Player Matchup

Anhur
Anhur
ExoticPotato522
Anhur
Level 66
God Stats
3W - 6L
1,458 SR
Queue Stats
134W - 120L
1,553 Elo+
Solo
Atlas
Atlas
ILoveRedBull19
Atlas
Level 83
God Stats
43W - 31L
1,530 SR
Queue Stats
64W - 58L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Sigmodial
Jormungandr
Level 63
God Stats
9W - 5L
1,690 SR
Queue Stats
219W - 232L
1,413 Elo+
Solo
Scylla
Scylla
SlipMcOkiner
Scylla
Level 68
God Stats
22W - 33L
1,380 SR
Queue Stats
275W - 283L
1,448 Elo+
Solo
Awilix
Awilix
YoImagine_Ky
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,433 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,456 Elo+

VS

Team Averages
Level 100
1,480 SR
1,442 Elo+
Xing Tian
Xing Tian
BaconTheRic3Boy
Xing Tian
Level 108
God Stats
19W - 14L
1,642 SR
Queue Stats
108W - 119L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Panochaman12
Kukulkan
Level 84
God Stats
6W - 5L
1,403 SR
Queue Stats
125W - 139L
1,384 Elo+
Solo
Mercury
Mercury
XxniknamexicoxX
Mercury
Level 68
God Stats
5W - 1L
1,391 SR
Queue Stats
96W - 89L
1,485 Elo+
Solo
Charybdis
Charybdis
lII sol IIl
Charybdis
Level 101
God Stats
6W - 4L
1,404 SR
Queue Stats
78W - 86L
1,456 Elo+
Party 1
Nike
Nike
rishawn001
Nike
Level 137
God Stats
5W - 5L
1,558 SR
Queue Stats
91W - 104L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,659
435
6,669
11,056
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 2
6,249
481
7,502
13,455
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Sigmodial
Jormungandr
11
1 / 6 / 2
6,886
530
7,976
12,778
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
12
2 / 2 / 1
7,177
552
5,105
6,486
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
9
2 / 5 / 0
5,971
459
3,962
11,508
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaconTheRic3Boy
Xing Tian
10
1 / 1 / 7
6,582
506
5,974
12,473
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Panochaman12
Kukulkan
11
3 / 2 / 0
6,871
529
5,729
5,653
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 8
7,660
589
4,070
10,945
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
lII sol IIl
Charybdis
12
5 / 3 / 2
7,465
574
11,567
12,413
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 0 / 3
8,849
681
9,965
10,780
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
19
19
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BaconTheRic3Boy
Xing Tian
1
1
7
4.5
L
1
5
3
0.5
L
2
1
2
3
W
Kukulkan
Panochaman12
Kukulkan
3
2
0
1.5
L
Jormungandr
Sigmodial
Jormungandr
1
6
2
0.33
L
Scylla
2
2
1
1.25
W
2
2
8
3
L
Awilix
2
5
0
0.4
W
Charybdis
lII sol IIl
Charybdis
5
3
2
2
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
37,305
55,283
Taken
52,264
26,047
Mitigated
27,498
14,039
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BaconTheRic3Boy
Xing Tian
5,974
1,129
455
1,608
12,473
9,362
172
3,900
8,573
22,838
0
L
6,669
2,800
634
2,731
11,056
3,972
0
2,264
8,752
0
34,465
L
7,502
3,207
404
4,048
13,455
8,856
0
3,681
9,734
29,487
0
W
Kukulkan
Panochaman12
Kukulkan
5,729
928
0
540
5,653
2,535
392
3,669
1,720
40,947
0
L
Jormungandr
Sigmodial
Jormungandr
7,976
1,732
0
1,787
12,778
6,400
0
264
11,949
52,473
0
L
Scylla
5,105
624
0
1,321
6,486
2,714
0
3,177
3,273
42,376
0
W
4,070
1,296
0
380
10,945
4,356
0
2,919
7,783
0
54,597
L
Awilix
3,962
1,317
0
3,114
11,508
4,105
0
2,317
9,139
0
31,520
W
Charybdis
lII sol IIl
Charybdis
11,567
6,520
0
6,165
12,413
4,158
1,107
4,804
7,569
0
53,759
W
9,965
1,903
0
3,199
10,780
7,087
480
4,865
5,881
0
61,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
37,427
326
Minions Killed
375
0
Camps Cleared
0
1,216,553
Distance Traveled
1,347,280
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,582
506
20
2
0
276,613
1
L
Anhur
5,659
435
65
5
0
223,732
3
L
Atlas
6,249
481
32
2
0
261,390
2
W
Kukulkan
6,871
529
75
6
0
251,854
1
L
Jormungandr
6,886
530
73
6
0
242,496
1
L
Scylla
7,177
552
95
7
0
241,367
4
W
Mercury
7,660
589
86
7
0
320,545
0
L
Awilix
5,971
459
61
5
0
247,568
4
W
Charybdis
7,465
574
90
7
0
235,585
0
W
Nike
8,849
681
104
8
0
262,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role