Player Matchup

Hades
Hades
Chanceeee
Hades
Level 32
God Stats
1W - 1L
1,138 SR
Queue Stats
9W - 16L
1,267 Elo+
Party 1
Atlas
Atlas
FatMelons
Atlas
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Smuggles123
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,267 Elo+
Party 1
Neith
Neith
drayzacs
Neith
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 1
Fenrir
Fenrir
insomniaHPY
Fenrir
Level 4
God Stats
0W - 1L
1,369 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Team Averages
Level 11
1,401 SR
1,360 Elo+

VS

Team Averages
Level 40
1,474 SR
1,371 Elo+
Medusa
Medusa
ChildofMaddness
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 17L
1,243 Elo+
Party 2
Bakasura
Bakasura
Enyucado
Bakasura
Level 45
God Stats
1W - 3L
1,303 SR
Queue Stats
58W - 56L
1,531 Elo+
Solo
Cthulhu
Cthulhu
francorp
Cthulhu
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 44L
1,393 Elo+
Party 3
Nox
Nox
orsawu
Nox
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 123L
1,158 Elo+
Party 2
Nike
Nike
sp2099
Nike
Level 80
God Stats
21W - 18L
1,566 SR
Queue Stats
534W - 680L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chanceeee
Hades
9
0 / 3 / 2
5,572
398
3,928
7,633
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
FatMelons
Atlas
9
2 / 5 / 1
6,096
435
3,201
12,889
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 1
7,011
501
3,880
9,243
9,107
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
drayzacs
Neith
10
0 / 3 / 2
5,678
406
5,694
6,973
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
10
2 / 4 / 2
6,684
477
1,664
10,263
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,673
477
6,495
6,485
2,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Enyucado
Bakasura
14
6 / 2 / 4
8,085
578
8,970
10,656
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
francorp
Cthulhu
11
2 / 0 / 6
7,400
529
5,541
10,712
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
orsawu
Nox
13
4 / 0 / 3
7,675
548
4,408
2,563
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
sp2099
Nike
13
1 / 0 / 1
7,764
555
3,268
6,067
5,676
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
15
17
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
Chanceeee
Hades
0
3
2
0.33
W
2
2
3
1.75
W
Bakasura
Enyucado
Bakasura
6
2
4
4
L
Atlas
FatMelons
Atlas
2
5
1
0.5
L
0
2
1
0.25
L
Neith
drayzacs
Neith
0
3
2
0.33
W
Cthulhu
francorp
Cthulhu
2
0
6
5
L
Fenrir
2
4
2
0.75
W
Nox
orsawu
Nox
4
0
3
5.5
W
Nike
sp2099
Nike
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
28,682
47,001
Taken
36,483
28,465
Mitigated
22,556
11,302
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Chanceeee
Hades
3,928
397
93
1,812
7,633
3,649
0
2,593
4,755
26,045
0
W
6,495
2,182
0
1,293
6,485
2,587
532
1,485
5,000
0
39,855
W
Bakasura
Enyucado
Bakasura
8,970
5,717
0
2,457
10,656
4,650
430
1,942
8,714
0
60,632
L
Atlas
FatMelons
Atlas
3,201
1,504
294
1,751
12,889
8,692
102
2,874
9,288
18,305
0
L
3,880
501
0
2,153
9,243
9,107
0
1,878
7,035
0
54,580
L
Neith
drayzacs
Neith
5,694
3,138
0
1,037
6,973
2,960
705
1,626
5,116
0
36,144
W
Cthulhu
francorp
Cthulhu
5,541
392
138
1,875
10,712
8,412
0
2,859
7,853
30,182
0
L
Fenrir
1,664
1,003
0
4,162
10,263
4,057
0
978
9,275
0
35,358
W
Nox
orsawu
Nox
4,408
506
0
0
2,563
1,231
639
539
2,024
38,598
0
W
Nike
sp2099
Nike
3,268
236
0
1,195
6,067
5,676
273
304
5,763
0
56,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
37,597
296
Minions Killed
406
0
Camps Cleared
0
1,290,752
Distance Traveled
1,342,395
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,572
398
56
4
0
269,947
1
W
Medusa
6,673
477
59
4
0
252,470
3
W
Bakasura
8,085
578
109
8
0
307,785
0
L
Atlas
6,096
435
19
1
0
219,969
0
L
Tyr
7,011
501
103
7
0
286,863
2
L
Neith
5,678
406
57
4
0
239,893
1
W
Cthulhu
7,400
529
44
3
0
288,587
1
L
Fenrir
6,684
477
61
4
0
274,080
0
W
Nox
7,675
548
84
6
0
234,886
3
W
Nike
7,764
555
110
8
0
258,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role