Player Matchup

Cabrakan
Cabrakan
Platinum II
L0LIC0N0VER9000
Cabrakan
Platinum II
Level 136
God Stats
1W - 0L
1,734 SR
Queue Stats
79W - 69L
1,824 MMR
Solo
Merlin
Merlin
Platinum I
SzKonig
Merlin
Platinum I
Level 158
God Stats
24W - 31L
1,434 SR
Queue Stats
326W - 310L
1,907 MMR
Solo
Chiron
Chiron
Platinum II
ViolentGirlscout
Chiron
Platinum II
Level 157
God Stats
9W - 11L
1,501 SR
Queue Stats
617W - 622L
1,903 MMR
Solo
Mulan
Mulan
Platinum V
dman4771
Mulan
Platinum V
Level 155
God Stats
11W - 5L
1,692 SR
Queue Stats
86W - 72L
1,871 MMR
Solo
Camazotz
Camazotz
Platinum IV
eropi
Camazotz
Platinum IV
Level 157
God Stats
6W - 6L
1,513 SR
Queue Stats
254W - 249L
1,830 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,575 SR
1,867 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,551 SR
1,863 MMR
Hachiman
Hachiman
Platinum III
Kronixci
Hachiman
Platinum III
Level 154
God Stats
24W - 19L
1,588 SR
Queue Stats
134W - 134L
1,777 MMR
Solo
Atlas
Atlas
Platinum V
N3grxian
Atlas
Platinum V
Level 54
God Stats
1W - 2L
1,768 SR
Queue Stats
164W - 169L
1,835 MMR
Solo
Thoth
Thoth
Diamond V
OwenWilson99
Thoth
Diamond V
Level 59
God Stats
13W - 19L
1,370 SR
Queue Stats
158W - 151L
2,031 MMR
Party 1
Thor
Thor
Platinum II
SkyGhost
Thor
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 187L
1,837 MMR
Party 1
King Arthur
King Arthur
Platinum III
drichman111
King Arthur
Platinum III
Level 109
God Stats
4W - 4L
1,528 SR
Queue Stats
146W - 138L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
2 / 3 / 12
14,150
505
11,339
31,410
50,063
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SzKonig
Merlin
20
5 / 5 / 10
14,943
534
18,289
15,749
7,431
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 11
16,185
578
21,164
26,194
11,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
dman4771
Mulan
20
6 / 1 / 11
15,738
562
24,377
31,747
41,892
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
eropi
Camazotz
20
5 / 6 / 6
14,754
527
20,155
33,311
16,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
Erlang ShenAthenaUllrYu Huang

VS

Bans
CliodhnaHou YiBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kronixci
Hachiman
17
1 / 5 / 2
11,710
418
16,812
20,587
8,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Atlas
N3grxian
Atlas
16
0 / 4 / 7
10,939
391
9,148
24,366
34,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 3 / 5
14,282
510
22,857
17,452
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
7 / 5 / 6
13,826
494
20,432
26,939
18,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
drichman111
King Arthur
19
0 / 5 / 2
13,258
474
17,449
33,060
46,307
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
22
Kills
18
18
Deaths
22
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Kronixci
Hachiman
1
5
2
0.4
W
Cabrakan
2
3
12
2.67
L
Atlas
N3grxian
Atlas
0
4
7
0.88
L
10
3
5
4.17
L
Thor
7
5
6
2
W
Merlin
SzKonig
Merlin
5
5
10
2
W
4
3
11
3.17
W
Mulan
dman4771
Mulan
6
1
11
11.5
L
King Arthur
drichman111
King Arthur
0
5
2
0.2
W
Camazotz
eropi
Camazotz
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,324
Damage
86,698
138,411
Taken
122,404
127,711
Mitigated
114,859
58,345
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Kronixci
Hachiman
16,812
9,376
0
4,342
20,587
8,346
0
1,930
18,657
0
102,592
W
Cabrakan
11,339
1,417
0
7,820
31,410
50,063
860
11,609
19,467
56,306
0
L
Atlas
N3grxian
Atlas
9,148
3,259
0
2,872
24,366
34,052
0
10,206
14,160
34,872
0
L
22,857
831
0
508
17,452
7,475
103
4,664
12,788
133,315
0
L
Thor
20,432
3,691
0
5,440
26,939
18,679
0
7,392
19,547
0
115,065
W
Merlin
SzKonig
Merlin
18,289
1,765
1,095
4,538
15,749
7,431
1,556
6,150
9,599
155,811
0
W
21,164
8,037
1,258
9,015
26,194
11,952
5,515
8,431
17,480
0
172,525
W
Mulan
dman4771
Mulan
24,377
3,480
0
14,042
31,747
41,892
1,449
2,630
28,735
2,082
137,602
L
King Arthur
drichman111
King Arthur
17,449
1,449
0
3,360
33,060
46,307
0
6,569
26,491
0
115,838
W
Camazotz
eropi
Camazotz
20,155
5,819
0
20,577
33,311
16,373
638
6,110
26,943
0
130,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,770
Gold Earned
64,015
868
Minions Killed
724
0
Camps Cleared
0
2,788,460
Distance Traveled
2,603,454
33
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,710
418
137
5
0
492,274
11
W
Cabrakan
14,150
505
62
2
0
566,023
2
L
Atlas
10,939
391
41
1
0
510,734
7
L
Thoth
14,282
510
183
7
0
574,855
14
L
Thor
13,826
494
160
6
0
555,812
8
W
Merlin
14,943
534
224
8
0
536,585
12
W
Chiron
16,185
578
227
8
0
535,403
9
W
Mulan
15,738
562
213
8
0
560,327
9
L
King Arthur
13,258
474
203
7
0
469,779
8
W
Camazotz
14,754
527
142
5
0
590,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role