Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Arlanter
Nike
Level 96
God Stats
1W - 0L
1,678 SR
Queue Stats
11W - 9L
1,536 Elo+
Solo
Chang'e
Chang'e
Zerberus29
Chang'e
Level 105
God Stats
3W - 1L
1,506 SR
Queue Stats
63W - 50L
1,532 Elo+
Solo
Nemesis
Nemesis
abasgoli
Nemesis
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 116L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
persianamin
Jing Wei
Level 68
God Stats
3W - 1L
1,738 SR
Queue Stats
148W - 145L
1,499 Elo+
Party 1
Team Averages
Level 86
1,584 SR
1,511 Elo+

VS

Team Averages
Level 86
1,461 SR
1,372 Elo+
Khepri
Khepri
Horbjörn
Khepri
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,298 Elo+
Party 2
Terra
Terra
Lextazzz
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 2
Lancelot
Lancelot
MasacreCable
Lancelot
Level 149
God Stats
0W - 2L
1,298 SR
Queue Stats
48W - 48L
1,478 Elo+
Solo
Freya
Freya
Snusaren
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,298 Elo+
Party 2
Persephone
Persephone
TiaZilda
Persephone
Level 142
God Stats
0W - 1L
1,505 SR
Queue Stats
39W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
5 / 7 / 14
15,105
657
20,540
38,105
61,567
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
20
7 / 6 / 12
15,696
682
20,846
32,963
31,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Zerberus29
Chang'e
20
3 / 5 / 11
13,820
601
22,748
29,682
14,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
abasgoli
Nemesis
20
9 / 5 / 12
16,482
717
32,369
30,954
18,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
persianamin
Jing Wei
20
2 / 6 / 10
13,405
583
22,162
26,549
12,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Horbjörn
Khepri
20
4 / 5 / 22
15,466
672
17,779
41,226
78,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Terra
Lextazzz
Terra
20
3 / 3 / 21
14,986
652
16,475
35,085
60,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
MasacreCable
Lancelot
6
0 / 1 / 1
9,286
404
882
2,572
997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Snusaren
Freya
20
7 / 10 / 16
14,402
626
31,368
33,632
24,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
TiaZilda
Persephone
20
12 / 7 / 9
16,801
730
50,814
26,776
18,890
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
95
26
Kills
26
29
Deaths
26
59
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
7
14
1.71
W
Nike
7
6
12
2.17
L
Khepri
Horbjörn
Khepri
4
5
22
3
L
Terra
Lextazzz
Terra
3
3
21
4.5
L
Lancelot
MasacreCable
Lancelot
0
1
1
0.5
L
Freya
Snusaren
Freya
7
10
16
1.5
L
Persephone
TiaZilda
Persephone
12
7
9
2.36
W
Chang'e
Zerberus29
Chang'e
3
5
11
1.7
W
Nemesis
abasgoli
Nemesis
9
5
12
3
W
Jing Wei
persianamin
Jing Wei
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,665
Damage
117,318
158,253
Taken
139,291
139,494
Mitigated
182,492
79,027
Healing
54,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
20,540
1,981
3,138
12,957
38,105
61,567
921
27,136
10,969
45,492
0
W
Nike
20,846
2,463
1,805
8,957
32,963
31,590
2,275
20,521
12,442
198
53,885
L
Khepri
Horbjörn
Khepri
17,779
1,956
1,311
3,531
41,226
78,172
172
12,458
28,639
39,617
0
L
Terra
Lextazzz
Terra
16,475
3,188
17,602
14,023
35,085
60,300
379
11,850
23,140
26,814
0
L
Lancelot
MasacreCable
Lancelot
882
0
88
418
2,572
997
0
381
2,191
0
2,408
L
Freya
Snusaren
Freya
31,368
8,477
3,205
7,107
33,632
24,133
2,869
9,951
23,681
48,314
0
L
Persephone
TiaZilda
Persephone
50,814
5,090
2,328
4,412
26,776
18,890
2,725
8,498
18,201
102,187
0
W
Chang'e
Zerberus29
Chang'e
22,748
3,203
16,510
14,054
29,682
14,641
1,462
26,053
3,629
43,078
0
W
Nemesis
abasgoli
Nemesis
32,369
14,653
5,888
7,698
30,954
18,910
4,317
20,468
10,486
0
57,952
W
Jing Wei
persianamin
Jing Wei
22,162
12,810
1,367
6,653
26,549
12,786
1,635
22,258
4,291
0
52,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,508
Gold Earned
70,941
296
Minions Killed
200
0
Camps Cleared
0
1,978,567
Distance Traveled
1,503,105
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,105
657
78
3
0
342,027
0
W
Nike
15,696
682
56
2
0
393,372
1
L
Khepri
15,466
672
33
1
0
372,049
0
L
Terra
14,986
652
15
1
0
433,402
1
L
Lancelot
9,286
404
1
0
0
46,142
1
L
Freya
14,402
626
30
1
0
338,267
0
L
Persephone
16,801
730
121
5
0
313,245
0
W
Chang'e
13,820
601
45
2
0
384,160
2
W
Nemesis
16,482
717
55
2
0
445,100
0
W
Jing Wei
13,405
583
62
3
0
413,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role