Player Matchup

Yu Huang
Yu Huang
Bronze V
ChrisxOblivion
Yu Huang
Bronze V
Level 108
God Stats
1W - 3L
1,421 SR
Queue Stats
4W - 18L
1,101 MMR
Solo
Ymir
Ymir
Silver III
DaleGetCash
Ymir
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,309 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
NBT Double
Erlang Shen
Silver II
Level 128
God Stats
0W - 2L
1,391 SR
Queue Stats
412W - 408L
1,097 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
QueijoMinas2712
Kumbhakarna
Silver II
Level 149
God Stats
10W - 14L
1,531 SR
Queue Stats
239W - 246L
1,064 MMR
Solo
Danzaburou
Danzaburou
Silver II
VitorJinzo
Danzaburou
Silver II
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 103L
1,120 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,469 SR
1,138 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,553 SR
1,146 MMR
Nemesis
Nemesis
Gold IV
Godot7393
Nemesis
Gold IV
Level 146
God Stats
2W - 0L
1,608 SR
Queue Stats
131W - 123L
1,301 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
NyTe-_-WolF
Cu Chulainn
Silver II
Level 154
God Stats
4W - 8L
1,339 SR
Queue Stats
750W - 777L
1,041 MMR
Solo
Sylvanus
Sylvanus
Silver II
sweenburg
Sylvanus
Silver II
Level 109
God Stats
38W - 38L
1,535 SR
Queue Stats
97W - 110L
1,042 MMR
Solo
Jing Wei
Jing Wei
Gold V
vKingFish
Jing Wei
Gold V
Level 104
God Stats
4W - 3L
1,641 SR
Queue Stats
152W - 148L
1,288 MMR
Solo
Hera
Hera
Silver I
wolfxman4
Hera
Silver I
Level 129
God Stats
5W - 4L
1,641 SR
Queue Stats
55W - 64L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
1 / 3 / 2
9,136
381
14,432
11,244
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 10 / 0
8,771
365
10,061
28,301
21,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
NBT Double
Erlang Shen
16
3 / 5 / 3
10,446
435
14,068
27,305
14,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
QueijoMinas2712
Kumbhakarna
14
0 / 4 / 4
8,942
373
5,108
30,250
34,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
VitorJinzo
Danzaburou
16
2 / 9 / 2
10,299
429
14,208
25,711
11,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneAtlasKing ArthurAresBaron Samedi

VS

Bans
BakasuraPoseidonAmaterasuKaliAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Godot7393
Nemesis
20
6 / 0 / 8
14,539
606
14,318
23,322
14,198
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
NyTe-_-WolF
Cu Chulainn
19
6 / 0 / 11
13,970
582
20,074
32,820
29,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
sweenburg
Sylvanus
17
5 / 4 / 11
11,795
491
12,203
24,675
33,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
vKingFish
Jing Wei
20
8 / 0 / 8
14,510
605
30,108
19,090
9,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
19
6 / 3 / 11
13,438
560
22,137
13,546
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
7
Kills
31
31
Deaths
7
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
3
2
0.67
L
1
10
0
0.1
W
Nemesis
Godot7393
Nemesis
6
0
8
10
L
Erlang Shen
NBT Double
Erlang Shen
3
5
3
0.9
W
Cu Chulainn
NyTe-_-WolF
Cu Chulainn
6
0
11
11.5
L
Kumbhakarna
QueijoMinas2712
Kumbhakarna
0
4
4
0.5
L
Danzaburou
VitorJinzo
Danzaburou
2
9
2
0.33
W
Sylvanus
sweenburg
Sylvanus
5
4
11
2.63
W
Jing Wei
vKingFish
Jing Wei
8
0
8
12
W
Hera
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
98,840
122,811
Taken
113,453
85,874
Mitigated
93,256
27,815
Healing
49,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
14,432
437
0
1,972
11,244
5,007
0
5,057
6,001
65,769
0
L
10,061
2,355
0
2,970
28,301
21,195
0
2,689
25,512
58,610
0
W
Nemesis
Godot7393
Nemesis
14,318
5,579
0
15,786
23,322
14,198
1,790
4,721
18,281
0
153,515
L
Erlang Shen
NBT Double
Erlang Shen
14,068
8,485
0
9,843
27,305
14,202
0
6,548
20,573
0
77,724
W
Cu Chulainn
NyTe-_-WolF
Cu Chulainn
20,074
3,466
0
11,551
32,820
29,988
1,096
8,148
24,030
2,355
105,094
L
Kumbhakarna
QueijoMinas2712
Kumbhakarna
5,108
248
318
5,778
30,250
34,172
0
12,169
17,324
26,387
0
L
Danzaburou
VitorJinzo
Danzaburou
14,208
7,532
0
6,934
25,711
11,298
0
5,996
19,677
0
81,470
W
Sylvanus
sweenburg
Sylvanus
12,203
4,519
3,488
6,932
24,675
33,258
716
5,955
18,474
42,631
16,350
W
Jing Wei
vKingFish
Jing Wei
30,108
25,673
0
8,262
19,090
9,257
8,188
4,127
14,791
0
145,828
W
Hera
22,137
5,354
0
3,800
13,546
6,555
2,558
6,506
6,542
118,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
68,252
471
Minions Killed
789
0
Camps Cleared
0
2,103,332
Distance Traveled
2,307,155
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,136
381
115
5
0
422,392
9
L
Ymir
8,771
365
94
4
0
355,570
0
W
Nemesis
14,539
606
216
9
0
601,284
4
L
Erlang Shen
10,446
435
125
5
0
526,318
1
W
Cu Chulainn
13,970
582
167
7
0
447,184
7
L
Kumbhakarna
8,942
373
24
1
0
447,343
11
L
Danzaburou
10,299
429
113
5
0
351,709
5
W
Sylvanus
11,795
491
63
3
0
379,114
8
W
Jing Wei
14,510
605
176
7
0
459,942
1
W
Hera
13,438
560
167
7
0
419,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role