Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ManWithTheMilk
Lancelot
Level 101
God Stats
58W - 33L
1,760 SR
Queue Stats
381W - 333L
1,637 Elo+
Party 2
Aphrodite
Aphrodite
YungSlugg3r
Aphrodite
Level 131
God Stats
0W - 3L
1,704 SR
Queue Stats
7W - 9L
1,533 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,534 Elo+

VS

Team Averages
Level 101
1,527 SR
1,551 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Kikikakakiki
Rama
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 106L
1,545 Elo+
Solo
Sylvanus
Sylvanus
SilentxTRiiXS
Sylvanus
Level 143
God Stats
21W - 25L
1,572 SR
Queue Stats
274W - 239L
1,641 Elo+
Party 1
Sol
Sol
aerix88
Sol
Level 117
God Stats
2W - 0L
1,561 SR
Queue Stats
6W - 6L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 3 / 1
7,838
560
5,317
11,831
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
 
Sylvanus
10
1 / 3 / 0
6,261
447
5,414
13,347
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
 
Arachne
10
0 / 6 / 1
5,885
420
6,775
15,803
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
13
1 / 1 / 0
7,498
536
9,299
12,243
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
YungSlugg3r
Aphrodite
11
1 / 5 / 0
6,575
470
5,898
12,141
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 1 / 3
9,118
651
10,922
12,850
9,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
 
Da Ji
12
7 / 2 / 4
8,112
579
12,752
12,969
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 3
8,747
625
8,453
9,513
3,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
SilentxTRiiXS
Sylvanus
12
2 / 0 / 3
6,847
489
5,688
12,098
10,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
13
0 / 0 / 8
7,648
546
8,002
6,070
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
18
18
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
1
0.5
L
Sylvanus
 
Sylvanus
1
3
0
0.33
L
Arachne
 
Arachne
0
6
1
0.08
W
Lancelot
 
Lancelot
5
1
3
6.5
W
Da Ji
 
Da Ji
7
2
4
4.5
W
4
1
3
5.5
L
Lancelot
1
1
0
1
W
Sylvanus
SilentxTRiiXS
Sylvanus
2
0
3
3.5
L
Aphrodite
YungSlugg3r
Aphrodite
1
5
0
0.2
W
Sol
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
45,817
65,365
Taken
53,500
33,926
Mitigated
31,074
28,239
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,317
2,457
0
5,007
11,831
4,787
462
225
11,606
0
65,223
L
Sylvanus
 
Sylvanus
5,414
1,773
1,146
4,455
13,347
12,707
0
5,022
8,325
23,823
0
L
Arachne
 
Arachne
6,775
4,064
0
3,146
15,803
5,406
0
1,967
13,836
0
38,499
W
Lancelot
 
Lancelot
10,922
1,741
0
5,624
12,850
9,998
0
574
12,276
0
65,938
W
Da Ji
 
Da Ji
12,752
3,904
0
2,332
12,969
5,576
0
2,645
10,324
0
56,583
W
8,453
6,975
0
5,199
9,513
3,243
1,212
1,066
8,447
0
63,420
L
Lancelot
9,299
2,565
0
7,058
12,243
5,209
0
1,736
10,507
0
58,856
W
Sylvanus
SilentxTRiiXS
Sylvanus
5,688
2,315
898
3,477
12,098
10,165
52
4,929
7,169
30,177
8,908
L
Aphrodite
YungSlugg3r
Aphrodite
5,898
444
2,640
4,787
12,141
5,817
0
3,784
8,357
51,212
0
W
Sol
8,002
3,308
0
3,814
6,070
2,092
1,460
2,098
3,972
61,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
40,472
398
Minions Killed
506
0
Camps Cleared
0
1,333,293
Distance Traveled
1,378,898
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,838
560
119
9
0
238,053
3
L
Sylvanus
6,261
447
49
4
0
247,632
3
L
Arachne
5,885
420
58
4
0
273,317
1
W
Lancelot
9,118
651
126
9
0
303,266
0
W
Da Ji
8,112
579
83
6
0
296,229
4
W
Rama
8,747
625
111
8
0
257,348
4
L
Lancelot
7,498
536
89
6
0
321,868
8
W
Sylvanus
6,847
489
63
5
0
258,606
0
L
Aphrodite
6,575
470
83
6
0
252,423
3
W
Sol
7,648
546
123
9
0
263,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role