Player Matchup

Bacchus
Bacchus
Felicity94
Bacchus
Level 131
God Stats
1W - 0L
1,457 SR
Queue Stats
10W - 10L
1,642 Elo+
Party 1
Medusa
Medusa
briannabellbe
Medusa
Level 125
God Stats
11W - 10L
1,552 SR
Queue Stats
206W - 214L
1,546 Elo+
Party 1
Hel
Hel
tristmegitus
Hel
Level 78
God Stats
2W - 0L
1,696 SR
Queue Stats
337W - 166L
1,739 Elo+
Party 1
Team Averages
Level 111
1,569 SR
1,642 Elo+

VS

Team Averages
Level 87
1,522 SR
1,337 Elo+
Bacchus
Bacchus
CryMore69
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,264 Elo+
Solo
Lancelot
Lancelot
WindyLuke
Lancelot
Level 41
God Stats
9W - 14L
1,434 SR
Queue Stats
35W - 59L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
ZkYn3r
Baba Yaga
Level 91
God Stats
3W - 5L
1,631 SR
Queue Stats
21W - 36L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Felicity94
Bacchus
19
0 / 3 / 7
14,689
639
19,577
30,796
49,622
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 3 / 4
15,491
674
24,637
21,293
11,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 1 / 4
14,768
642
19,768
23,547
16,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CryMore69
Bacchus
18
0 / 3 / 7
14,135
615
21,106
24,954
42,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
WindyLuke
Lancelot
16
1 / 5 / 6
12,886
560
17,578
26,622
13,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
ZkYn3r
Baba Yaga
20
6 / 2 / 1
15,331
667
18,441
22,708
13,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
7
7
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CryMore69
Bacchus
0
3
7
1.17
W
Bacchus
Felicity94
Bacchus
0
3
7
1.17
L
Lancelot
WindyLuke
Lancelot
1
5
6
0.8
L
Baba Yaga
ZkYn3r
Baba Yaga
6
2
1
3.25
W
6
3
4
2.67
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,982
Damage
57,125
75,636
Taken
74,284
77,671
Mitigated
69,629
41,485
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CryMore69
Bacchus
21,106
2,181
1,032
4,067
24,954
42,622
0
9,707
15,247
40,730
0
W
Bacchus
Felicity94
Bacchus
19,577
2,174
0
2,502
30,796
49,622
398
12,295
18,501
51,446
0
L
Lancelot
WindyLuke
Lancelot
17,578
2,182
0
3,516
26,622
13,990
180
15,766
10,856
0
55,046
L
Baba Yaga
ZkYn3r
Baba Yaga
18,441
1,279
0
5,936
22,708
13,017
116
14,279
8,429
83,941
0
W
24,637
13,399
0
6,472
21,293
11,560
2,334
12,779
8,514
0
104,337
W
19,768
1,966
15,162
17,349
23,547
16,489
512
15,348
8,199
57,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
42,352
248
Minions Killed
235
13
Camps Cleared
6
1,292,258
Distance Traveled
1,285,424
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,135
615
27
1
1
423,309
5
W
Bacchus
14,689
639
50
2
2
413,527
1
L
Lancelot
12,886
560
59
3
4
437,724
6
L
Baba Yaga
15,331
667
149
6
1
424,391
0
W
Medusa
15,491
674
111
5
6
438,409
8
W
Hel
14,768
642
87
4
5
440,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role