Player Matchup

Vulcan
Vulcan
LawlessLion3459
Vulcan
Level 140
God Stats
3W - 7L
1,432 SR
Queue Stats
148W - 171L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Lovetapp84
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 54L
1,562 Elo+
Party 2
Merlin
Merlin
MinceMeat24
Merlin
Level 18
God Stats
2W - 2L
1,152 SR
Queue Stats
29W - 15L
1,623 Elo+
Party 2
Sun Wukong
Sun Wukong
l RemixPanda l
Sun Wukong
Level 146
God Stats
8W - 2L
1,566 SR
Queue Stats
175W - 201L
1,415 Elo+
Solo
Ares
Ares
xKingPin818x
Ares
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 52L
1,367 Elo+
Solo
Team Averages
Level 84
1,430 SR
1,488 Elo+

VS

Team Averages
Level 99
1,414 SR
1,493 Elo+
Da Ji
Da Ji
AyoItzCozmic
Da Ji
Level 125
God Stats
1W - 2L
1,302 SR
Queue Stats
203W - 211L
1,527 Elo+
Solo
Freya
Freya
Holidaywar
Freya
Level 78
God Stats
3W - 4L
1,554 SR
Queue Stats
172W - 164L
1,574 Elo+
Solo
Shiva
Shiva
L-A-R-K-O-
Shiva
Level 159
God Stats
0W - 3L
1,168 SR
Queue Stats
340W - 365L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
W00L
Cthulhu
Level 29
God Stats
4W - 3L
1,646 SR
Queue Stats
61W - 71L
1,427 Elo+
Party 1
Chernobog
Chernobog
shaflow95
Chernobog
Level 102
God Stats
3W - 5L
1,403 SR
Queue Stats
236W - 281L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 21
13,811
691
34,716
17,777
11,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Lovetapp84
Baron Samedi
20
8 / 2 / 23
13,765
688
23,677
13,935
9,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
20
8 / 2 / 22
14,579
729
32,029
13,686
8,138
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
l RemixPanda l
Sun Wukong
20
14 / 4 / 18
14,527
726
26,284
32,434
42,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 5 / 25
12,657
633
15,224
26,708
34,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 8
12,216
611
18,995
27,155
14,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
20
3 / 8 / 11
12,924
646
19,160
27,413
14,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
19
4 / 4 / 8
13,398
670
15,872
31,556
37,724
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
W00L
Cthulhu
20
3 / 5 / 10
12,946
647
14,047
29,973
43,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
shaflow95
Chernobog
20
3 / 10 / 9
13,390
670
18,069
28,090
15,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
64
37
Kills
18
18
Deaths
37
109
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
10
8
0.9
L
Freya
3
8
11
1.06
L
Shiva
4
4
8
2
W
6
5
21
3.3
W
Baron Samedi
Lovetapp84
Baron Samedi
8
2
23
9.75
W
Merlin
8
2
22
9.5
L
Cthulhu
W00L
Cthulhu
3
5
10
1.6
W
Sun Wukong
l RemixPanda l
Sun Wukong
14
4
18
5.75
L
Chernobog
shaflow95
Chernobog
3
10
9
0.75
W
1
5
25
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,930
Damage
86,143
104,540
Taken
144,187
106,102
Mitigated
126,133
50,956
Healing
49,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,995
2,078
1,092
4,326
27,155
14,993
0
20,800
5,955
0
25,088
L
Freya
19,160
6,535
651
7,320
27,413
14,407
183
19,329
7,825
35,461
0
L
Shiva
15,872
356
8,655
9,828
31,556
37,724
330
22,905
8,062
0
36,706
W
34,716
17,044
2,580
3,327
17,777
11,135
3,674
4,375
13,402
76,479
0
W
Baron Samedi
Lovetapp84
Baron Samedi
23,677
1,003
8,589
5,791
13,935
9,913
1,830
6,094
7,841
35,874
0
W
Merlin
32,029
891
1,529
3,086
13,686
8,138
2,190
4,164
9,522
61,304
0
L
Cthulhu
W00L
Cthulhu
14,047
375
7,124
5,769
29,973
43,892
0
23,454
6,404
38,661
0
W
Sun Wukong
l RemixPanda l
Sun Wukong
26,284
3,094
2,915
16,949
32,434
42,809
363
10,563
21,871
119
44,767
L
Chernobog
shaflow95
Chernobog
18,069
7,899
1,111
3,136
28,090
15,117
1,587
19,277
8,474
0
54,599
W
15,224
628
374
5,816
26,708
34,107
1,040
8,011
18,697
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,339
Gold Earned
64,874
225
Minions Killed
215
0
Camps Cleared
0
1,765,640
Distance Traveled
1,754,381
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,216
611
21
1
0
313,466
0
L
Freya
12,924
646
30
2
0
316,748
0
L
Shiva
13,398
670
26
1
0
441,961
0
W
Vulcan
13,811
691
105
5
0
338,172
0
W
Baron Samedi
13,765
688
28
1
0
365,399
0
W
Merlin
14,579
729
56
3
0
345,437
0
L
Cthulhu
12,946
647
56
3
0
379,162
2
W
Sun Wukong
14,527
726
24
1
0
370,721
0
L
Chernobog
13,390
670
82
4
0
303,044
0
W
Ares
12,657
633
12
1
0
345,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role