Player Matchup

Jing Wei
Jing Wei
HeavensAngel15
Jing Wei
Level 129
God Stats
5W - 3L
1,421 SR
Queue Stats
119W - 124L
1,379 Elo+
Solo
Cliodhna
Cliodhna
NOCAMA
Cliodhna
Level 85
God Stats
17W - 11L
1,444 SR
Queue Stats
304W - 335L
1,288 Elo+
Party 1
Arachne
Arachne
NotThe6s
Arachne
Level 86
God Stats
3W - 3L
1,466 SR
Queue Stats
194W - 221L
1,323 Elo+
Party 1
Chang'e
Chang'e
almeidinhapadua
Chang'e
Level 60
God Stats
16W - 10L
1,526 SR
Queue Stats
24W - 23L
1,342 Elo+
Solo
Khepri
Khepri
mephisto-017
Khepri
Level 106
God Stats
144W - 139L
1,472 SR
Queue Stats
244W - 245L
1,336 Elo+
Solo
Team Averages
Level 93
1,466 SR
1,334 Elo+

VS

Team Averages
Level 91
1,513 SR
1,322 Elo+
Odin
Odin
Officially_jd6
Odin
Level 88
God Stats
13W - 11L
1,530 SR
Queue Stats
81W - 84L
1,388 Elo+
Solo
Agni
Agni
OrphanSlaper
Agni
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,384 Elo+
Solo
Neith
Neith
ReaperofSoulS697
Neith
Level 95
God Stats
0W - 2L
1,587 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Cthulhu
Cthulhu
ZeroDoesThingz
Cthulhu
Level 124
God Stats
18W - 11L
1,612 SR
Queue Stats
279W - 283L
1,313 Elo+
Solo
King Arthur
King Arthur
macm587
King Arthur
Level 67
God Stats
6W - 8L
1,334 SR
Queue Stats
171W - 200L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 0 / 1
9,488
474
7,411
9,583
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
NOCAMA
Cliodhna
16
2 / 1 / 1
10,121
506
14,391
19,372
11,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
NotThe6s
Arachne
18
5 / 1 / 1
11,015
551
8,380
19,112
11,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 3
10,031
502
6,672
13,188
15,539
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
1 / 0 / 2
8,687
434
5,713
10,368
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,225
261
65
946
234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 0
9,043
452
10,278
11,963
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,824
391
2,632
8,499
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 1
7,819
391
11,512
22,294
18,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
macm587
King Arthur
15
1 / 3 / 0
8,505
425
8,778
17,112
16,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
0
1
1.5
W
Cliodhna
NOCAMA
Cliodhna
2
1
1
2.5
W
Arachne
NotThe6s
Arachne
5
1
1
5.5
L
0
1
0
0
L
1
2
0
0.5
L
0
3
0
0
L
0
0
1
0.5
W
0
1
3
1.5
L
King Arthur
macm587
King Arthur
1
3
0
0.33
W
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
33,265
71,623
Taken
60,814
55,513
Mitigated
44,195
31,586
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,411
4,647
0
6,389
9,583
5,307
1,110
3,834
5,749
0
92,563
W
Cliodhna
NOCAMA
Cliodhna
14,391
2,887
0
9,697
19,372
11,640
0
9,931
9,441
0
90,136
W
Arachne
NotThe6s
Arachne
8,380
5,999
0
5,102
19,112
11,102
179
2,450
16,662
0
127,808
L
65
65
0
116
946
234
0
0
946
0
896
L
10,278
499
0
4,239
11,963
4,698
0
472
11,491
73,908
0
L
2,632
1,181
210
1,195
8,499
3,531
439
1,249
7,250
0
51,272
L
11,512
355
357
10,889
22,294
18,923
0
3,766
18,528
49,020
0
W
6,672
860
214
8,839
13,188
15,539
1,244
279
12,909
72,340
0
L
King Arthur
macm587
King Arthur
8,778
167
0
565
17,112
16,809
0
6,898
10,214
0
67,162
W
Khepri
5,713
82
0
1,345
10,368
11,925
432
5,296
5,072
26,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
38,416
653
Minions Killed
405
0
Camps Cleared
0
1,916,516
Distance Traveled
1,366,711
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,488
474
157
8
0
333,981
0
W
Cliodhna
10,121
506
154
8
0
412,847
1
W
Arachne
11,015
551
176
9
0
471,092
2
L
Odin
5,225
261
5
0
0
26,963
0
L
Agni
9,043
452
122
6
0
336,404
4
L
Neith
7,824
391
100
5
0
318,066
3
L
Cthulhu
7,819
391
80
4
0
370,688
7
W
Chang'e
10,031
502
132
7
0
316,514
4
L
King Arthur
8,505
425
98
5
0
314,590
1
W
Khepri
8,687
434
34
2
0
382,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role