Player Matchup

Eset
Eset
DaddyDewRag5023
Eset
Level 107
God Stats
4W - 8L
1,325 SR
Queue Stats
107W - 121L
1,309 Elo+
Solo
Neith
Neith
Digita1Wolf
Neith
Level 72
God Stats
5W - 5L
1,599 SR
Queue Stats
37W - 23L
1,714 Elo+
Party 2
Odin
Odin
Raulg906
Odin
Level 69
God Stats
4W - 5L
1,422 SR
Queue Stats
300W - 339L
1,341 Elo+
Solo
Serqet
Serqet
RiFTZebra
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,714 Elo+
Party 2
Horus
Horus
pancham70
Horus
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 21L
1,714 Elo+
Party 2
Team Averages
Level 83
1,469 SR
1,558 Elo+

VS

Team Averages
Level 89
1,492 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BrainDeadChimp
Awilix
Level 47
God Stats
9W - 10L
1,530 SR
Queue Stats
244W - 279L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
dd--yasu
Zhong Kui
Level 116
God Stats
3W - 7L
1,305 SR
Queue Stats
386W - 386L
1,547 Elo+
Party 1
Ullr
Ullr
highlander23
Ullr
Level 45
God Stats
19W - 16L
1,618 SR
Queue Stats
124W - 134L
1,521 Elo+
Solo
Cthulhu
Cthulhu
sendou07
Cthulhu
Level 76
God Stats
26W - 33L
1,507 SR
Queue Stats
27W - 34L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,973
427
5,976
14,067
5,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 2 / 2
10,838
516
16,532
14,715
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
13
1 / 7 / 1
8,567
408
6,061
19,544
8,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
RiFTZebra
Serqet
16
2 / 4 / 2
10,257
488
6,617
15,978
7,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
pancham70
Horus
13
2 / 0 / 2
9,413
448
5,312
14,263
16,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 6 / 2
9,850
469
7,184
19,615
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 1
7,236
345
2,441
4,607
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
dd--yasu
Zhong Kui
17
10 / 3 / 2
10,585
504
17,964
16,846
11,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 7
11,610
553
17,528
13,546
8,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
sendou07
Cthulhu
15
2 / 1 / 6
10,248
488
6,029
12,091
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
19
19
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
6
2
0.17
W
2
1
1
2.5
L
1
6
0
0.17
L
5
2
2
3
L
Odin
1
7
1
0.21
L
Serqet
RiFTZebra
Serqet
2
4
2
0.75
W
Zhong Kui
dd--yasu
Zhong Kui
10
3
2
3.67
W
5
0
7
8.5
L
Horus
pancham70
Horus
2
0
2
3
W
Cthulhu
sendou07
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
51,146
78,567
Taken
66,705
44,760
Mitigated
41,677
21,142
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,184
5,822
0
6,362
19,615
6,382
1,377
1,016
18,599
0
84,726
W
2,441
917
0
1,958
4,607
1,408
0
184
4,315
0
18,926
L
5,976
973
1,253
2,838
14,067
5,455
399
7,752
6,315
49,892
0
L
16,532
8,876
0
7,523
14,715
6,597
888
2,524
12,191
0
102,350
L
Odin
6,061
810
0
4,200
19,544
8,959
467
5,833
13,711
0
59,148
L
Serqet
RiFTZebra
Serqet
6,617
1,604
0
373
15,978
7,679
0
3,307
12,671
0
76,420
W
Zhong Kui
dd--yasu
Zhong Kui
17,964
1,054
0
6,038
16,846
11,817
1,068
2,440
14,013
100,470
0
W
17,528
7,046
0
2,921
13,546
8,926
2,503
399
12,637
0
95,581
L
Horus
pancham70
Horus
5,312
2,137
1,053
3,902
14,263
16,070
23
4,577
9,686
0
33,050
W
Cthulhu
sendou07
Cthulhu
6,029
233
525
3,477
12,091
13,144
62
1,937
10,017
36,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
49,529
498
Minions Killed
529
0
Camps Cleared
0
1,903,779
Distance Traveled
1,710,123
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,850
469
157
7
0
346,445
0
W
Awilix
7,236
345
43
2
0
138,250
2
L
Eset
8,973
427
78
4
0
345,487
2
L
Neith
10,838
516
160
8
0
339,660
4
L
Odin
8,567
408
90
4
0
364,698
2
L
Serqet
10,257
488
131
6
0
442,026
5
W
Zhong Kui
10,585
504
129
6
0
370,254
3
W
Ullr
11,610
553
157
7
0
438,094
3
L
Horus
9,413
448
39
2
0
411,908
10
W
Cthulhu
10,248
488
43
2
0
417,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role