Player Matchup

Ganesha
Ganesha
ChanChanBing
Ganesha
Level 86
God Stats
3W - 1L
1,863 SR
Queue Stats
138W - 114L
1,579 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LynxBob
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 299L
1,525 Elo+
Party 2
Chiron
Chiron
Nettalos
Chiron
Level 107
God Stats
9W - 6L
1,677 SR
Queue Stats
385W - 444L
1,505 Elo+
Party 2
Eset
Eset
NotBecko
Eset
Level 33
God Stats
1W - 1L
1,852 SR
Queue Stats
70W - 48L
1,603 Elo+
Party 3
Atlas
Atlas
Showguun
Atlas
Level 127
God Stats
2W - 4L
1,673 SR
Queue Stats
383W - 452L
1,465 Elo+
Party 2
Team Averages
Level 92
1,713 SR
1,535 Elo+

VS

Team Averages
Level 125
1,527 SR
1,574 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ammadox
Heimdallr
Level 128
God Stats
4W - 4L
1,480 SR
Queue Stats
162W - 155L
1,546 Elo+
Solo
Atlas
Atlas
Hŷđrø
Atlas
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 25L
1,670 Elo+
Party 1
Bacchus
Bacchus
sockooxx
Bacchus
Level 26
God Stats
2W - 0L
1,657 SR
Queue Stats
44W - 22L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChanChanBing
Ganesha
11
0 / 2 / 0
7,168
478
3,297
11,531
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
LynxBob
Cu Chulainn
13
2 / 5 / 0
7,619
508
4,280
14,972
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Nettalos
Chiron
12
0 / 2 / 0
6,879
459
5,586
9,904
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eset
15
1 / 1 / 1
8,788
586
11,104
8,311
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
Showguun
Atlas
11
0 / 8 / 0
6,420
428
6,580
15,097
7,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
7 / 0 / 5
10,150
677
16,553
12,846
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
 
Loki
15
9 / 1 / 3
9,135
609
9,961
10,629
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Ammadox
Heimdallr
15
1 / 0 / 1
8,819
588
8,390
9,419
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Hŷđrø
Atlas
15
0 / 1 / 1
8,392
559
4,354
12,316
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
sockooxx
Bacchus
9
1 / 1 / 2
6,780
452
3,449
10,939
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
5
9.5
W
Loki
 
Loki
9
1
3
10.5
W
Heimdallr
Ammadox
Heimdallr
1
0
1
1.5
L
Ganesha
ChanChanBing
Ganesha
0
2
0
0
W
Atlas
Hŷđrø
Atlas
0
1
1
0.5
L
Cu Chulainn
LynxBob
Cu Chulainn
2
5
0
0.4
L
Chiron
Nettalos
Chiron
0
2
0
0
L
Eset
1
1
1
1.5
L
Atlas
Showguun
Atlas
0
8
0
0
W
Bacchus
sockooxx
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,847
Damage
42,707
59,815
Taken
56,149
33,219
Mitigated
31,613
11,232
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,553
10,106
806
10,108
12,846
6,456
655
5,987
6,269
103,210
11,603
W
Loki
 
Loki
9,961
3,978
0
2,449
10,629
4,788
0
923
9,576
0
69,921
W
Heimdallr
Ammadox
Heimdallr
8,390
5,530
0
5,116
9,419
4,031
0
596
8,823
0
88,560
L
Ganesha
ChanChanBing
Ganesha
3,297
378
0
2,514
11,531
10,940
0
2,648
8,883
30,901
0
W
Atlas
Hŷđrø
Atlas
4,354
1,148
0
3,603
12,316
6,629
0
8,868
2,995
59,969
0
L
Cu Chulainn
LynxBob
Cu Chulainn
4,280
1,065
0
673
14,972
7,221
0
4,474
10,498
0
61,646
L
Chiron
Nettalos
Chiron
5,586
2,544
594
3,084
9,904
3,378
0
810
9,048
0
55,998
L
Eset
11,104
2,101
0
3,521
8,311
4,178
0
4,805
3,506
67,228
0
L
Atlas
Showguun
Atlas
6,580
1,685
0
846
15,097
7,502
0
8,953
6,144
35,707
0
W
Bacchus
sockooxx
Bacchus
3,449
783
0
2,044
10,939
9,709
29
3,875
6,879
13,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
43,276
485
Minions Killed
543
0
Camps Cleared
0
1,411,975
Distance Traveled
1,488,294
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,150
677
176
12
0
261,162
4
W
Loki
9,135
609
96
6
0
367,807
3
W
Heimdallr
8,819
588
144
10
0
264,312
3
L
Ganesha
7,168
478
19
1
0
266,154
0
W
Atlas
8,392
559
106
7
0
287,292
6
L
Cu Chulainn
7,619
508
105
7
0
313,070
0
L
Chiron
6,879
459
140
9
0
257,985
2
L
Eset
8,788
586
140
9
0
318,951
4
L
Atlas
6,420
428
81
5
0
255,815
1
W
Bacchus
6,780
452
21
1
0
307,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role