Player Matchup

Charybdis
Charybdis
BossEmpress1944
Charybdis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,356 Elo+
Party 1
Aphrodite
Aphrodite
Cuzaroo
Aphrodite
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LockonStratos6
Ao Kuang
Level 145
God Stats
9W - 13L
1,322 SR
Queue Stats
33W - 45L
1,360 Elo+
Party 1
Ares
Ares
b3oysinc
Ares
Level 86
God Stats
8W - 3L
1,677 SR
Queue Stats
76W - 73L
1,438 Elo+
Solo
Cerberus
Cerberus
djtoxix3
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,431 Elo+

VS

Team Averages
Level 120
1,480 SR
1,366 Elo+
Hou Yi
Hou Yi
Cyp102
Hou Yi
Level 126
God Stats
131W - 119L
1,419 SR
Queue Stats
131W - 119L
1,371 Elo+
Solo
Terra
Terra
Goated5992
Terra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,357 Elo+
Solo
Lancelot
Lancelot
RoXeR777
Lancelot
Level 148
God Stats
19W - 15L
1,435 SR
Queue Stats
297W - 322L
1,423 Elo+
Solo
Janus
Janus
orreimus-
Janus
Level 68
God Stats
1W - 3L
1,705 SR
Queue Stats
58W - 90L
1,298 Elo+
Party 2
Achilles
Achilles
reymarin19
Achilles
Level 140
God Stats
5W - 13L
1,340 SR
Queue Stats
97W - 148L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BossEmpress1944
Charybdis
16
3 / 4 / 6
9,321
777
11,759
11,373
5,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Cuzaroo
Aphrodite
17
7 / 0 / 2
9,730
811
10,261
8,840
5,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
7 / 1 / 3
9,373
781
12,014
14,152
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
15
1 / 0 / 8
9,264
772
7,437
14,379
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
djtoxix3
Cerberus
14
0 / 1 / 10
8,098
675
2,173
7,934
6,985
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cyp102
Hou Yi
15
3 / 4 / 0
8,635
720
9,259
12,498
5,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
14
1 / 3 / 1
7,904
659
4,563
13,364
10,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
RoXeR777
Lancelot
15
1 / 1 / 3
8,725
727
10,543
10,034
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
orreimus-
Janus
14
1 / 5 / 2
8,048
671
7,097
9,849
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
reymarin19
Achilles
14
0 / 5 / 1
7,687
641
6,904
12,458
8,850
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
6
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BossEmpress1944
Charybdis
3
4
6
1.5
W
Aphrodite
Cuzaroo
Aphrodite
7
0
2
8
L
Hou Yi
Cyp102
Hou Yi
3
4
0
0.75
L
Terra
1
3
1
0.5
W
Ao Kuang
7
1
3
8.5
L
Lancelot
RoXeR777
Lancelot
1
1
3
2.5
W
Ares
1
0
8
5
W
Cerberus
djtoxix3
Cerberus
0
1
10
5
L
Janus
orreimus-
Janus
1
5
2
0.4
L
Achilles
reymarin19
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,644
Damage
38,366
56,678
Taken
58,203
41,113
Mitigated
35,507
18,934
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BossEmpress1944
Charybdis
11,759
5,765
270
539
11,373
5,317
844
2,423
8,910
0
37,380
W
Aphrodite
Cuzaroo
Aphrodite
10,261
791
5,460
5,010
8,840
5,727
2,310
1,823
6,879
35,634
0
L
Hou Yi
Cyp102
Hou Yi
9,259
5,940
338
1,139
12,498
5,772
583
6,264
6,234
0
28,271
L
Terra
4,563
1,007
2,053
2,794
13,364
10,352
377
5,393
7,971
15,517
0
W
Ao Kuang
12,014
3,881
421
3,843
14,152
7,933
0
2,122
11,846
27,957
4,071
L
Lancelot
RoXeR777
Lancelot
10,543
1,766
0
1,977
10,034
6,190
734
4,540
5,494
0
37,405
W
Ares
7,437
390
0
3,013
14,379
15,151
676
4,082
10,153
18,727
0
W
Cerberus
djtoxix3
Cerberus
2,173
290
0
378
7,934
6,985
0
626
7,230
9,889
0
L
Janus
orreimus-
Janus
7,097
835
496
882
9,849
4,343
0
6,200
3,649
23,914
0
L
Achilles
reymarin19
Achilles
6,904
1,986
0
739
12,458
8,850
0
8,032
4,426
0
21,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
40,999
195
Minions Killed
185
0
Camps Cleared
0
1,181,068
Distance Traveled
1,103,124
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,321
777
59
5
0
213,866
1
W
Aphrodite
9,730
811
70
6
0
252,687
0
L
Hou Yi
8,635
720
46
4
0
188,792
0
L
Terra
7,904
659
25
2
0
240,639
2
W
Ao Kuang
9,373
781
38
3
0
248,190
2
L
Lancelot
8,725
727
45
4
0
248,787
1
W
Ares
9,264
772
9
1
0
261,362
0
W
Cerberus
8,098
675
19
2
0
204,963
0
L
Janus
8,048
671
31
3
0
210,081
2
L
Achilles
7,687
641
38
3
0
214,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role