Player Matchup

Ares
Ares
HEMV01
Ares
Level 29
God Stats
2W - 1L
1,812 SR
Queue Stats
18W - 12L
1,569 Elo+
Party 1
Awilix
Awilix
TheManW-oFear
Awilix
Level 125
God Stats
2W - 1L
1,899 SR
Queue Stats
112W - 140L
1,544 Elo+
Party 1
Merlin
Merlin
sam10569
Merlin
Level 88
God Stats
1W - 0L
1,462 SR
Queue Stats
26W - 37L
1,494 Elo+
Solo
Team Averages
Level 81
1,724 SR
1,536 Elo+

VS

Team Averages
Level 84
1,641 SR
1,449 Elo+
Izanami
Izanami
CrazyHotdogMan4
Izanami
Level 100
God Stats
0W - 2L
1,738 SR
Queue Stats
19W - 12L
1,471 Elo+
Party 2
Sol
Sol
blackzilla426
Sol
Level 126
God Stats
5W - 3L
1,686 SR
Queue Stats
53W - 73L
1,375 Elo+
Solo
Shiva
Shiva
l Bullguy l
Shiva
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HEMV01
Ares
14
3 / 1 / 6
8,676
667
3,288
10,415
10,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 0 / 5
8,863
682
11,471
8,418
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
sam10569
Merlin
14
3 / 1 / 6
9,166
705
14,571
5,417
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,191
553
2,203
11,423
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 1
7,700
592
6,210
11,174
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 1 / 1
7,555
581
5,985
11,946
7,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ares
HEMV01
Ares
3
1
6
6
W
3
0
5
5.5
L
1
3
1
0.5
L
1
1
1
1.5
W
Merlin
sam10569
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
14,398
24,250
Taken
34,543
17,791
Mitigated
16,743
500
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,203
1,699
0
1,274
11,423
4,345
0
5,701
5,722
0
17,193
W
Ares
HEMV01
Ares
3,288
88
0
0
10,415
10,483
137
2,421
7,994
11,980
0
W
11,471
4,221
0
500
8,418
5,052
1,250
2,495
5,923
0
43,268
L
6,210
1,419
764
3,965
11,174
4,562
0
5,323
5,851
25,351
1,790
L
5,985
1,341
699
1,447
11,946
7,836
0
6,947
4,999
0
17,702
W
Merlin
sam10569
Merlin
14,571
332
0
0
5,417
2,256
212
1,218
4,199
43,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
22,446
159
Minions Killed
116
11
Camps Cleared
1
741,394
Distance Traveled
647,586
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,191
553
47
4
0
179,812
3
W
Ares
8,676
667
19
1
0
240,100
0
W
Awilix
8,863
682
70
5
7
265,241
2
L
Sol
7,700
592
42
3
1
221,006
6
L
Shiva
7,555
581
27
2
0
246,768
0
W
Merlin
9,166
705
70
5
4
236,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role