Player Matchup

Baron Samedi
Baron Samedi
ContrastyEwe768
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,167 Elo+
Party 1
Scylla
Scylla
S0FL0
Scylla
Level 63
God Stats
8W - 9L
1,445 SR
Queue Stats
100W - 199L
1,201 Elo+
Solo
Nu Wa
Nu Wa
Whispers of Rin
Nu Wa
Level 55
God Stats
3W - 6L
1,543 SR
Queue Stats
66W - 99L
1,232 Elo+
Party 1
Team Averages
Level 48
1,496 SR
1,200 Elo+

VS

Team Averages
Level 51
1,363 SR
1,283 Elo+
Poseidon
Poseidon
Asier220016
Poseidon
Level 67
God Stats
11W - 19L
1,403 SR
Queue Stats
515W - 726L
1,355 Elo+
Party 2
Bacchus
Bacchus
StonyPurse63472
Bacchus
Level 69
God Stats
3W - 1L
1,531 SR
Queue Stats
90W - 132L
1,311 Elo+
Solo
Susano
Susano
purpletiger322
Susano
Level 18
God Stats
6W - 9L
1,155 SR
Queue Stats
32W - 42L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ContrastyEwe768
Baron Samedi
11
1 / 8 / 0
7,238
603
6,031
11,806
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
S0FL0
Scylla
11
0 / 8 / 2
7,156
596
4,568
11,812
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 9 / 1
8,255
688
8,896
12,903
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asier220016
Poseidon
15
9 / 2 / 12
10,307
859
11,090
7,868
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 0 / 16
10,117
843
5,457
12,714
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
11 / 2 / 13
10,358
863
13,645
12,670
5,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
25
25
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Asier220016
Poseidon
9
2
12
7.5
L
Baron Samedi
ContrastyEwe768
Baron Samedi
1
8
0
0.13
L
Scylla
S0FL0
Scylla
0
8
2
0.13
W
5
0
16
13
L
3
9
1
0.39
W
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,495
Damage
30,192
36,521
Taken
33,252
16,565
Mitigated
25,265
2,509
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Asier220016
Poseidon
11,090
1,154
0
1,282
7,868
3,211
1,329
5,811
2,057
48,578
0
L
Baron Samedi
ContrastyEwe768
Baron Samedi
6,031
692
0
551
11,806
7,309
0
4,602
7,204
18,797
0
L
Scylla
S0FL0
Scylla
4,568
451
391
842
11,812
4,063
0
4,463
7,349
15,895
0
W
5,457
324
0
1,261
12,714
16,511
393
5,379
7,335
12,606
0
L
8,896
2,290
0
725
12,903
5,193
0
7,973
4,930
30,028
0
W
13,645
1,574
0
3,015
12,670
5,543
363
8,492
4,178
0
32,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
30,782
89
Minions Killed
119
5
Camps Cleared
5
538,139
Distance Traveled
671,265
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,307
859
75
6
4
220,804
1
L
Baron Samedi
7,238
603
24
2
0
173,672
0
L
Scylla
7,156
596
23
2
0
194,963
2
W
Bacchus
10,117
843
13
1
0
223,272
0
L
Nu Wa
8,255
688
42
4
5
169,504
4
W
Susano
10,358
863
31
3
1
227,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role