Player Matchup

Ares
Ares
Adrenalaine
Ares
Level 41
God Stats
31W - 22L
1,545 SR
Queue Stats
190W - 235L
1,380 Elo+
Solo
Medusa
Medusa
DefNotBot
Medusa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Ryukilla666
Danzaburou
Level 132
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 213L
1,439 Elo+
Solo
Neith
Neith
SatchEllios88
Neith
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 121L
1,438 Elo+
Solo
Kukulkan
Kukulkan
diathon
Kukulkan
Level 128
God Stats
76W - 49L
1,492 SR
Queue Stats
191W - 196L
1,425 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,416 Elo+

VS

Team Averages
Level 85
1,551 SR
1,459 Elo+
Jing Wei
Jing Wei
Celtic_Kong_91
Jing Wei
Level 44
God Stats
1W - 1L
1,722 SR
Queue Stats
222W - 279L
1,390 Elo+
Solo
Osiris
Osiris
Meatloafs-_-
Osiris
Level 87
God Stats
1W - 2L
1,688 SR
Queue Stats
94W - 94L
1,480 Elo+
Solo
Ganesha
Ganesha
PD_Ditty
Ganesha
Level 126
God Stats
13W - 20L
1,327 SR
Queue Stats
516W - 541L
1,477 Elo+
Solo
Set
Set
Pedsennsei
Set
Level 98
God Stats
0W - 1L
1,519 SR
Queue Stats
81W - 76L
1,483 Elo+
Solo
Tiamat
Tiamat
kereemthegreat
Tiamat
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 122L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
11,252
1,125
6,652
12,189
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
DefNotBot
Medusa
17
1 / 0 / 8
10,336
1,034
7,882
8,600
4,263
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Ryukilla666
Danzaburou
17
11 / 1 / 4
12,814
1,281
11,861
8,415
5,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 12
10,490
1,049
15,362
10,244
6,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
diathon
Kukulkan
17
4 / 0 / 7
11,052
1,105
13,955
5,290
2,901
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 7 / 0
9,389
939
4,265
16,448
8,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
16
1 / 4 / 1
10,139
1,014
13,571
14,471
10,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
PD_Ditty
Ganesha
16
0 / 0 / 1
9,865
987
3,592
7,394
10,223
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 1
10,276
1,028
10,665
11,440
7,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 0
9,715
972
9,414
11,309
8,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
18
Kills
2
2
Deaths
18
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Jing Wei
0
7
0
0
W
Medusa
DefNotBot
Medusa
1
0
8
5
L
Osiris
1
4
1
0.38
L
Ganesha
PD_Ditty
Ganesha
0
0
1
0.5
L
1
4
1
0.38
W
Danzaburou
Ryukilla666
Danzaburou
11
1
4
13
W
0
1
12
6
W
Kukulkan
diathon
Kukulkan
4
0
7
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,712
Damage
41,507
44,738
Taken
61,062
34,759
Mitigated
44,727
9,125
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,652
115
0
3,458
12,189
15,956
0
4,947
7,070
10,312
0
L
Jing Wei
4,265
2,682
0
557
16,448
8,158
0
3,945
12,503
0
18,355
W
Medusa
DefNotBot
Medusa
7,882
4,727
0
0
8,600
4,263
0
2,748
5,700
0
27,611
L
Osiris
13,571
4,904
0
1,358
14,471
10,560
0
5,648
8,823
0
29,781
L
Ganesha
PD_Ditty
Ganesha
3,592
128
0
0
7,394
10,223
0
2,961
4,433
31,333
0
L
10,665
4,189
0
777
11,440
7,143
0
3,874
7,566
0
22,507
W
Danzaburou
Ryukilla666
Danzaburou
11,861
2,920
0
1,837
8,415
5,316
0
1,462
6,803
0
26,540
W
15,362
8,596
590
2,251
10,244
6,323
0
3,097
7,035
0
46,070
W
Kukulkan
diathon
Kukulkan
13,955
1,088
0
989
5,290
2,901
0
752
4,405
33,424
0
L
9,414
941
0
2,327
11,309
8,643
0
4,179
7,130
26,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,944
Gold Earned
49,384
213
Minions Killed
214
10
Camps Cleared
5
1,035,148
Distance Traveled
962,665
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,252
1,125
10
1
3
223,183
0
L
Jing Wei
9,389
939
52
5
0
161,816
0
W
Medusa
10,336
1,034
42
4
4
209,513
0
L
Osiris
10,139
1,014
49
5
1
194,269
2
L
Ganesha
9,865
987
1
0
0
204,846
1
L
Set
10,276
1,028
38
4
3
215,665
0
W
Danzaburou
12,814
1,281
28
3
1
217,276
0
W
Neith
10,490
1,049
75
8
1
178,351
0
W
Kukulkan
11,052
1,105
58
6
1
206,825
1
L
Tiamat
9,715
972
74
7
1
186,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role