Player Matchup

Horus
Horus
JACKvFR0ST
Horus
Level 109
God Stats
9W - 7L
1,515 SR
Queue Stats
386W - 332L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lazy Dragon 94
Morgan Le Fay
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,412 Elo+
Solo
He Bo
He Bo
Pennerpaule7251
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,543 Elo+
Party 2
Neith
Neith
Sqinner
Neith
Level 136
God Stats
9W - 3L
1,710 SR
Queue Stats
280W - 276L
1,480 Elo+
Party 2
Lancelot
Lancelot
iLakitu
Lancelot
Level 87
God Stats
3W - 1L
1,912 SR
Queue Stats
190W - 167L
1,493 Elo+
Party 2
Team Averages
Level 98
1,627 SR
1,475 Elo+

VS

Team Averages
Level 82
1,603 SR
1,619 Elo+
Bastet
Bastet
Ercofighter
Bastet
Level 36
God Stats
3W - 0L
1,633 SR
Queue Stats
95W - 21L
1,836 Elo+
Party 1
Hachiman
Hachiman
IndyHigher
Hachiman
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 48L
1,613 Elo+
Party 1
Ravana
Ravana
JordanOrJM
Ravana
Level 84
God Stats
13W - 12L
1,525 SR
Queue Stats
273W - 266L
1,531 Elo+
Party 3
Terra
Terra
Momah2x
Terra
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 114L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
atcojack
Baron Samedi
Level 148
God Stats
6W - 2L
1,854 SR
Queue Stats
133W - 98L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 2 / 1
4,552
650
2,553
5,532
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Lazy Dragon 94
Morgan Le Fay
1
0 / 0 / 0
2,919
417
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 1 / 0
4,297
614
2,270
5,174
2,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Sqinner
Neith
8
0 / 1 / 0
4,065
581
1,735
3,463
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
iLakitu
Lancelot
6
1 / 0 / 0
4,190
599
2,664
4,908
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
0 / 0 / 2
4,416
631
2,336
6,351
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
IndyHigher
Hachiman
8
1 / 0 / 0
4,409
630
1,409
3,671
1,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
JordanOrJM
Ravana
8
2 / 1 / 0
4,771
682
4,519
5,796
2,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Momah2x
Terra
7
1 / 0 / 0
4,083
583
1,100
2,805
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
atcojack
Baron Samedi
7
0 / 0 / 1
4,032
576
2,260
2,163
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
0
0
2
1
W
Hachiman
IndyHigher
Hachiman
1
0
0
1
L
Horus
0
2
1
0.25
W
Ravana
JordanOrJM
Ravana
2
1
0
2
L
Morgan Le Fay
Lazy Dragon 94
Morgan Le Fay
0
0
0
0
W
Terra
Momah2x
Terra
1
0
0
1
L
0
1
0
0
L
Neith
Sqinner
Neith
0
1
0
0
W
Baron Samedi
atcojack
Baron Samedi
0
0
1
0.5
L
Lancelot
iLakitu
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,222
Damage
11,624
19,077
Taken
20,786
8,003
Mitigated
8,141
7,520
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
2,336
921
0
1,860
6,351
1,959
0
886
5,465
0
28,124
W
Hachiman
IndyHigher
Hachiman
1,409
802
0
1,565
3,671
1,093
177
0
3,671
0
29,045
L
Horus
2,553
1,485
0
2,567
5,532
2,942
0
0
5,532
0
24,393
W
Ravana
JordanOrJM
Ravana
4,519
1,340
0
2,439
5,796
2,620
0
0
5,570
0
25,558
L
Morgan Le Fay
Lazy Dragon 94
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Terra
Momah2x
Terra
1,100
186
70
712
2,805
1,202
0
1,164
1,641
14,459
0
L
2,270
357
0
1,710
5,174
2,086
0
2,033
2,898
23,235
0
L
Neith
Sqinner
Neith
1,735
384
0
1,102
3,463
1,263
220
626
2,685
0
24,854
W
Baron Samedi
atcojack
Baron Samedi
2,260
77
72
1,073
2,163
1,267
0
220
1,943
21,986
0
L
Lancelot
iLakitu
Lancelot
2,664
817
0
2,141
4,908
1,712
0
278
4,602
0
22,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,023
Gold Earned
21,711
176
Minions Killed
232
0
Camps Cleared
0
612,797
Distance Traveled
763,595
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,416
631
57
8
0
166,488
0
W
Hachiman
4,409
630
64
9
0
141,979
2
L
Horus
4,552
650
48
7
0
153,967
0
W
Ravana
4,771
682
41
6
0
142,827
0
L
Morgan Le Fay
2,919
417
0
0
0
0
0
W
Terra
4,083
583
40
6
0
172,567
0
L
He Bo
4,297
614
41
6
0
134,459
0
L
Neith
4,065
581
39
6
0
144,869
1
W
Baron Samedi
4,032
576
30
4
0
139,734
3
L
Lancelot
4,190
599
48
7
0
179,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role