Player Matchup

Izanami
Izanami
Baec
Izanami
Level 141
God Stats
18W - 3L
1,654 SR
Queue Stats
46W - 38L
1,689 Elo+
Party 3
Olorun
Olorun
Hornet162407
Olorun
Level 86
God Stats
3W - 0L
1,564 SR
Queue Stats
37W - 40L
1,498 Elo+
Party 1
Ares
Ares
ImpofDarkness7
Ares
Level 108
God Stats
2W - 3L
1,413 SR
Queue Stats
20W - 25L
1,514 Elo+
Party 3
Ravana
Ravana
UndeadGoblin114
Ravana
Level 62
God Stats
5W - 3L
1,449 SR
Queue Stats
18W - 30L
1,365 Elo+
Party 1
Erlang Shen
Erlang Shen
stanGaho
Erlang Shen
Level 78
God Stats
39W - 26L
1,617 SR
Queue Stats
116W - 120L
1,497 Elo+
Solo
Team Averages
Level 95
1,540 SR
1,513 Elo+

VS

Team Averages
Level 145
1,584 SR
1,495 Elo+
Skadi
Skadi
Athroxz
Skadi
Level 155
God Stats
1W - 6L
1,477 SR
Queue Stats
233W - 244L
1,522 Elo+
Solo
Susano
Susano
Da_Drag0n82
Susano
Level 148
God Stats
0W - 1L
1,641 SR
Queue Stats
6W - 9L
1,294 Elo+
Party 2
Ares
Ares
IIm Hydra
Ares
Level 108
God Stats
24W - 15L
1,637 SR
Queue Stats
97W - 60L
1,649 Elo+
Solo
Janus
Janus
PiousSeeker656
Janus
Level 156
God Stats
1W - 2L
1,595 SR
Queue Stats
195W - 210L
1,564 Elo+
Solo
Neith
Neith
dingowarrior666
Neith
Level 160
God Stats
3W - 2L
1,571 SR
Queue Stats
6W - 6L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baec
Izanami
16
6 / 0 / 8
8,909
810
10,534
7,403
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
5 / 1 / 11
8,965
815
9,297
8,495
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 0 / 11
9,081
826
9,697
12,559
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 5
8,474
770
8,292
9,052
6,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
stanGaho
Erlang Shen
16
2 / 0 / 10
8,630
785
9,730
11,209
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Athroxz
Skadi
12
0 / 8 / 0
7,008
637
5,660
13,520
5,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
13
1 / 6 / 0
7,173
652
8,970
12,831
6,061
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
0 / 5 / 1
7,445
677
5,590
13,942
7,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 1
7,712
701
10,894
7,290
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 0
8,265
751
4,943
8,866
4,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
22
Kills
2
2
Deaths
22
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Athroxz
Skadi
0
8
0
0
W
Izanami
Baec
Izanami
6
0
8
10
L
Susano
1
6
0
0.17
W
Olorun
5
1
11
10.5
L
Ares
0
5
1
0.1
W
4
0
11
9.5
L
0
1
1
0.5
W
5
1
5
7.5
L
1
2
0
0.5
W
Erlang Shen
stanGaho
Erlang Shen
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,550
Damage
36,057
48,718
Taken
56,449
35,150
Mitigated
26,705
15,026
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Athroxz
Skadi
5,660
2,444
0
710
13,520
5,785
0
4,957
8,563
0
24,414
W
Izanami
Baec
Izanami
10,534
7,366
0
2,159
7,403
3,576
878
2,295
5,108
0
42,181
L
Susano
8,970
723
197
364
12,831
6,061
0
3,344
9,487
0
18,869
W
Olorun
9,297
7,920
931
4,307
8,495
3,828
2,049
3,235
5,260
31,085
0
L
Ares
5,590
176
1,350
1,731
13,942
7,766
0
5,849
8,093
8,615
0
W
9,697
328
0
828
12,559
12,868
363
3,648
8,911
17,913
0
L
10,894
661
62
1,102
7,290
2,822
0
1,208
6,082
39,985
0
W
8,292
2,260
0
2,471
9,052
6,492
748
3,680
5,372
0
21,996
L
4,943
2,079
0
1,289
8,866
4,271
1,513
3,636
5,230
0
31,545
W
Erlang Shen
stanGaho
Erlang Shen
9,730
4,698
0
4,330
11,209
8,386
876
3,626
7,583
0
31,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
37,603
234
Minions Killed
201
0
Camps Cleared
0
1,138,660
Distance Traveled
965,237
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,008
637
33
3
0
159,456
2
W
Izanami
8,909
810
80
7
0
216,628
0
L
Susano
7,173
652
18
2
0
211,716
2
W
Olorun
8,965
815
55
5
0
207,401
0
L
Ares
7,445
677
8
1
0
216,507
0
W
Ares
9,081
826
18
2
0
232,982
1
L
Janus
7,712
701
71
6
0
207,035
0
W
Ravana
8,474
770
39
4
0
224,960
0
L
Neith
8,265
751
71
6
0
170,523
1
W
Erlang Shen
8,630
785
42
4
0
256,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role