Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jemmejor
Medusa
Level 141
God Stats
1W - 3L
1,233 SR
Queue Stats
185W - 201L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Laycra
Ne Zha
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
349W - 337L
1,501 Elo+
Solo
Ares
Ares
Silventum
Ares
Level 106
God Stats
1W - 1L
1,278 SR
Queue Stats
54W - 47L
1,584 Elo+
Solo
Athena
Athena
einsplus1gleich2
Athena
Level 107
God Stats
1W - 1L
1,274 SR
Queue Stats
54W - 60L
1,421 Elo+
Solo
Team Averages
Level 110
1,357 SR
1,503 Elo+

VS

Team Averages
Level 134
1,365 SR
1,530 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gorkis
Kuzenbo
Level 136
God Stats
6W - 10L
1,393 SR
Queue Stats
266W - 281L
1,484 Elo+
Solo
Agni
Agni
Socom1994
Agni
Level 148
God Stats
3W - 8L
1,145 SR
Queue Stats
287W - 280L
1,551 Elo+
Solo
Tyr
Tyr
Stilo
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,545 Elo+
Solo
Tiamat
Tiamat
Tilumos
Tiamat
Level 110
God Stats
1W - 2L
1,287 SR
Queue Stats
140W - 139L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
9 / 4 / 20
12,124
808
22,096
15,741
9,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Jemmejor
Medusa
19
4 / 2 / 19
11,549
770
14,145
13,549
7,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Laycra
Ne Zha
19
11 / 4 / 14
11,853
790
23,717
22,696
13,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
18
6 / 5 / 22
12,108
807
15,572
20,786
23,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
2 / 1 / 21
11,897
793
9,151
18,410
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 9 / 3
9,870
658
13,037
18,598
12,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Gorkis
Kuzenbo
16
0 / 4 / 7
9,819
655
8,368
26,945
36,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
16
2 / 7 / 4
9,659
644
9,582
13,787
6,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Stilo
Tyr
19
5 / 4 / 6
10,833
722
14,023
20,342
28,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
Tilumos
Tiamat
17
4 / 8 / 5
10,957
730
18,825
17,692
17,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
32
Kills
15
16
Deaths
32
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
20
4.75
L
Thanatos
 
Thanatos
4
9
3
0.61
L
Kuzenbo
Gorkis
Kuzenbo
0
4
7
0.88
W
Medusa
Jemmejor
Medusa
4
2
19
6.75
W
Ne Zha
Laycra
Ne Zha
11
4
14
4.5
W
Ares
6
5
22
3.4
L
Agni
2
7
4
0.57
L
Tyr
Stilo
Tyr
5
4
6
2
L
Tiamat
Tilumos
Tiamat
4
8
5
0.81
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,681
Damage
63,835
91,182
Taken
97,364
74,094
Mitigated
101,687
29,179
Healing
24,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,096
13,790
2,163
3,580
15,741
9,531
3,617
6,226
9,515
0
53,690
L
Thanatos
 
Thanatos
13,037
3,067
234
6,341
18,598
12,410
0
4,385
14,213
0
19,488
L
Kuzenbo
Gorkis
Kuzenbo
8,368
3,332
1,890
5,839
26,945
36,611
190
6,190
20,755
22,660
0
W
Medusa
Jemmejor
Medusa
14,145
7,325
1,138
3,228
13,549
7,526
3,212
5,083
8,466
0
44,239
W
Ne Zha
Laycra
Ne Zha
23,717
6,521
3,284
9,011
22,696
13,823
1,093
9,792
12,904
0
42,421
W
Ares
15,572
673
1,116
2,977
20,786
23,545
744
8,150
12,636
21,651
0
L
Agni
9,582
1,384
725
580
13,787
6,091
330
3,659
10,128
27,547
0
L
Tyr
Stilo
Tyr
14,023
1,580
722
4,218
20,342
28,692
0
5,619
14,723
0
25,534
L
Tiamat
Tilumos
Tiamat
18,825
1,509
1,311
2,752
17,692
17,883
825
4,870
12,822
34,048
0
W
9,151
2,216
0
2,682
18,410
19,669
882
7,524
10,886
15,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,531
Gold Earned
51,138
198
Minions Killed
129
0
Camps Cleared
0
1,344,483
Distance Traveled
1,307,349
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,124
808
68
5
0
214,683
0
L
Thanatos
9,870
658
12
1
0
248,178
0
L
Kuzenbo
9,819
655
17
1
0
281,861
3
W
Medusa
11,549
770
64
4
0
269,936
4
W
Ne Zha
11,853
790
42
3
0
276,446
0
W
Ares
12,108
807
12
1
0
266,537
0
L
Agni
9,659
644
50
3
0
237,683
2
L
Tyr
10,833
722
19
1
0
297,141
1
L
Tiamat
10,957
730
31
2
0
242,486
0
W
Athena
11,897
793
12
1
0
316,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role