Player Matchup

Achilles
Achilles
Splitkey123
Achilles
Level 138
God Stats
2W - 1L
1,390 SR
Queue Stats
84W - 37L
1,753 Elo+
Party 1
Shiva
Shiva
TipsyTortoise
Shiva
Level 147
God Stats
10W - 6L
1,681 SR
Queue Stats
238W - 83L
1,799 Elo+
Party 1
Odin
Odin
TrainerCharlie
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 47L
1,792 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,781 Elo+

VS

Team Averages
Level 50
1,683 SR
1,630 Elo+
Guan Yu
Guan Yu
BigheadJT
Guan Yu
Level 6
God Stats
2W - 2L
1,606 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 2
Kali
Kali
CaptClapped
Kali
Level 136
God Stats
8W - 1L
1,942 SR
Queue Stats
669W - 294L
1,759 Elo+
Party 2
Hera
Hera
SheWasTwelveteen
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Splitkey123
Achilles
11
4 / 1 / 8
7,862
786
8,984
8,594
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 5
8,276
828
12,060
8,574
6,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 10
7,761
776
5,578
5,767
4,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigheadJT
Guan Yu
9
1 / 5 / 0
6,323
632
4,630
12,040
7,828
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 1
6,610
661
5,375
12,555
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 1
6,152
615
5,428
7,390
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigheadJT
Guan Yu
1
5
0
0.2
L
1
1
1
1.5
L
0
6
1
0.08
W
Achilles
Splitkey123
Achilles
4
1
8
8
W
7
1
5
9.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
15,433
22,935
Taken
31,985
17,406
Mitigated
17,700
1,719
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigheadJT
Guan Yu
4,630
1,257
896
1,762
12,040
7,828
0
2,589
9,265
0
8,452
L
5,375
1,838
0
2,759
12,555
6,967
0
2,145
10,237
0
27,418
L
5,428
1,500
0
0
7,390
2,905
0
1,003
6,247
17,136
0
W
Achilles
Splitkey123
Achilles
8,984
3,561
0
498
8,594
5,860
846
2,177
6,417
4,165
15,012
W
12,060
2,531
0
432
8,574
6,845
401
1,712
6,862
5,967
26,099
W
5,578
1,184
459
330
5,767
4,701
260
1,779
3,988
5,435
19,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
19,085
119
Minions Killed
83
7
Camps Cleared
2
602,883
Distance Traveled
492,733
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,323
632
9
1
0
161,417
2
L
Kali
6,610
661
40
4
2
193,021
2
L
Hera
6,152
615
34
3
0
138,295
0
W
Achilles
7,862
786
22
2
3
193,487
3
W
Shiva
8,276
828
54
5
4
191,739
4
W
Odin
7,761
776
43
4
0
217,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role