Player Matchup

He Bo
He Bo
ChineseSlave
He Bo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
FireBuIIet
Danzaburou
Level 2
God Stats
1W - 3L
1,154 SR
Queue Stats
2W - 7L
1,334 Elo+
Party 1
Cu Chulainn
Cu Chulainn
awilixfeet
Cu Chulainn
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 1
Team Averages
Level 17
1,385 SR
1,337 Elo+

VS

Team Averages
Level 52
1,637 SR
1,405 Elo+
Chronos
Chronos
Golden_Apex777
Chronos
Level 97
God Stats
2W - 1L
1,706 SR
Queue Stats
10W - 5L
1,323 Elo+
Party 2
Horus
Horus
Lamaravilla22
Horus
Level 25
God Stats
6W - 7L
1,887 SR
Queue Stats
80W - 55L
1,492 Elo+
Party 2
Charybdis
Charybdis
MooseLikeJagger
Charybdis
Level 33
God Stats
1W - 2L
1,319 SR
Queue Stats
1W - 4L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,159
737
3,251
4,832
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FireBuIIet
Danzaburou
9
0 / 0 / 2
5,095
728
2,359
3,664
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
awilixfeet
Cu Chulainn
9
1 / 0 / 1
5,242
749
2,618
5,223
3,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,979
711
5,319
4,250
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 0
5,094
728
2,861
5,835
6,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MooseLikeJagger
Charybdis
3
0 / 0 / 0
4,188
598
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Danzaburou
FireBuIIet
Danzaburou
0
0
2
1
L
0
1
1
0.5
L
1
1
0
1
L
Charybdis
MooseLikeJagger
Charybdis
0
0
0
0
W
Cu Chulainn
awilixfeet
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,228
Damage
8,180
13,719
Taken
10,085
6,531
Mitigated
8,217
4,265
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,251
286
0
1,279
4,832
1,766
0
1,769
3,063
11,761
0
W
Danzaburou
FireBuIIet
Danzaburou
2,359
900
0
669
3,664
1,595
411
1,505
2,159
0
14,908
L
5,319
1,334
0
1,040
4,250
1,931
0
1,944
2,306
19,028
1,222
L
2,861
1,438
300
1,117
5,835
6,286
0
1,408
4,427
0
7,345
L
Charybdis
MooseLikeJagger
Charybdis
0
0
0
0
0
0
0
0
0
0
798
W
Cu Chulainn
awilixfeet
Cu Chulainn
2,618
471
244
2,073
5,223
3,170
0
2,233
2,990
0
15,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,496
Gold Earned
14,261
74
Minions Killed
43
4
Camps Cleared
2
429,469
Distance Traveled
253,889
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,159
737
22
3
1
139,675
1
W
Danzaburou
5,095
728
20
3
2
135,869
0
L
Chronos
4,979
711
32
5
2
122,435
3
L
Horus
5,094
728
10
1
0
112,770
3
L
Charybdis
4,188
598
1
0
0
18,684
0
W
Cu Chulainn
5,242
749
32
5
1
153,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role