Player Matchup

Freya
Freya
 
Freya
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BootyWarrior596
Arachne
Level 68
God Stats
2W - 1L
1,869 SR
Queue Stats
63W - 50L
1,558 Elo+
Solo
Apollo
Apollo
TLGxTUNCH1FLOW
Apollo
Level 123
God Stats
3W - 3L
1,597 SR
Queue Stats
210W - 204L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
WF Jackie Moon
Sun Wukong
Level 160
God Stats
5W - 8L
1,599 SR
Queue Stats
652W - 662L
1,523 Elo+
Solo
Discordia
Discordia
obeyanna
Discordia
Level 121
God Stats
0W - 3L
1,521 SR
Queue Stats
44W - 49L
1,526 Elo+
Solo
Team Averages
Level 117
1,617 SR
1,534 Elo+

VS

Team Averages
Level 121
1,626 SR
1,517 Elo+
Charybdis
Charybdis
Curse_Eaterz090
Charybdis
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,299 Elo+
Solo
Mercury
Mercury
YoUkYmOnKeY
Mercury
Level 109
God Stats
2W - 2L
1,607 SR
Queue Stats
61W - 63L
1,542 Elo+
Solo
Khepri
Khepri
nathanfreer
Khepri
Level 120
God Stats
3W - 2L
1,499 SR
Queue Stats
208W - 188L
1,600 Elo+
Solo
Guan Yu
Guan Yu
victor_chido5
Guan Yu
Level 143
God Stats
2W - 2L
1,813 SR
Queue Stats
238W - 242L
1,628 Elo+
Solo
Baron Samedi
Baron Samedi
zap2214
Baron Samedi
Level 120
God Stats
26W - 15L
1,709 SR
Queue Stats
174W - 172L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 3 / 0
8,000
667
10,144
12,330
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 4 / 0
7,716
643
8,343
11,189
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 1
7,753
646
8,338
11,526
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
WF Jackie Moon
Sun Wukong
15
2 / 2 / 1
8,869
739
8,609
16,904
13,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
obeyanna
Discordia
14
0 / 3 / 2
8,056
671
13,224
9,928
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Curse_Eaterz090
Charybdis
14
1 / 3 / 5
7,926
661
6,952
8,803
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
YoUkYmOnKeY
Mercury
18
9 / 0 / 3
10,140
845
8,901
9,035
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
15
1 / 0 / 12
9,130
761
7,439
16,364
23,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
15
2 / 0 / 8
8,558
713
10,909
16,631
16,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
zap2214
Baron Samedi
16
2 / 0 / 9
8,836
736
14,452
9,676
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
15
15
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
L
0
4
0
0
W
Charybdis
Curse_Eaterz090
Charybdis
1
3
5
1.17
L
0
3
1
0.17
L
Sun Wukong
WF Jackie Moon
Sun Wukong
2
2
1
1.25
W
Mercury
YoUkYmOnKeY
Mercury
9
0
3
10.5
W
Khepri
1
0
12
7
L
Discordia
obeyanna
Discordia
0
3
2
0.33
W
Guan Yu
2
0
8
6
W
Baron Samedi
zap2214
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
48,653
61,877
Taken
60,509
33,582
Mitigated
55,591
15,071
Healing
26,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,144
3,114
0
3,197
12,330
5,338
0
4,763
7,567
29,426
0
L
8,343
5,395
0
1,228
11,189
5,658
0
3,332
7,857
0
21,648
W
Charybdis
Curse_Eaterz090
Charybdis
6,952
3,699
0
379
8,803
4,834
2,110
4,364
4,439
0
22,129
L
8,338
5,057
0
2,619
11,526
4,928
403
5,357
6,169
0
29,245
L
Sun Wukong
WF Jackie Moon
Sun Wukong
8,609
1,195
169
5,204
16,904
13,688
0
4,690
12,214
0
31,948
W
Mercury
YoUkYmOnKeY
Mercury
8,901
1,937
0
750
9,035
4,512
0
2,074
6,961
0
48,029
W
Khepri
7,439
841
738
3,869
16,364
23,800
179
5,706
10,658
19,073
0
L
Discordia
obeyanna
Discordia
13,224
901
746
1,908
9,928
3,970
0
3,749
6,179
38,904
0
W
Guan Yu
10,909
874
4,804
5,766
16,631
16,073
628
6,554
10,077
0
29,179
W
Baron Samedi
zap2214
Baron Samedi
14,452
501
6,246
3,846
9,676
6,372
725
4,670
5,006
42,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
44,590
231
Minions Killed
263
0
Camps Cleared
0
1,217,285
Distance Traveled
1,305,410
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,000
667
42
4
0
242,751
5
L
Arachne
7,716
643
38
3
0
256,282
4
W
Charybdis
7,926
661
42
4
0
215,214
0
L
Apollo
7,753
646
49
4
0
241,881
4
L
Sun Wukong
8,869
739
55
5
0
241,845
0
W
Mercury
10,140
845
82
7
0
303,184
1
W
Khepri
9,130
761
21
2
0
260,268
1
L
Discordia
8,056
671
47
4
0
234,526
1
W
Guan Yu
8,558
713
49
4
0
284,157
1
W
Baron Samedi
8,836
736
69
6
0
242,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role