Player Matchup

Scylla
Scylla
DidWeWinTho
Scylla
Level 30
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 7L
1,063 Elo+
Party 1
Lancelot
Lancelot
Shinobirozayy27
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,200 Elo+
Party 1
Jormungandr
Jormungandr
rip_me24
Jormungandr
Level 35
God Stats
1W - 4L
1,324 SR
Queue Stats
5W - 21L
1,160 Elo+
Party 1
Team Averages
Level 33
1,465 SR
1,141 Elo+

VS

Team Averages
Level 55
1,722 SR
1,750 Elo+
Artemis
Artemis
GorgePasLousse
Artemis
Level 15
God Stats
20W - 1L
1,826 SR
Queue Stats
207W - 43L
1,632 Elo+
Party 2
Shiva
Shiva
Qc-_Labelle
Shiva
Level 143
God Stats
18W - 4L
1,595 SR
Queue Stats
239W - 81L
1,784 Elo+
Party 2
Sol
Sol
SirLousse
Sol
Level 8
God Stats
20W - 2L
1,746 SR
Queue Stats
200W - 23L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 5 / 1
3,907
781
2,904
5,569
1,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
7
1 / 4 / 0
4,142
828
2,991
6,457
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
rip_me24
Jormungandr
5
0 / 4 / 0
3,809
762
2,823
7,346
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 8
5,803
1,161
6,412
4,992
1,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 9
5,592
1,118
3,340
5,459
2,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
6 / 0 / 7
5,947
1,189
8,011
4,542
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
1
0.1
W
4
1
8
8
W
3
0
9
7.5
L
Lancelot
1
4
0
0.25
W
6
0
7
9.5
L
Jormungandr
rip_me24
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,718
Damage
17,763
19,372
Taken
14,993
7,850
Mitigated
6,238
596
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,904
183
0
230
5,569
1,655
0
1,832
3,737
7,452
0
W
6,412
2,659
0
1,412
4,992
1,837
993
1,759
3,233
0
19,427
W
3,340
1,134
1,569
2,186
5,459
2,731
277
1,263
4,196
0
7,883
L
Lancelot
2,991
607
0
210
6,457
2,538
0
3,232
3,225
0
7,298
W
8,011
4,999
0
2,693
4,542
1,670
1,281
2,860
1,682
28,667
0
L
Jormungandr
rip_me24
Jormungandr
2,823
769
0
156
7,346
3,657
0
2,947
4,399
5,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,858
Gold Earned
17,342
27
Minions Killed
72
0
Camps Cleared
4
259,105
Distance Traveled
323,008
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,907
781
6
1
0
88,895
2
W
Artemis
5,803
1,161
20
4
1
94,452
0
W
Shiva
5,592
1,118
12
2
2
125,068
0
L
Lancelot
4,142
828
12
2
0
97,670
2
W
Sol
5,947
1,189
40
8
1
103,488
1
L
Jormungandr
3,809
762
9
2
0
72,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role