Player Matchup

Ymir
Ymir
DeathInACup
Ymir
Level 89
God Stats
7W - 12L
1,577 SR
Queue Stats
118W - 130L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Hydramuller
Cernunnos
Level 157
God Stats
19W - 31L
1,570 SR
Queue Stats
488W - 435L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Michalslem
Morgan Le Fay
Level 146
God Stats
20W - 9L
1,690 SR
Queue Stats
441W - 345L
1,657 Elo+
Party 2
Team Averages
Level 131
1,612 SR
1,568 Elo+

VS

Team Averages
Level 81
1,615 SR
1,592 Elo+
Bastet
Bastet
MasterJechtXIII
Bastet
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 165L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
ObeyBlu
Baron Samedi
Level 160
God Stats
4W - 1L
1,846 SR
Queue Stats
181W - 119L
1,754 Elo+
Party 1
Apollo
Apollo
Thegambit
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
9,770
651
3,312
21,638
27,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Hydramuller
Cernunnos
13
3 / 2 / 1
9,979
665
11,084
10,102
4,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Michalslem
Morgan Le Fay
15
2 / 5 / 3
10,027
668
15,977
13,941
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
11,560
771
14,021
12,660
5,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ObeyBlu
Baron Samedi
15
3 / 2 / 8
10,311
687
11,873
15,005
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Thegambit
Apollo
16
6 / 3 / 7
11,291
753
14,647
12,520
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Cernunnos
Hydramuller
Cernunnos
3
2
1
1.75
W
5
0
9
9.5
L
Morgan Le Fay
Michalslem
Morgan Le Fay
2
5
3
0.7
W
Baron Samedi
ObeyBlu
Baron Samedi
3
2
8
3.5
W
Apollo
Thegambit
Apollo
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
40,541
45,681
Taken
40,185
38,759
Mitigated
18,265
2,649
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,312
300
0
1,142
21,638
27,625
0
7,650
13,988
13,179
0
L
Cernunnos
Hydramuller
Cernunnos
11,084
5,248
0
535
10,102
4,353
0
2,086
8,016
0
29,841
W
14,021
3,129
0
7,042
12,660
5,577
624
4,490
7,936
0
55,061
L
Morgan Le Fay
Michalslem
Morgan Le Fay
15,977
449
0
972
13,941
6,781
0
2,212
11,729
47,497
0
W
Baron Samedi
ObeyBlu
Baron Samedi
11,873
349
1,647
5,846
15,005
7,004
545
9,147
5,197
28,886
0
W
Apollo
Thegambit
Apollo
14,647
7,558
0
2,734
12,520
5,684
2,083
4,940
7,172
0
59,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
33,162
149
Minions Killed
190
1
Camps Cleared
12
782,883
Distance Traveled
874,899
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,770
651
18
1
0
249,766
1
L
Cernunnos
9,979
665
48
3
0
259,243
5
W
Bastet
11,560
771
70
5
7
331,569
1
L
Morgan Le Fay
10,027
668
83
6
1
273,874
5
W
Baron Samedi
10,311
687
30
2
3
269,531
1
W
Apollo
11,291
753
90
6
2
273,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role