Player Matchup

Nox
Nox
BroColorDopamine
Nox
Level 121
God Stats
133W - 151L
1,585 SR
Queue Stats
207W - 222L
1,502 Elo+
Solo
Jormungandr
Jormungandr
KelleraSW
Jormungandr
Level 31
God Stats
14W - 5L
1,704 SR
Queue Stats
88W - 60L
1,525 Elo+
Party 2
Bastet
Bastet
TrashGoblins
Bastet
Level 84
God Stats
2W - 0L
1,761 SR
Queue Stats
102W - 69L
1,525 Elo+
Party 2
Team Averages
Level 79
1,683 SR
1,517 Elo+

VS

Team Averages
Level 92
1,507 SR
1,500 Elo+
Janus
Janus
Hornet162407
Janus
Level 86
God Stats
5W - 7L
1,529 SR
Queue Stats
214W - 180L
1,497 Elo+
Party 1
Cerberus
Cerberus
McPixel91
Cerberus
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
311W - 290L
1,497 Elo+
Solo
Ravana
Ravana
UndeadGoblin114
Ravana
Level 62
God Stats
3W - 4L
1,493 SR
Queue Stats
123W - 106L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,290
686
8,388
8,320
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
KelleraSW
Jormungandr
15
6 / 1 / 9
11,322
755
9,453
13,362
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
17
8 / 1 / 5
11,199
747
19,057
14,176
5,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
9,162
611
15,997
13,644
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
McPixel91
Cerberus
13
0 / 3 / 2
8,793
586
3,838
10,628
8,397
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 7 / 1
8,609
574
7,715
16,413
8,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
1
7
1
0.21
W
Jormungandr
KelleraSW
Jormungandr
6
1
9
10.5
L
Cerberus
McPixel91
Cerberus
0
3
2
0.33
W
Bastet
8
1
5
10.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,898
Damage
27,550
35,858
Taken
40,685
22,479
Mitigated
21,196
7,231
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,388
523
0
875
8,320
3,573
1,176
5,546
2,480
37,289
0
L
15,997
575
0
138
13,644
4,579
0
6,052
7,592
36,351
0
W
Jormungandr
KelleraSW
Jormungandr
9,453
2,267
168
1,310
13,362
13,045
779
7,042
5,768
27,301
0
L
Cerberus
McPixel91
Cerberus
3,838
153
333
2,249
10,628
8,397
0
5,249
5,379
29,254
0
W
Bastet
19,057
5,148
0
4,878
14,176
5,861
350
6,747
7,067
0
46,812
L
7,715
3,049
0
1,765
16,413
8,220
0
6,988
9,425
0
18,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
26,564
160
Minions Killed
177
7
Camps Cleared
5
874,015
Distance Traveled
725,683
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,290
686
71
5
1
276,151
3
L
Janus
9,162
611
67
4
2
257,869
0
W
Jormungandr
11,322
755
28
2
1
270,376
1
L
Cerberus
8,793
586
73
5
1
232,619
6
W
Bastet
11,199
747
61
4
5
327,488
0
L
Ravana
8,609
574
37
2
2
235,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role