Player Matchup

Fenrir
Fenrir
ThePhantoms
Fenrir
Level 126
God Stats
2W - 3L
1,204 SR
Queue Stats
209W - 185L
1,506 Elo+
Solo
Medusa
Medusa
dungle_pts30
Medusa
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 53L
1,356 Elo+
Solo
Ra
Ra
giovanicc
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,294 Elo+
Solo
Vamana
Vamana
nightmare10k
Vamana
Level 49
God Stats
2W - 2L
1,598 SR
Queue Stats
9W - 9L
1,456 Elo+
Solo
Freya
Freya
pepomaquina
Freya
Level 84
God Stats
1W - 1L
1,730 SR
Queue Stats
141W - 141L
1,485 Elo+
Solo
Team Averages
Level 75
1,506 SR
1,420 Elo+

VS

Team Averages
Level 57
1,429 SR
1,376 Elo+
Poseidon
Poseidon
Joaka2000
Poseidon
Level 66
God Stats
3W - 3L
1,646 SR
Queue Stats
57W - 65L
1,442 Elo+
Solo
Terra
Terra
NoobMaster1806
Terra
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SergioSaFra
Guan Yu
Level 45
God Stats
1W - 0L
1,497 SR
Queue Stats
4W - 3L
1,197 Elo+
Solo
Loki
Loki
electric533yam
Loki
Level 45
God Stats
2W - 2L
1,260 SR
Queue Stats
113W - 133L
1,369 Elo+
Solo
Neith
Neith
xBeijosMeLigax
Neith
Level 80
God Stats
5W - 9L
1,241 SR
Queue Stats
69W - 77L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 7 / 3
8,487
472
7,982
18,343
13,591
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
11
3 / 4 / 0
7,173
399
4,692
11,617
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 3
6,755
375
5,263
12,814
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
13
0 / 5 / 3
7,849
436
10,727
20,349
14,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

13
1 / 5 / 2
7,524
418
7,153
13,093
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Joaka2000
Poseidon
18
13 / 0 / 1
11,403
634
21,375
14,016
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 0 / 8
8,802
489
4,125
8,784
8,113
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
SergioSaFra
Guan Yu
16
7 / 1 / 1
10,101
561
13,725
17,580
17,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 5 / 5
8,628
479
4,492
12,688
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 5
8,856
492
10,103
11,599
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
26
26
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Joaka2000
Poseidon
13
0
1
13.5
W
0
0
8
4
W
Guan Yu
SergioSaFra
Guan Yu
7
1
1
7.5
L
Fenrir
5
7
3
0.93
L
Medusa
3
4
0
0.75
W
3
5
5
1.1
L
0
5
3
0.3
L
Vamana
0
5
3
0.3
L
1
5
2
0.4
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
53,820
76,216
Taken
64,667
43,278
Mitigated
42,196
20,207
Healing
29,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Joaka2000
Poseidon
21,375
3,822
0
8,583
14,016
6,318
2,045
3,666
10,350
104,728
0
W
4,125
726
3,212
2,768
8,784
8,113
228
2,154
6,630
24,990
0
W
Guan Yu
SergioSaFra
Guan Yu
13,725
3,269
584
6,393
17,580
17,128
0
431
17,149
0
75,585
L
Fenrir
7,982
1,325
0
3,479
18,343
13,591
0
3,810
14,321
0
44,821
L
Medusa
4,692
2,379
0
2,889
11,617
4,037
0
2,694
8,881
0
42,683
W
4,492
1,235
0
3,858
12,688
5,001
55
917
11,771
0
37,740
L
5,263
1,102
491
2,036
12,814
4,964
266
7,074
5,424
43,878
0
L
Vamana
10,727
6,425
0
6,607
20,349
14,690
0
6,572
13,603
0
59,740
L
7,153
2,209
0
4,705
13,093
5,996
311
4,454
8,487
47,682
7,439
W
10,103
4,025
0
3,783
11,599
5,636
2,299
4,455
7,144
0
66,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
47,790
392
Minions Killed
483
0
Camps Cleared
0
1,482,237
Distance Traveled
1,755,760
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,403
634
163
9
0
374,629
6
W
Terra
8,802
489
39
2
0
338,916
0
W
Guan Yu
10,101
561
124
7
0
379,569
5
L
Fenrir
8,487
472
67
4
0
325,650
5
L
Medusa
7,173
399
75
4
0
259,106
1
W
Loki
8,628
479
64
4
0
353,557
0
L
Ra
6,755
375
73
4
0
310,735
0
L
Vamana
7,849
436
93
5
0
309,920
2
L
Freya
7,524
418
84
5
0
276,826
0
W
Neith
8,856
492
93
5
0
309,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role