Player Matchup

Serqet
Serqet
Andy_Gamez
Serqet
Level 160
God Stats
1W - 1L
1,144 SR
Queue Stats
95W - 88L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Blinding jackle
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EzYeetzy
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,530 Elo+
Party 1
Ymir
Ymir
Notorius_Requeno
Ymir
Level 141
God Stats
2W - 1L
1,564 SR
Queue Stats
137W - 137L
1,515 Elo+
Party 1
Apollo
Apollo
zCl4rkzy
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,236 Elo+
Solo
Team Averages
Level 93
1,442 SR
1,462 Elo+

VS

Team Averages
Level 51
1,500 SR
1,392 Elo+
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PeepoHappy
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Odin
Odin
RockyCactus9
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,276 Elo+
Solo
Discordia
Discordia
pohebe00
Discordia
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 52L
1,446 Elo+
Solo
Atlas
Atlas
sktcheto
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Andy_Gamez
Serqet
18
5 / 5 / 10
11,661
729
10,460
13,492
6,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Blinding jackle
Jormungandr
18
2 / 8 / 16
11,961
748
12,449
21,509
23,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
EzYeetzy
Olorun
20
9 / 3 / 7
13,054
816
19,543
14,130
7,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 4 / 16
11,185
699
8,299
25,087
28,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zCl4rkzy
Apollo
17
4 / 5 / 6
11,097
694
11,620
14,635
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 7 / 7
10,869
679
13,944
22,889
21,677
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
5
0 / 0 / 0
7,248
453
227
1,370
481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 8 / 8
11,213
701
8,713
24,662
22,274
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
pohebe00
Discordia
20
13 / 4 / 7
14,701
919
32,317
13,384
6,516
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
sktcheto
Atlas
15
1 / 3 / 5
9,749
609
5,623
8,916
7,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
22
Kills
23
25
Deaths
22
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
7
7
1.07
W
Serqet
Andy_Gamez
Serqet
5
5
10
2
W
Jormungandr
Blinding jackle
Jormungandr
2
8
16
1.25
W
Olorun
EzYeetzy
Olorun
9
3
7
4.17
W
2
4
16
2.5
L
Da Ji
0
0
0
0
L
5
8
8
1.13
L
Discordia
pohebe00
Discordia
13
4
7
4.13
L
Atlas
sktcheto
Atlas
1
3
5
1.17
W
Apollo
zCl4rkzy
Apollo
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,371
Damage
60,824
88,853
Taken
71,221
72,272
Mitigated
58,405
28,282
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,944
3,510
558
2,880
22,889
21,677
653
10,138
12,361
0
25,652
W
Serqet
Andy_Gamez
Serqet
10,460
1,885
266
3,072
13,492
6,173
1,633
5,854
7,638
0
19,983
W
Jormungandr
Blinding jackle
Jormungandr
12,449
5,005
1,229
757
21,509
23,099
1,494
9,418
12,091
33,110
0
W
Olorun
EzYeetzy
Olorun
19,543
14,538
6,058
4,764
14,130
7,196
5,027
4,991
9,139
42,330
0
W
8,299
1,875
2,238
6,668
25,087
28,624
483
11,371
13,716
19,574
0
L
Da Ji
227
89
0
13
1,370
481
0
626
744
0
227
L
8,713
2,446
148
4,364
24,662
22,274
678
14,451
10,023
518
17,427
L
Discordia
pohebe00
Discordia
32,317
3,484
1,395
2,950
13,384
6,516
556
8,469
3,549
71,721
0
L
Atlas
sktcheto
Atlas
5,623
2,085
0
0
8,916
7,457
0
6,607
1,967
9,138
0
W
Apollo
zCl4rkzy
Apollo
11,620
8,190
509
2,721
14,635
7,180
2,051
6,653
7,982
0
26,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,958
Gold Earned
53,780
157
Minions Killed
136
0
Camps Cleared
0
1,418,772
Distance Traveled
967,725
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,869
679
26
2
0
241,639
0
W
Serqet
11,661
729
31
2
0
326,911
2
W
Jormungandr
11,961
748
37
2
0
239,539
0
W
Olorun
13,054
816
36
2
0
292,656
0
W
Ymir
11,185
699
17
1
0
260,971
1
L
Da Ji
7,248
453
0
0
0
35,226
0
L
Odin
11,213
701
18
1
0
292,871
0
L
Discordia
14,701
919
81
5
0
260,553
2
L
Atlas
9,749
609
11
1
0
137,436
3
W
Apollo
11,097
694
36
2
0
298,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role