Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DrTopOp
Cliodhna
Level 52
God Stats
23W - 18L
1,717 SR
Queue Stats
55W - 41L
1,689 Elo+
Solo
Sol
Sol
axe3386
Sol
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 245L
1,432 Elo+
Solo
Hercules
Hercules
lightingviper
Hercules
Level 106
God Stats
4W - 9L
1,521 SR
Queue Stats
521W - 527L
1,568 Elo+
Solo
Neith
Neith
theBanty
Neith
Level 53
God Stats
1W - 2L
1,467 SR
Queue Stats
5W - 9L
1,350 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,508 Elo+

VS

Team Averages
Level 75
1,499 SR
1,506 Elo+
Ullr
Ullr
 
Ullr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CheezWiz331
Horus
Level 103
God Stats
5W - 4L
1,507 SR
Queue Stats
138W - 146L
1,460 Elo+
Solo
Athena
Athena
DookieDance
Athena
Level 66
God Stats
1W - 0L
1,279 SR
Queue Stats
13W - 11L
1,537 Elo+
Solo
Skadi
Skadi
SpectreRPRS
Skadi
Level 62
God Stats
14W - 2L
1,707 SR
Queue Stats
117W - 121L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 3 / 0
7,438
438
4,762
14,948
11,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
DrTopOp
Cliodhna
15
0 / 2 / 1
8,586
505
8,304
16,968
7,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
13
1 / 4 / 2
8,139
479
6,700
13,621
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lightingviper
Hercules
12
3 / 5 / 1
7,842
461
10,519
18,824
14,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
theBanty
Neith
11
1 / 4 / 1
7,252
427
7,541
11,168
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 2 / 3
9,383
552
11,967
11,378
5,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
 
The Morrigan
14
1 / 2 / 8
8,624
507
9,180
7,644
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 0 / 2
9,666
569
13,139
14,846
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
12
2 / 1 / 11
8,516
501
5,545
13,416
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 6
9,181
540
13,218
12,874
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
18
18
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
0
0.67
W
Ullr
 
Ullr
7
2
3
4.25
W
The Morrigan
 
The Morrigan
1
2
8
2.5
W
4
0
2
5
W
Athena
2
1
11
7.5
L
Cliodhna
DrTopOp
Cliodhna
0
2
1
0.25
W
4
2
6
3.5
L
Sol
1
4
2
0.5
L
Hercules
lightingviper
Hercules
3
5
1
0.7
L
Neith
theBanty
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
53,049
75,529
Taken
60,158
43,225
Mitigated
43,014
25,135
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,762
720
0
5,376
14,948
11,485
0
2,918
11,834
46,249
0
W
Ullr
 
Ullr
11,967
6,061
730
1,358
11,378
5,930
2,499
348
11,030
0
80,890
W
The Morrigan
 
The Morrigan
9,180
1,015
0
3,188
7,644
3,609
496
3,928
3,716
57,083
0
W
13,139
5,287
300
7,198
14,846
13,158
83
1,239
13,607
0
73,534
W
Athena
5,545
1,980
0
3,386
13,416
13,745
352
2,164
11,252
18,672
0
L
Cliodhna
DrTopOp
Cliodhna
8,304
1,063
0
6,655
16,968
7,997
0
0
16,294
0
73,822
W
13,218
7,437
0
3,056
12,874
6,572
554
3,783
9,091
0
85,733
L
Sol
6,700
2,501
0
6,715
13,621
5,016
252
4,069
9,200
76,232
0
L
Hercules
lightingviper
Hercules
10,519
4,188
410
4,297
18,824
14,297
0
4,042
14,525
0
42,702
L
Neith
theBanty
Neith
7,541
2,494
0
1,682
11,168
4,430
0
3,009
8,064
0
47,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
45,370
499
Minions Killed
467
0
Camps Cleared
0
1,530,635
Distance Traveled
1,668,289
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,438
438
86
5
0
294,103
0
W
Ullr
9,383
552
109
6
0
314,957
0
W
The Morrigan
8,624
507
91
5
0
308,765
5
W
Horus
9,666
569
123
7
0
318,053
4
W
Athena
8,516
501
36
2
0
363,418
11
L
Cliodhna
8,586
505
141
8
0
308,668
3
W
Skadi
9,181
540
108
6
0
363,096
1
L
Sol
8,139
479
126
7
0
286,889
8
L
Hercules
7,842
461
52
3
0
334,010
0
L
Neith
7,252
427
94
6
0
306,965
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role