Player Matchup

Eset
Eset
Bronze III
Arctic014
Eset
Bronze III
Level 118
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 6L
1,285 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,714 SR
1,285 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 48
1,715 SR
874 MMR
Sol
Sol
Bronze V
Donnnnn
Sol
Bronze V
Level 48
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 7L
874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
1 / 0 / 0
12,390
885
6,356
9,123
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabChronosFreyaHou YiBakasura

VS

Bans
UllrChaacBellonaKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
0 / 1 / 0
10,504
750
5,811
10,755
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
1
0
0
1
L
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,356
Damage
5,811
9,123
Taken
10,755
4,770
Mitigated
5,001
5,871
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,356
221
0
5,871
9,123
4,770
1,764
5,845
3,278
75,905
0
L
Sol
5,811
1,289
0
3,900
10,755
5,001
369
6,709
4,046
60,314
5,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,390
Gold Earned
10,504
159
Minions Killed
114
7
Camps Cleared
6
257,039
Distance Traveled
242,405
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,390
885
159
11
7
257,039
4
L
Sol
10,504
750
114
8
6
242,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role