
31,570
W
Ah Muzen Cab
Crowdraven
Ah Muzen Cab
18,462
5,588
1,704
6,972
14,861
8,167
2,960
6,526
8,335
0
47,998
L
14,877
1,420
5,185
3,242
18,380
19,998
378
2,798
15,582
29,089
0
L
Hachiman
III Puck II
Hachiman
10,865
7,198
2,669
3,337
18,583
9,305
96
2,399
16,184
0
28,138
L
24,791
12,568
2,936
4,314
18,979
10,237
1,268
4,053
14,926
0
41,391
W
15,030
1,041
14,208
9,769
18,019
9,822
1,166
7,918
10,101
28,657
0
W
Cliodhna
YuyinSmo
Cliodhna
19,350
1,536
2,154
7,944
22,930
11,993
1,080
7,465
15,465
0
28,047
W
Hachiman
ugod66
Hachiman
14,579
8,605
2,250
6,129
17,146
9,411
1,097
5,450
11,696
0
33,761
L
Yu Huang
22,646
1,187
2,117
1,495
15,275
8,477
114
1,744
13,531
46,621
0
L
8,190
1,457
2,015
5,630
26,419
32,451
29
4,036
22,383
0
15,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
52,801
187
Minions Killed
201
0
Camps Cleared
0
1,597,149
Distance Traveled
1,276,357
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,037
708
32
2
0
316,139
1
W
Ah Muzen Cab
12,712
748
67
4
0
326,536
0
L
Yemoja
11,045
650
31
2
0
250,200
0
L
Hachiman
9,653
568
41
2
0
223,233
0
L
Artemis
10,537
620
53
3
0
252,369
1
W
Hel
11,196
659
25
1
0
306,185
0
W
Cliodhna
11,973
704
18
1
0
335,777
2
W
Hachiman
12,377
728
45
3
0
312,512
1
L
Yu Huang
11,911
701
65
4
0
248,477
0
L
Tyr
9,655
568
11
1
0
302,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role