Player Matchup

Zhong Kui
Zhong Kui
Dolm0815
Zhong Kui
Level 87
God Stats
0W - 3L
1,561 SR
Queue Stats
73W - 114L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Serradul
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
xSoulmen
Kuzenbo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 31L
1,247 Elo+
Party 2
Team Averages
Level 53
1,520 SR
1,351 Elo+

VS

Team Averages
Level 89
1,398 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
викачтозагавно
Cliodhna
Level 77
God Stats
1W - 1L
1,193 SR
Queue Stats
50W - 45L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dolm0815
Zhong Kui
12
3 / 8 / 3
8,172
681
10,001
14,899
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Serradul
Ah Muzen Cab
11
1 / 6 / 5
7,665
639
9,613
11,674
4,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
xSoulmen
Kuzenbo
11
3 / 5 / 3
8,346
696
7,144
13,854
20,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
7 / 3 / 9
9,579
798
8,669
15,030
11,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
15
3 / 0 / 13
9,415
785
11,420
5,061
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
9 / 4 / 9
10,038
837
15,888
15,680
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
19
19
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
3
9
3.83
W
Baron Samedi
 
Baron Samedi
3
0
13
9.5
L
Zhong Kui
Dolm0815
Zhong Kui
3
8
3
0.56
L
Ah Muzen Cab
Serradul
Ah Muzen Cab
1
6
5
0.58
L
Kuzenbo
xSoulmen
Kuzenbo
3
5
3
0.9
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
35,977
40,427
Taken
35,771
33,318
Mitigated
20,844
5,630
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,669
1,916
0
4,189
15,030
11,022
402
6,702
8,328
165
26,077
W
Baron Samedi
 
Baron Samedi
11,420
1,179
3,038
3,905
5,061
2,630
990
3,391
1,670
32,244
0
L
Zhong Kui
Dolm0815
Zhong Kui
10,001
1,285
0
1,822
14,899
8,117
0
5,389
9,510
31,916
0
L
Ah Muzen Cab
Serradul
Ah Muzen Cab
9,613
3,354
0
1,648
11,674
4,473
0
2,124
9,550
0
26,096
L
Kuzenbo
xSoulmen
Kuzenbo
7,144
3,337
102
2,058
13,854
20,728
0
4,362
9,492
10,543
0
W
15,888
3,142
0
5,460
15,680
7,192
1,260
7,476
8,204
0
47,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
29,032
102
Minions Killed
183
2
Camps Cleared
8
559,940
Distance Traveled
643,480
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,579
798
41
3
0
220,971
4
W
Baron Samedi
9,415
785
74
6
2
205,811
4
L
Zhong Kui
8,172
681
56
5
1
175,545
2
L
Ah Muzen Cab
7,665
639
42
4
1
183,792
2
L
Kuzenbo
8,346
696
4
0
0
200,603
3
W
Cliodhna
10,038
837
68
6
6
216,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role