Player Matchup

Chang'e
Chang'e
KevinCampo135
Chang'e
Level 110
God Stats
2W - 3L
1,293 SR
Queue Stats
154W - 165L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
justGP
Jing Wei
Level 138
God Stats
0W - 2L
1,233 SR
Queue Stats
16W - 14L
1,553 Elo+
Solo
King Arthur
King Arthur
themaddermatt
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,429 Elo+
Party 1
Team Averages
Level 88
1,342 SR
1,472 Elo+

VS

Team Averages
Level 86
1,541 SR
1,467 Elo+
Hades
Hades
ActingYoyo
Hades
Level 105
God Stats
1W - 0L
1,676 SR
Queue Stats
15W - 15L
1,493 Elo+
Party 2
Tyr
Tyr
HexaHuxa
Tyr
Level 69
God Stats
1W - 0L
1,642 SR
Queue Stats
20W - 18L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joozeef
Tsukuyomi
Level 84
God Stats
1W - 1L
1,304 SR
Queue Stats
35W - 33L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 8 / 11
13,999
667
24,868
22,741
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
justGP
Jing Wei
19
10 / 4 / 9
14,937
711
32,431
26,462
11,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
themaddermatt
King Arthur
18
4 / 8 / 13
13,562
646
19,612
35,277
43,634
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
7 / 5 / 11
16,317
777
33,670
32,406
25,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 14
13,954
664
14,012
27,605
40,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Joozeef
Tsukuyomi
19
10 / 8 / 9
15,564
741
29,361
28,627
15,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
19
Kills
20
20
Deaths
19
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hades
7
5
11
2.5
W
3
6
14
1.67
W
Tsukuyomi
Joozeef
Tsukuyomi
10
8
9
1.81
L
Chang'e
5
8
11
1.31
L
Jing Wei
justGP
Jing Wei
10
4
9
3.63
L
King Arthur
themaddermatt
King Arthur
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,911
Damage
77,043
84,480
Taken
88,638
64,378
Mitigated
81,598
16,548
Healing
29,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
33,670
2,960
1,961
16,120
32,406
25,144
1,153
9,823
22,583
105,462
0
W
14,012
1,600
768
4,576
27,605
40,880
0
8,462
19,143
0
42,779
W
Tsukuyomi
Joozeef
Tsukuyomi
29,361
8,283
0
5,770
28,627
15,574
797
7,353
21,274
0
58,894
L
Chang'e
24,868
1,000
6,484
6,633
22,741
9,034
46
9,953
12,788
51,512
0
L
Jing Wei
justGP
Jing Wei
32,431
19,900
0
3,181
26,462
11,710
2,323
9,620
16,842
0
84,008
L
King Arthur
themaddermatt
King Arthur
19,612
2,360
0
250
35,277
43,634
78
14,502
20,775
0
37,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
45,835
212
Minions Killed
201
8
Camps Cleared
9
1,053,230
Distance Traveled
1,099,059
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,317
777
135
6
4
345,210
5
W
Tyr
13,954
664
35
2
4
409,334
6
W
Tsukuyomi
15,564
741
31
1
1
344,515
4
L
Chang'e
13,999
667
76
4
4
350,757
3
L
Jing Wei
14,937
711
109
5
4
352,508
6
L
King Arthur
13,562
646
27
1
0
349,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role