Player Matchup

Terra
Terra
ArcaneChaos
Terra
Level 48
God Stats
1W - 2L
1,322 SR
Queue Stats
19W - 11L
1,600 Elo+
Party 2
Merlin
Merlin
CammTheGemini
Merlin
Level 148
God Stats
32W - 15L
1,757 SR
Queue Stats
1,367W - 742L
1,730 Elo+
Party 2
Apollo
Apollo
MortalGodling
Apollo
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 2
Team Averages
Level 74
1,526 SR
1,591 Elo+

VS

Team Averages
Level 44
1,451 SR
1,416 Elo+
Merlin
Merlin
Iz4i4h
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,354 Elo+
Party 1
Neith
Neith
Joker819
Neith
Level 80
God Stats
57W - 76L
1,405 SR
Queue Stats
91W - 143L
1,394 Elo+
Solo
Chaac
Chaac
lReiKhoI
Chaac
Level 43
God Stats
0W - 5L
1,449 SR
Queue Stats
39W - 41L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,545
855
10,210
12,920
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 0 / 4
8,150
815
8,479
5,658
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 5
7,244
724
4,699
9,243
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iz4i4h
Merlin
9
0 / 4 / 0
6,151
615
4,882
8,178
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Joker819
Neith
10
0 / 5 / 0
6,190
619
6,173
8,637
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
lReiKhoI
Chaac
9
0 / 2 / 0
6,122
612
8,453
10,567
8,254
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
4
0
4
6
L
Merlin
Iz4i4h
Merlin
0
4
0
0
L
Neith
Joker819
Neith
0
5
0
0
W
2
0
5
4.5
L
Chaac
lReiKhoI
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,388
Damage
19,508
27,821
Taken
27,382
23,298
Mitigated
15,045
9,881
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,210
1,757
1,018
5,791
12,920
15,243
0
2,502
10,418
21,197
0
W
8,479
326
0
500
5,658
2,875
201
791
4,867
35,170
0
L
Merlin
Iz4i4h
Merlin
4,882
822
0
90
8,178
3,324
0
6,249
1,653
15,417
0
L
Neith
Joker819
Neith
6,173
3,672
0
1,333
8,637
3,467
0
6,561
1,722
0
19,413
W
4,699
2,869
248
2,324
9,243
5,180
41
2,071
7,172
0
13,306
L
Chaac
lReiKhoI
Chaac
8,453
1,847
0
2,749
10,567
8,254
0
5,371
4,600
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,939
Gold Earned
18,463
127
Minions Killed
85
10
Camps Cleared
0
591,060
Distance Traveled
509,010
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,545
855
24
2
3
209,222
1
W
Merlin
8,150
815
66
7
6
205,929
4
L
Merlin
6,151
615
24
2
0
159,617
0
L
Neith
6,190
619
34
3
0
152,428
0
W
Apollo
7,244
724
37
4
1
175,909
0
L
Chaac
6,122
612
27
3
0
196,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role