Player Matchup

Raijin
Raijin
GeniousMacHIPPO
Raijin
Level 87
God Stats
9W - 18L
1,360 SR
Queue Stats
482W - 682L
1,421 Elo+
Party 1
Vamana
Vamana
Saxe1
Vamana
Level 31
God Stats
3W - 5L
1,340 SR
Queue Stats
179W - 244L
1,394 Elo+
Party 1
Thor
Thor
justsyNex
Thor
Level 39
God Stats
2W - 1L
1,751 SR
Queue Stats
44W - 49L
1,486 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,434 Elo+

VS

Team Averages
Level 20
1,321 SR
1,268 Elo+
Hera
Hera
FokuMeee
Hera
Level 45
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 5L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
MedzikDzon
Cthulhu
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 2
Rama
Rama
NerosSvk
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 19
10,892
778
12,358
9,103
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Saxe1
Vamana
17
13 / 2 / 10
11,828
845
17,623
22,366
18,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
17
8 / 4 / 13
11,656
833
12,656
14,173
7,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 9 / 2
11,219
801
14,236
14,884
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MedzikDzon
Cthulhu
14
2 / 7 / 3
9,886
706
7,387
17,890
21,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Rama
12
1 / 9 / 4
8,629
616
11,199
15,260
6,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
25
Kills
8
8
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
5
9
2
0.67
W
4
2
19
6.75
L
Cthulhu
MedzikDzon
Cthulhu
2
7
3
0.5
L
Rama
1
9
4
0.33
W
Vamana
Saxe1
Vamana
13
2
10
9
W
Thor
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
32,822
45,642
Taken
48,034
30,443
Mitigated
32,368
11,814
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
14,236
3,828
129
1,740
14,884
5,215
0
2,198
12,482
37,504
0
W
12,358
1,626
0
2,762
9,103
4,429
966
5,826
3,277
40,941
0
L
Cthulhu
MedzikDzon
Cthulhu
7,387
570
0
288
17,890
21,047
0
5,000
12,554
19,877
0
L
Rama
11,199
7,556
0
1,415
15,260
6,106
0
4,398
10,526
0
23,718
W
Vamana
Saxe1
Vamana
17,623
10,784
0
7,855
22,366
18,979
1,230
9,271
13,095
0
44,963
W
Thor
12,656
2,247
0
1,197
14,173
7,035
821
7,435
6,738
0
44,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
29,734
181
Minions Killed
122
11
Camps Cleared
2
784,230
Distance Traveled
590,438
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,219
801
53
4
0
203,012
0
W
Raijin
10,892
778
64
5
1
245,511
1
L
Cthulhu
9,886
706
38
3
1
197,111
1
L
Rama
8,629
616
31
2
1
190,315
1
W
Vamana
11,828
845
46
3
3
293,109
2
W
Thor
11,656
833
71
5
7
245,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role