Player Matchup

Neith
Neith
Kindrroko
Neith
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 93L
1,445 Elo+
Solo
Awilix
Awilix
Poeshon
Awilix
Level 138
God Stats
2W - 2L
1,264 SR
Queue Stats
159W - 139L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tez-Tepes
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 97L
1,393 Elo+
Party 1
Sobek
Sobek
ZayThestoner420
Sobek
Level 89
God Stats
6W - 7L
1,507 SR
Queue Stats
246W - 260L
1,391 Elo+
Party 1
Ra
Ra
altarixQC
Ra
Level 129
God Stats
1W - 0L
1,308 SR
Queue Stats
29W - 17L
1,424 Elo+
Solo
Team Averages
Level 87
1,416 SR
1,413 Elo+

VS

Team Averages
Level 36
1,480 SR
1,392 Elo+
Nemesis
Nemesis
KaTaRiNaSkill
Nemesis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
King Arthur
King Arthur
Nick26483
King Arthur
Level 44
God Stats
2W - 2L
1,600 SR
Queue Stats
42W - 46L
1,461 Elo+
Solo
Ra
Ra
Rhoadie007
Ra
Level 44
God Stats
47W - 54L
1,408 SR
Queue Stats
389W - 452L
1,419 Elo+
Solo
Poseidon
Poseidon
Robidog13
Poseidon
Level 46
God Stats
0W - 2L
1,392 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo
Arachne
Arachne
zoubiee
Arachne
Level 39
God Stats
5W - 6L
1,501 SR
Queue Stats
55W - 86L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kindrroko
Neith
19
8 / 3 / 24
13,000
1,182
21,085
15,407
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Poeshon
Awilix
20
22 / 2 / 14
15,925
1,448
35,221
14,473
7,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Tez-Tepes
Cu Chulainn
18
1 / 2 / 19
11,109
1,010
10,278
12,246
13,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 0 / 23
11,973
1,088
9,592
15,913
20,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
8 / 1 / 21
13,515
1,229
29,619
10,827
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 15 / 3
10,998
1,000
9,737
29,461
13,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Nick26483
King Arthur
17
2 / 9 / 5
11,128
1,012
11,396
31,308
27,189
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 4
10,654
969
6,907
11,823
8,187
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Robidog13
Poseidon
17
3 / 5 / 4
12,343
1,122
20,652
13,904
5,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
zoubiee
Arachne
16
1 / 10 / 3
10,568
961
13,893
26,308
11,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
27
42
Kills
8
8
Deaths
42
101
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
15
3
0.23
W
Neith
Kindrroko
Neith
8
3
24
6.67
L
King Arthur
Nick26483
King Arthur
2
9
5
0.5
W
Awilix
Poeshon
Awilix
22
2
14
14.5
L
0
3
4
0.67
L
Poseidon
Robidog13
Poseidon
3
5
4
1
W
Cu Chulainn
Tez-Tepes
Cu Chulainn
1
2
19
5.25
W
3
0
23
14.5
W
8
1
21
18.5
L
Arachne
zoubiee
Arachne
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,795
Damage
62,585
68,866
Taken
112,804
56,393
Mitigated
65,708
15,780
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,737
3,074
0
1,341
29,461
13,740
0
11,992
17,469
0
21,583
W
Neith
Kindrroko
Neith
21,085
11,291
107
5,963
15,407
8,742
0
8,212
7,195
0
40,671
L
King Arthur
Nick26483
King Arthur
11,396
1,002
0
0
31,308
27,189
0
12,202
19,106
0
20,460
W
Awilix
Poeshon
Awilix
35,221
16,859
0
0
14,473
7,905
0
5,401
9,072
0
48,791
L
6,907
354
676
232
11,823
8,187
0
3,338
8,485
39,045
0
L
Poseidon
Robidog13
Poseidon
20,652
1,871
235
2,142
13,904
5,149
0
3,558
10,346
40,617
0
W
Cu Chulainn
Tez-Tepes
Cu Chulainn
10,278
2,570
0
0
12,246
13,444
0
4,433
7,813
6,802
12,761
W
9,592
453
0
1,396
15,913
20,645
0
5,156
10,757
11,134
0
W
29,619
2,278
4,170
4,144
10,827
5,657
0
4,357
6,470
76,757
0
L
Arachne
zoubiee
Arachne
13,893
10,138
0
4,217
26,308
11,443
0
10,618
15,690
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,522
Gold Earned
55,691
232
Minions Killed
170
8
Camps Cleared
4
1,020,321
Distance Traveled
1,033,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,998
1,000
19
2
0
225,424
1
W
Neith
13,000
1,182
37
3
3
194,014
0
L
King Arthur
11,128
1,012
6
1
0
226,519
0
W
Awilix
15,925
1,448
35
3
5
208,095
0
L
Ra
10,654
969
66
6
0
166,122
0
L
Poseidon
12,343
1,122
65
6
3
205,075
0
W
Cu Chulainn
11,109
1,010
20
2
0
167,082
0
W
Sobek
11,973
1,088
8
1
0
224,141
0
W
Ra
13,515
1,229
132
12
0
226,989
0
L
Arachne
10,568
961
14
1
1
210,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role