Player Matchup

Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
Cable3210
Atlas
Bronze III
Level 129
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Izanami
Izanami
Gold II
SmooveJay
Izanami
Gold II
Level 120
God Stats
297W - 262L
1,643 SR
Queue Stats
412W - 443L
1,662 MMR
Solo
King Arthur
King Arthur
Gold I
ZTantalus
King Arthur
Gold I
Level 159
God Stats
6W - 2L
1,933 SR
Queue Stats
99W - 90L
1,676 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,637 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,509 SR
1,528 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Dwarfguy
Bellona
Gold III
Level 160
God Stats
10W - 11L
1,545 SR
Queue Stats
114W - 103L
1,680 MMR
Solo
Mercury
Mercury
Bronze V
TuxedoGuy
Mercury
Bronze V
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 1 / 1
6,071
675
2,382
4,972
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
8
3 / 1 / 1
5,245
583
3,632
5,624
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Cable3210
Atlas
6
0 / 0 / 2
4,543
505
2,878
4,624
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SmooveJay
Izanami
8
0 / 2 / 1
5,073
564
2,022
5,096
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ZTantalus
King Arthur
10
0 / 1 / 0
5,641
627
3,541
6,874
5,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BakasuraKaliOsirisNemesis

VS

Bans
RavanaCliodhnaCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 1
5,068
563
4,522
4,697
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
 
Yu Huang
8
1 / 2 / 1
4,893
544
3,048
3,503
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
 
Ymir
8
0 / 0 / 1
4,633
515
679
5,454
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Dwarfguy
Bellona
10
1 / 0 / 0
6,058
673
4,812
7,320
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
TuxedoGuy
Mercury
10
1 / 1 / 1
5,548
616
2,791
6,879
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
5
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
1
1.5
W
Tsukuyomi
 
Tsukuyomi
3
1
1
3.5
L
Neith
 
Neith
1
1
1
1.5
L
Yu Huang
 
Yu Huang
1
2
1
0.75
L
Ymir
 
Ymir
0
0
1
0.5
W
Atlas
Cable3210
Atlas
0
0
2
1
L
Bellona
Dwarfguy
Bellona
1
0
0
1
W
Izanami
SmooveJay
Izanami
0
2
1
0.25
L
Mercury
TuxedoGuy
Mercury
1
1
1
1.5
W
King Arthur
ZTantalus
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,455
Damage
15,852
27,190
Taken
27,853
12,611
Mitigated
13,806
5,578
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,382
132
0
500
4,972
1,685
0
2,229
2,743
42,952
0
W
Tsukuyomi
 
Tsukuyomi
3,632
1,172
0
2,450
5,624
1,899
0
597
5,027
0
24,845
L
Neith
 
Neith
4,522
2,912
0
2,533
4,697
1,390
0
665
4,032
0
29,724
L
Yu Huang
 
Yu Huang
3,048
578
0
750
3,503
1,229
0
1,410
2,013
21,580
0
L
Ymir
 
Ymir
679
86
0
1,893
5,454
2,831
0
1,601
3,827
10,191
0
W
Atlas
Cable3210
Atlas
2,878
1,036
92
1,386
4,624
2,177
0
589
4,035
10,268
0
L
Bellona
Dwarfguy
Bellona
4,812
1,603
0
3,834
7,320
5,999
0
732
6,542
0
44,508
W
Izanami
SmooveJay
Izanami
2,022
1,413
0
400
5,096
1,422
202
312
4,784
0
36,236
L
Mercury
TuxedoGuy
Mercury
2,791
1,319
0
727
6,879
2,357
0
667
6,179
0
43,360
W
King Arthur
ZTantalus
King Arthur
3,541
484
0
750
6,874
5,428
0
0
6,874
0
42,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
26,200
328
Minions Killed
270
0
Camps Cleared
0
929,344
Distance Traveled
910,112
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,071
675
98
11
0
192,827
3
W
Tsukuyomi
5,245
583
50
6
0
218,860
1
L
Neith
5,068
563
49
5
0
171,776
2
L
Yu Huang
4,893
544
39
4
0
134,238
2
L
Ymir
4,633
515
10
1
0
180,940
5
W
Atlas
4,543
505
16
2
0
185,656
4
L
Bellona
6,058
673
92
10
0
180,647
4
W
Izanami
5,073
564
75
8
0
150,495
1
L
Mercury
5,548
616
80
9
0
242,511
0
W
King Arthur
5,641
627
89
10
0
181,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role