Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Doliven92
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,729 Elo+
Party 1
Mercury
Mercury
FALLN
Mercury
Level 141
God Stats
2W - 1L
1,775 SR
Queue Stats
24W - 28L
1,393 Elo+
Solo
Geb
Geb
Melinoy2
Geb
Level 83
God Stats
2W - 1L
1,729 SR
Queue Stats
40W - 54L
1,442 Elo+
Solo
Medusa
Medusa
Strpure5
Medusa
Level 109
God Stats
54W - 41L
1,625 SR
Queue Stats
78W - 68L
1,541 Elo+
Solo
Team Averages
Level 81
1,626 SR
1,521 Elo+

VS

Team Averages
Level 101
1,559 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Lastshadow12
Apollo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,478 Elo+
Party 2
Shiva
Shiva
Ray8
Shiva
Level 48
God Stats
4W - 1L
1,797 SR
Queue Stats
44W - 38L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 3
9,713
1,214
11,919
7,568
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Doliven92
Sun Wukong
15
3 / 6 / 4
9,528
1,191
9,977
17,249
12,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
FALLN
Mercury
13
1 / 4 / 1
8,288
1,036
9,717
12,973
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,695
962
1,948
6,071
3,196
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Strpure5
Medusa
14
1 / 4 / 3
8,781
1,098
12,845
12,310
4,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

202

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 1 / 10
10,275
1,284
11,315
12,810
9,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
 
Cerberus
15
2 / 2 / 13
9,952
1,244
10,773
11,932
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Agni
 
Agni
15
4 / 1 / 9
9,852
1,232
12,459
6,841
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
2 / 1 / 12
9,148
1,144
7,490
6,908
2,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Ray8
Shiva
15
3 / 2 / 11
9,426
1,178
10,307
12,667
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
7
Kills
18
18
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
3
1.75
W
Chang'e
 
Chang'e
7
1
10
12
W
Cerberus
 
Cerberus
2
2
13
4.25
W
Agni
 
Agni
4
1
9
8.5
L
Sun Wukong
Doliven92
Sun Wukong
3
6
4
0.83
L
Mercury
FALLN
Mercury
1
4
1
0.38
W
Apollo
2
1
12
8
L
0
2
1
0.25
W
Shiva
Ray8
Shiva
3
2
11
4.25
L
Medusa
Strpure5
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,406
Damage
52,344
56,171
Taken
51,158
29,639
Mitigated
39,400
2,630
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,919
1,685
0
0
7,568
3,099
0
5,363
2,139
43,715
0
W
Chang'e
 
Chang'e
11,315
1,487
5,448
5,927
12,810
9,887
0
2,784
10,026
25,985
0
W
Cerberus
 
Cerberus
10,773
617
0
1,501
11,932
12,703
0
3,396
8,536
14,764
0
W
Agni
 
Agni
12,459
650
0
0
6,841
2,296
0
2,123
4,718
30,178
0
L
Sun Wukong
Doliven92
Sun Wukong
9,977
1,621
0
1,812
17,249
12,583
0
11,587
5,517
0
12,977
L
Mercury
FALLN
Mercury
9,717
3,815
0
67
12,973
5,773
0
6,733
5,248
0
18,534
W
Apollo
7,490
4,939
0
1,216
6,908
2,944
0
1,207
5,701
0
31,755
L
1,948
133
0
0
6,071
3,196
0
3,025
2,929
5,523
0
W
Shiva
Ray8
Shiva
10,307
1,679
1,189
2,503
12,667
11,570
0
4,357
8,310
0
18,775
L
Medusa
Strpure5
Medusa
12,845
3,611
0
751
12,310
4,988
0
7,839
4,311
0
31,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
48,653
155
Minions Killed
175
5
Camps Cleared
7
739,928
Distance Traveled
855,543
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,713
1,214
83
10
1
163,849
0
W
Chang'e
10,275
1,284
27
3
0
177,997
2
W
Cerberus
9,952
1,244
10
1
1
181,258
4
W
Agni
9,852
1,232
39
5
2
170,047
3
L
Sun Wukong
9,528
1,191
4
1
0
168,333
1
L
Mercury
8,288
1,036
23
3
2
154,884
0
W
Apollo
9,148
1,144
82
10
2
160,857
0
L
Geb
7,695
962
8
1
0
77,803
0
W
Shiva
9,426
1,178
17
2
2
165,384
0
L
Medusa
8,781
1,098
37
5
2
175,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role