Player Matchup

Terra
Terra
CODYBANKS8
Terra
Level 123
God Stats
1W - 4L
1,125 SR
Queue Stats
2W - 4L
1,150 Elo+
Solo
Erlang Shen
Erlang Shen
GhostMM3
Erlang Shen
Level 102
God Stats
93W - 66L
1,562 SR
Queue Stats
144W - 137L
1,450 Elo+
Party 1
Sol
Sol
Shadow_ManiMM3
Sol
Level 66
God Stats
8W - 11L
1,542 SR
Queue Stats
81W - 79L
1,450 Elo+
Party 1
Bakasura
Bakasura
martisernamg
Bakasura
Level 42
God Stats
17W - 6L
1,750 SR
Queue Stats
127W - 121L
1,472 Elo+
Solo
Cernunnos
Cernunnos
xMarija_insomnia
Cernunnos
Level 120
God Stats
12W - 9L
1,597 SR
Queue Stats
186W - 191L
1,437 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,392 Elo+

VS

Team Averages
Level 57
1,377 SR
1,430 Elo+
Baron Samedi
Baron Samedi
Alex-73I
Baron Samedi
Level 62
God Stats
3W - 2L
1,328 SR
Queue Stats
121W - 107L
1,501 Elo+
Party 2
Athena
Athena
SombraOnline_00
Athena
Level 49
God Stats
4W - 6L
1,429 SR
Queue Stats
105W - 85L
1,482 Elo+
Party 2
Arachne
Arachne
Torrijanos
Arachne
Level 32
God Stats
0W - 2L
1,254 SR
Queue Stats
8W - 12L
1,277 Elo+
Solo
Tiamat
Tiamat
danigmez888
Tiamat
Level 41
God Stats
9W - 9L
1,340 SR
Queue Stats
123W - 107L
1,480 Elo+
Party 2
Izanami
Izanami
kot-walczacy
Izanami
Level 103
God Stats
350W - 317L
1,533 SR
Queue Stats
518W - 564L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 2 / 2
7,628
587
5,032
10,566
7,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
GhostMM3
Erlang Shen
11
5 / 0 / 6
7,563
582
10,137
12,345
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
5 / 0 / 3
7,454
573
6,105
5,616
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
martisernamg
Bakasura
11
4 / 1 / 1
7,337
564
7,465
10,688
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
11
3 / 0 / 6
7,411
570
8,788
6,300
2,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex-73I
Baron Samedi
12
2 / 2 / 0
6,899
531
7,860
8,327
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 5 / 1
5,390
415
3,670
13,925
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Torrijanos
Arachne
10
0 / 2 / 0
5,859
451
3,520
10,426
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
1 / 4 / 0
6,524
502
6,864
10,400
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
kot-walczacy
Izanami
10
0 / 5 / 0
6,112
470
2,284
10,123
2,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
3
3
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alex-73I
Baron Samedi
2
2
0
1
W
Terra
1
2
2
1
W
Erlang Shen
GhostMM3
Erlang Shen
5
0
6
8
W
5
0
3
6.5
L
0
5
1
0.1
L
Arachne
Torrijanos
Arachne
0
2
0
0
L
Tiamat
1
4
0
0.25
L
Izanami
kot-walczacy
Izanami
0
5
0
0
W
Bakasura
martisernamg
Bakasura
4
1
1
4.5
W
Cernunnos
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
24,198
45,515
Taken
53,201
22,848
Mitigated
24,495
21,517
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alex-73I
Baron Samedi
7,860
1,449
367
2,377
8,327
4,351
366
3,676
4,297
51,875
0
W
Terra
5,032
806
199
3,007
10,566
7,040
0
6,275
4,291
39,537
0
W
Erlang Shen
GhostMM3
Erlang Shen
10,137
6,242
0
5,946
12,345
6,382
178
3,902
8,443
0
51,182
W
6,105
3,765
0
3,482
5,616
2,057
3,173
2,201
3,415
43,043
0
L
3,670
930
0
1,802
13,925
7,765
88
1,552
12,128
13,407
0
L
Arachne
Torrijanos
Arachne
3,520
2,486
0
2,144
10,426
3,557
0
1,734
8,379
0
37,039
L
Tiamat
6,864
751
0
2,903
10,400
5,937
0
3,093
7,279
51,138
0
L
Izanami
kot-walczacy
Izanami
2,284
1,365
0
2,354
10,123
2,885
0
561
9,432
0
50,121
W
Bakasura
martisernamg
Bakasura
7,465
5,891
0
3,989
10,688
4,785
405
3,666
7,022
0
39,105
W
Cernunnos
8,788
5,502
0
4,894
6,300
2,584
630
2,783
3,517
0
43,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
30,784
385
Minions Killed
357
0
Camps Cleared
0
1,356,131
Distance Traveled
1,192,397
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,899
531
92
7
0
216,590
0
W
Terra
7,628
587
98
8
0
251,445
0
W
Erlang Shen
7,563
582
64
5
0
291,104
1
W
Sol
7,454
573
68
5
0
267,148
3
L
Athena
5,390
415
21
2
0
267,277
2
L
Arachne
5,859
451
65
5
0
255,060
1
L
Tiamat
6,524
502
96
7
0
223,574
0
L
Izanami
6,112
470
83
6
0
229,896
2
W
Bakasura
7,337
564
95
7
0
313,881
4
W
Cernunnos
7,411
570
60
5
0
232,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role