Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ahrïmän
Cliodhna
Level 102
God Stats
21W - 32L
1,440 SR
Queue Stats
24W - 43L
1,373 Elo+
Solo
Charybdis
Charybdis
Saievos
Charybdis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Chronos
Chronos
Six0sickopsycho
Chronos
Level 156
God Stats
5W - 8L
1,382 SR
Queue Stats
307W - 311L
1,441 Elo+
Solo
Odin
Odin
guzzyy
Odin
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 74L
1,440 Elo+
Solo
Team Averages
Level 122
1,464 SR
1,400 Elo+

VS

Team Averages
Level 69
1,539 SR
1,417 Elo+
Hel
Hel
Asmekkawy
Hel
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,163 Elo+
Solo
Sun Wukong
Sun Wukong
NYB x Mystic
Sun Wukong
Level 106
God Stats
4W - 6L
1,686 SR
Queue Stats
20W - 22L
1,512 Elo+
Solo
Fenrir
Fenrir
Ol Bojangles
Fenrir
Level 28
God Stats
6W - 12L
1,425 SR
Queue Stats
59W - 96L
1,369 Elo+
Solo
Ra
Ra
Polarmag
Ra
Level 74
God Stats
2W - 1L
1,811 SR
Queue Stats
97W - 73L
1,572 Elo+
Solo
Lancelot
Lancelot
Wollomby
Lancelot
Level 127
God Stats
1W - 3L
1,272 SR
Queue Stats
307W - 346L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 0 / 2
7,723
858
9,547
4,668
1,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Ahrïmän
Cliodhna
14
3 / 1 / 3
7,455
828
6,517
6,001
2,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Saievos
Charybdis
14
0 / 1 / 0
7,421
825
5,132
7,370
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 4
7,229
803
5,155
10,869
4,719
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
guzzyy
Odin
12
0 / 2 / 6
6,856
762
4,677
12,982
7,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,693
633
0
0
0
Sun Wukong
NYB x Mystic
Sun Wukong
14
1 / 1 / 2
6,797
755
7,957
11,553
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
12
0 / 4 / 3
6,469
719
6,437
9,148
4,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 1
8,047
894
9,565
9,100
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Wollomby
Lancelot
13
0 / 1 / 1
6,642
738
3,155
9,142
4,256
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
5
5
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
2
5
W
Cliodhna
Ahrïmän
Cliodhna
3
1
3
4.5
L
0
0
0
0
L
Sun Wukong
NYB x Mystic
Sun Wukong
1
1
2
2
L
Fenrir
0
4
3
0.38
L
4
2
1
2.25
W
Charybdis
Saievos
Charybdis
0
1
0
0
W
1
1
4
3
L
Lancelot
Wollomby
Lancelot
0
1
1
0.5
W
Odin
guzzyy
Odin
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
27,114
41,890
Taken
38,943
19,467
Mitigated
20,082
13,647
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,547
1,681
0
1,387
4,668
1,810
264
989
3,679
32,347
0
W
Cliodhna
Ahrïmän
Cliodhna
6,517
569
0
1,304
6,001
2,685
577
2,140
3,861
0
17,282
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
NYB x Mystic
Sun Wukong
7,957
1,576
0
2,499
11,553
7,145
184
4,172
7,381
0
19,584
L
Fenrir
6,437
1,506
142
1,384
9,148
4,177
0
4,116
5,032
0
13,268
L
9,565
658
777
4,251
9,100
4,504
0
3,266
5,834
43,828
0
W
Charybdis
Saievos
Charybdis
5,132
2,699
0
1,724
7,370
2,993
672
1,362
6,008
0
31,383
W
5,155
1,856
365
4,913
10,869
4,719
776
2,513
8,356
19,893
0
L
Lancelot
Wollomby
Lancelot
3,155
852
0
262
9,142
4,256
0
3,148
5,994
0
22,298
W
Odin
guzzyy
Odin
4,677
470
299
3,655
12,982
7,260
283
2,561
10,421
0
12,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
33,648
198
Minions Killed
156
0
Camps Cleared
0
955,119
Distance Traveled
858,998
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,723
858
46
5
0
197,448
1
W
Cliodhna
7,455
828
27
3
0
206,726
2
L
Hel
5,693
633
0
0
0
9,362
1
L
Sun Wukong
6,797
755
21
2
0
204,364
1
L
Fenrir
6,469
719
11
1
0
210,911
1
L
Ra
8,047
894
78
9
0
213,908
0
W
Charybdis
7,421
825
67
7
0
181,793
0
W
Chronos
7,229
803
29
3
0
195,092
0
L
Lancelot
6,642
738
46
5
0
220,453
0
W
Odin
6,856
762
29
3
0
174,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role